Hit Points regen

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Panzer80
Posts: 229

Hit Points regen

Post#1 » Sun Mar 13, 2022 11:06 pm

I've been experimenting with HP regen, and was runing this setup.

3x fleshrender 120 hp every 4 sec
Sentinal Chest 60 hp every 4 sec
Sentinal Ring (Soulstone) 72 hp every 4 sec
Scenario Weapon (Lv 51) 36 hp every 4 sec
Pocket keg 80 hp every 4 sec
Liniment 20 hp every 4 sec
Renown Points 28 hp every 4 sec
Tactic 120 hp every 5 sec





Does anyone know if it's all stacking (aside from the offset 5 sec tactic)? I'm just curios how far you can go. I don't even have the grimshear chest (184 hp 4 sec), or whatever it's called.

From what I've learned with HP regen the more you stack the less effective you become overall, as it's best to only use regen as an ancillary to actual stats, in of course the roaming niche.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+

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Grranimal
Posts: 18

Re: Hit Points regen

Post#2 » Mon Mar 14, 2022 1:35 am

If you use ".getstats" you will see your Regen per second for the items. Add 24 to that number for the Regen from stance+tactic.

The defensive Regen build definitely bites into potential DPS. Unfortunately White lions can't ignore strength and weapon skill. It's really hard to get those stats up to snuff going all in on Regen.

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tazdingo
Posts: 1261

Re: Hit Points regen

Post#3 » Mon Mar 14, 2022 3:01 am

Panzer80 wrote: Sun Mar 13, 2022 11:06 pm I'm just curios how far you can go
afaik (all per sec, so /4)

fleshrender x 4 - 40
pocket - 20
liniment - 5
tank boots - 10
tank shoulder - 16
grimishimmer - 46
sc wep - 5
sc shield - 8
renown - 35

class abilities, none are 100% uptime or reliable so i ignore

= 185 hp every sec

pretty fun for a theorybuild and if you like experimenting or baiting gankers, but you sacrifice so much its basically useless for any serious play

and yes it all stacks and works pretty much as youd expect

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Panzer80
Posts: 229

Re: Hit Points regen

Post#4 » Mon Mar 14, 2022 6:18 pm

tazdingo wrote: Mon Mar 14, 2022 3:01 am
Panzer80 wrote: Sun Mar 13, 2022 11:06 pm I'm just curios how far you can go

pretty fun for a theorybuild and if you like experimenting or baiting gankers, but you sacrifice so much its basically useless for any serious play

and yes it all stacks and works pretty much as youd expect
Oh, yes. I sometimes like to drag players to their doom into enemy warbands.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+

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