Recent Topics

Ads

Game focus

Let's talk about... everything else
User avatar
Azarael
Posts: 5332

Re: Game focus

Post#41 » Fri Jul 10, 2015 6:16 pm

I feel that T4 RvR will have to be redesigned. If, at the time, we can get hold of people who wrote addons (or even write them ourselves), we can make new UI elements to accomodate any potential redesigning we might do of the RvR system. There have to be people in this community who are capable of devising a better, more appropriate system than zone-go-round.

Ads
workshop
Posts: 36

Re: Game focus

Post#42 » Fri Jul 10, 2015 6:18 pm

Azarael wrote:I don't know what you've heard, but I advise you to ask me about rumours rather than trust the word of other players.

Nobody's been banned for farming PvE mobs on this server unless they were botting to do so. We're not in the habit of banning people for nothing.

As for the issues in T2, almost everything that anyone complains about is relevant to T4 - be it core features, RvR, PvE or abilities. I don't really understand your point.

Our focus is on general server performance and RvR, as must be obvious by how basic the PvE implementations are at the moment. I don't see that changing any time soon. We all want to get higher up in the tiers, I'm sure, but we have to fix the base first.

That's actually the reason you haven't seen rank 21 yet. I won't work on anything new while there are 3 1/2 pages of bug reports on the tracker.
I dont want to waste your time talking about bans or any of that since it got sorted in the end. Like i said before I have read the bug tracker and omg people are asking for stuff to be fixed that doesn't matter is all. As far as the devs go you have done great work so far and I cant believe you have made this game run as well as it does.

workshop
Posts: 36

Re: Game focus

Post#43 » Fri Jul 10, 2015 6:19 pm

Azarael wrote:I feel that T4 RvR will have to be redesigned. If, at the time, we can get hold of people who wrote addons (or even write them ourselves), we can make new UI elements to accomodate any potential redesigning we might do of the RvR system. There have to be people in this community who are capable of devising a better, more appropriate system than zone-go-round.
yeah thats a tough one since you will basically be creating new end game.

User avatar
Azarael
Posts: 5332

Re: Game focus

Post#44 » Fri Jul 10, 2015 6:22 pm

workshop wrote:Like i said before I have read the bug tracker and omg people are asking for stuff to be fixed that doesn't matter is all.
I will confess that I feel the same way about some of the issues posted there. Once it's on the tracker, I feel an obligation to fix it, and if I can't fix it yet... it's just something else to worry about.

User avatar
icytor44
Posts: 3

Re: Game focus

Post#45 » Fri Jul 10, 2015 6:26 pm

I am honestly quite excited for whatever comes, T2 or otherwise. Game development is not an easy thing, no doubt, and the fact that we have a group of people willing to bring back a game like this is awesome. Keep up the good work guys! Also, a quick clarifying question: In terms of game priority I assume it is Bug Fixes, Balance Fixes, RvR, PvP, Lairs and then PvE?
Image

workshop
Posts: 36

Re: Game focus

Post#46 » Fri Jul 10, 2015 6:26 pm

Azarael wrote:
workshop wrote:Like i said before I have read the bug tracker and omg people are asking for stuff to be fixed that doesn't matter is all.
I will confess that I feel the same way about some of the issues posted there. Once it's on the tracker, I feel an obligation to fix it, and if I can't fix it yet... it's just something else to worry about.
Fantastic work so far

User avatar
spitzworth
Posts: 45

Re: Game focus

Post#47 » Fri Jul 10, 2015 6:32 pm

Azarael wrote:
spitzworth wrote:I just want my Swordmaster's helm to stop making it look like a klansman
Truly, I empathize.
kek

love you devs
Image

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 9 guests