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Mathematically and architettaly speaking we have a game design problem

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Glorian
Posts: 5004

Re: Mathematically and architettaly speaking we have a game design problem

Post#11 » Thu Nov 11, 2021 8:17 am

+1 Grudge for putting dawi and goblins on the same level.

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Barboo
Posts: 55

Re: Mathematically and architettaly speaking we have a game design problem

Post#12 » Thu Nov 11, 2021 9:49 am

Please no, I need to keep laughing at my dwarf mates when this happens :mrgreen:

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daje88
Posts: 49

Re: Mathematically and architettaly speaking we have a game design problem

Post#13 » Thu Nov 11, 2021 1:28 pm

10/10 for the math
Spoiler:
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Gladiolix
Posts: 284

Re: Mathematically and architettaly speaking we have a game design problem

Post#14 » Thu Nov 11, 2021 1:32 pm

+1 goddamnit :D
LEGION OF PERKELE >
SHAM rr87, BO/SH/CHOP rr85, ZE rr81, MAGUS rr70+, DoK rr60+, WE rr50+

LEGION OF PENTELE >
WP rr83, BW rr82, KotBS/ENGI rr81, WL/SM rr50+


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wargrimnir
Head Game Master
Posts: 8408
Contact:

Re: Mathematically and architettaly speaking we have a game design problem

Post#16 » Thu Nov 11, 2021 2:34 pm

Finally someone pronounced my name correctly.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Grock
Posts: 918

Re: Mathematically and architettaly speaking we have a game design problem

Post#17 » Thu Nov 11, 2021 6:11 pm

Marching boots when
Orkni 85+ (in-game Grock is not me...)
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Glorian
Posts: 5004

Re: Mathematically and architettaly speaking we have a game design problem

Post#18 » Thu Nov 11, 2021 6:19 pm

#marchingbootsNow

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Gerbag
Posts: 8

Re: Mathematically and architettaly speaking we have a game design problem

Post#19 » Thu Nov 11, 2021 6:42 pm

#marchingbootsforeveryclass as a 2nd mount option to all mount levels
ᛃᚱᛊᚨᚱᛃ

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DaWolf
Posts: 126

Re: Mathematically and architettaly speaking we have a game design problem

Post#20 » Fri Nov 12, 2021 2:41 pm

I was there :D

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