Post#28 » Tue Jul 05, 2022 3:56 pm
Well, unfortunately RoR is flawed in its design and therefore some players must lose, die, or at least lose more than they won. And, as most people don't enjoy losing, players stop playing when that happens too often, which snowballs into a zerg by lack of opposition. It was a bit better when population was higher, as defense is not linear and gives more benefits the more players are in the zone. When I started playing order was routinely outnumbered with 40-60 AAO and defences were still pretty easy with vanguard or more players. Now, with two warbands in average keep you don't get any opportunity to get some benefit from massive numerical disadvantage, meaning you either lose all the time or win all the time unless you care to organise. That being said, there is no solution to fact that numbers make you stronger, so just accept zerg as a part of the game. Also, you don't have to join a zerg if you happen to play the winning side, xrealming exists so that you can try and balance the numbers yourself.
RoR doesnt deserve being taken seriously.