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proc icd query

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Deadpoet
Posts: 325

proc icd query

Post#1 » Wed Dec 15, 2021 4:52 pm

HI, I was told ingame today that the internal cooldown of DoK's covenants is 2 seconds. It struck me as too much. Can anyone confirm, please? thanks in advance.

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Secrets
Former Staff
Posts: 413

Re: proc icd query

Post#2 » Wed Dec 15, 2021 7:32 pm

Deadpoet wrote: Wed Dec 15, 2021 4:52 pm HI, I was told ingame today that the internal cooldown of DoK's covenants is 2 seconds. It struck me as too much. Can anyone confirm, please? thanks in advance.
It applies to the whole group. A single ability cooldown is ~1.3 seconds.

Imagine having a proc apply 6 times in half a second, or 1 second that deals 200-600-ish. Or reapplies a snare.

That's why it has an ICD of 2s.

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Sinisterror
Posts: 1187

Re: proc icd query

Post#3 » Thu Dec 16, 2021 6:41 am

Secrets wrote: Wed Dec 15, 2021 7:32 pm
Deadpoet wrote: Wed Dec 15, 2021 4:52 pm HI, I was told ingame today that the internal cooldown of DoK's covenants is 2 seconds. It struck me as too much. Can anyone confirm, please? thanks in advance.
It applies to the whole group. A single ability cooldown is ~1.3 seconds.

Imagine having a proc apply 6 times in half a second, or 1 second that deals 200-600-ish. Or reapplies a snare.

That's why it has an ICD of 2s.
For this reason 0,5 sec ICD was added to Leonine Frenzy loooong time ago live, but it could also crit which it reallly should because the whole pet is needed for crit dmg tactic and pet also does the dmg from LF so WB for welf not critting i understand that, but in this case it reaaally should crit. Riposte had max 1 sec ICD live and it was added here as well because no wants to die because they targeted someone : D So if adding 2 seconds for LF you know it would bee a much more " aint picking that that high up the tree for that dmg'. Would it be possible to have 05 sec ICD for the actual class whos casting the buff was it dok or sorc or any class but keep 2sec ICD for rest of party? This would also applie to all classess with single person dmg proc buffs/skills=) And alot of tactics in game have to do with class procs proccing ALOT more and that 'Proc Meta' reason 2 sec iCD was added but it has always felt too much to me.

Aso i cant stress this enough but WE finishers hit 2x so they can proc kisses 2x after both hit. Or when BW uses Ignition and it lands, that landing can proc flames of rhuin. BW tooltip says "any time you attack target" and sorc frozen touch "when dealing direct dmg so landing the dot on bw is attacking target, thats probably why sorc has frozen fury because they need to deal direct dmg. Although when using SoD tactic after that it was possible even from landing chillwind to proc frozen touch because now it is treated like direct dmg, not sure why maybe because tactic slots are spesial and now applying it is considered direct hit/dmg.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

oilpourer
Suspended
Posts: 49

Re: proc icd query

Post#4 » Fri Dec 17, 2021 2:09 pm

Secrets wrote: Wed Dec 15, 2021 7:32 pm
Deadpoet wrote: Wed Dec 15, 2021 4:52 pm HI, I was told ingame today that the internal cooldown of DoK's covenants is 2 seconds. It struck me as too much. Can anyone confirm, please? thanks in advance.
It applies to the whole group. A single ability cooldown is ~1.3 seconds.

Imagine having a proc apply 6 times in half a second, or 1 second that deals 200-600-ish. Or reapplies a snare.

That's why it has an ICD of 2s.
So if someone else procs it I cannot proc it for 2 seconds?

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Secrets
Former Staff
Posts: 413

Re: proc icd query

Post#5 » Fri Dec 17, 2021 9:44 pm

oilpourer wrote: Fri Dec 17, 2021 2:09 pm
Secrets wrote: Wed Dec 15, 2021 7:32 pm
Deadpoet wrote: Wed Dec 15, 2021 4:52 pm HI, I was told ingame today that the internal cooldown of DoK's covenants is 2 seconds. It struck me as too much. Can anyone confirm, please? thanks in advance.
It applies to the whole group. A single ability cooldown is ~1.3 seconds.

Imagine having a proc apply 6 times in half a second, or 1 second that deals 200-600-ish. Or reapplies a snare.

That's why it has an ICD of 2s.
So if someone else procs it I cannot proc it for 2 seconds?
Per-person. So if someone else in your group procs it, their character starts a 2s ICD. Same with Frozen Touch from Sorc

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