Tesq wrote: ↑Tue Mar 29, 2022 3:21 pm
i tried this too with 1.10 but i did something else, i removed the d3d9_34.dll file in war folder and replace it with the 32folder one (and rename it d3d9_34.dll)
for me it does seems to fix the freeze when you turn camera while it's loading many ppl in one place, didnt test in transition phase in combat when lots of ppl get into each other but i suppose should do the same there, but i need primetime to test this; lemme know if this work.
EDIT:
i also did try the put whole d3d9 -10-11 etc method all inside war folder, for me it does work and show 10 fps more in city.
the launcher is black but hovering with mouse show the connect button, no crash so far.
Win7 -64 bit , pro (with DEP - data execution protection - disable)
No, don't put everything from the 32x folder (d3d9.dll, d3d10_1.dll,d3d10.dll,dxgi.dll,d3d11.dll) all into the WAR folder, I did that and then I started getting graphic errors like this:

**I then
ONLY put the d3d9.dll in my WAR folder and it stopped the graphic errors as shown:**

I also made a separate batch file called "End.bat" to delete the old d3d9.dll after I finished playing the game as @Automation pointed out like this:
rmdir /s /q cache
del d3d9.dll
del WAR-64.dxvk-cache
del RoRLauncher.dxvk-cache
del WAR-64_d3d9.log
del RoRLauncher_d3d9.log
Everytime before I play the game I have to copy and paste a new d3d9.dll from 1.10 into the WAR folder though.
Before the server crashed earlier as shown:
viewtopic.php?f=8&t=47896
**I was in Altdorf and when siege opened, everyone was ported from city/any incoming flyers to Reikwald, and then all of a sudden tons of players started surging forward to the bridge to head back to Altdorf to queue for siege, most of the nearby characters turned blue at first for a few moments like this:**

**But after a few seconds they stopped turning blue when my computer finished loading their textures and the fps was pretty amazing all-throughout with over a hundred people moving around me without stutters, lag, or degrades in performance, so I think there's some hope with dxvk here to help increase fps for some people!**
**6 updated edits
UPDATE: I stopped using 1.10 because it keeps randomly making the head of my char disappear.
Now Im using 1.81 as @Numeriku a year ago suggested due to this version being the only version so far that last had confirmed support for this game:
"Warhammer Online: Work around the game trying to use unsupported image formats. (#1296)"