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[AM]/[SHM] Balance Suggestions

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normanis
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Re: [AM]/[SHM] Balance Suggestions

Post#31 » Fri Jul 08, 2022 12:41 pm

Sulorie wrote: Fri Jul 08, 2022 12:30 pm
normanis wrote: Fri Jul 08, 2022 12:22 pm
with tactic its 15 (30 without tactic) sec cd and 5 sec uptime what u can use every 10 sec
shaman version is 30sec 10 sec uptime. and u cna use every 20 sec
20 sec is bigger cd than 10 sec byt. how good are 5 sec uptime aoe detount . is it helps u to survive if u are targeted by 6men? ( they can add in buffhead walk between worlds and just wait 5 sec while u are knocked or snared)
It seems you are in good company with all those, who don't know how the AOE detaunt works.
Detaunt works on enemy targets, not on yourself like RP/Zeal DMG reduction buff.
What you see in your own buff bar with 5 sec duration is NOT the AOE detaunt.
Detaunt lasts 10sec for AM/sham and I hope you get it this time. ;)
didnt check ingame byt in ror builder saus walk between worlds 5 sec uptime (u will be not be set back cast time and detount around u). and tactic says reduce cd timer.
p.s was away from game so maby some ninja changes. will check
p.s.s 5 sec is for not set back cast and 10 sec works as aoe detount.so yes i was wrong about walkbetwen wrlds. byt ability itself dodnt say detount up time is 10 sec. so it was not full my fault. :D would be good if such niances is added ingame or atleast in ror builder.
"give wh and witch propper aoe like evrywone has it!"

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Sulorie
Posts: 7459

Re: [AM]/[SHM] Balance Suggestions

Post#32 » Fri Jul 08, 2022 6:10 pm

normanis wrote: Fri Jul 08, 2022 12:41 pm
didnt check ingame byt in ror builder saus walk between worlds 5 sec uptime (u will be not be set back cast time and detount around u). and tactic says reduce cd timer.
p.s was away from game so maby some ninja changes. will check
p.s.s 5 sec is for not set back cast and 10 sec works as aoe detount.so yes i was wrong about walkbetwen wrlds. byt ability itself dodnt say detount up time is 10 sec. so it was not full my fault. :D would be good if such niances is added ingame or atleast in ror builder.
All good :)
Some tooltips tell only half the info for years or are worded differently despite being mirror skills. But this goes back to live. Add some debuffs with "debuff" type instead of ailment, hex, curse, which can't be cleansed and you have the game we love and hate. :D
Dying is no option.

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