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Game Changes!

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jbrutal
Posts: 122

Re: Game Changes!

Post#21 » Fri Jul 22, 2022 6:55 pm

Warhammer Online: Wrath of Heroes was a terrible game.

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Sulorie
Posts: 7461

Re: Game Changes!

Post#22 » Fri Jul 22, 2022 7:35 pm

jbrutal wrote: Fri Jul 22, 2022 6:55 pm Warhammer Online: Wrath of Heroes was a terrible game.
The best was, when it got shut down and all WAR players got special items to claim ingame.
Dying is no option.

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inoeth
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Posts: 513

Re: Game Changes!

Post#23 » Fri Jul 22, 2022 8:04 pm

Morradin wrote: Fri Jul 22, 2022 7:43 am
drbaker wrote: Thu Jul 21, 2022 7:00 pm You missed the most important change, mirror or rework rampage. Why one realm has the ability to decimate a tank line while the other does not, doesn't make sense.
Because Destro can destroy a tank line with choppa pull and destroy it that way. Rampage is fine. QUIT crying over one toy that Order has when destro has a 100 toys.
rampage is fine lul

drbaker
Posts: 29

Re: Game Changes!

Post#24 » Fri Jul 22, 2022 9:21 pm

Morradin wrote: Fri Jul 22, 2022 7:43 am
drbaker wrote: Thu Jul 21, 2022 7:00 pm You missed the most important change, mirror or rework rampage. Why one realm has the ability to decimate a tank line while the other does not, doesn't make sense.
Because Destro can destroy a tank line with choppa pull and destroy it that way. Rampage is fine. QUIT crying over one toy that Order has when destro has a 100 toys.
So choppa can pull a tank to where they are going anyway (i.e into another wb)? Very useful. In fact I have to tell choppas not to use it as you are just giving tanks free cc immunity. At forts you can pull tanks out of the door (who will just be rezzed a second later anyway), but that's no use when you push as they are already standing where you are.

Compare that to being able to totally bypass what makes a tank tanky and as such negate one of the most important abilities in the game, guard.

The only actual use of GTDC is stop channeling casters. That and chasing down fleeing opponents and if you are running its already over so who cares.

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Morradin
Posts: 265

Re: Game Changes!

Post#25 » Fri Jul 22, 2022 11:46 pm

drbaker wrote: Fri Jul 22, 2022 9:21 pm
Morradin wrote: Fri Jul 22, 2022 7:43 am
drbaker wrote: Thu Jul 21, 2022 7:00 pm You missed the most important change, mirror or rework rampage. Why one realm has the ability to decimate a tank line while the other does not, doesn't make sense.
Because Destro can destroy a tank line with choppa pull and destroy it that way. Rampage is fine. QUIT crying over one toy that Order has when destro has a 100 toys.
So choppa can pull a tank to where they are going anyway (i.e into another wb)? Very useful. In fact I have to tell choppas not to use it as you are just giving tanks free cc immunity. At forts you can pull tanks out of the door (who will just be rezzed a second later anyway), but that's no use when you push as they are already standing where you are.

Compare that to being able to totally bypass what makes a tank tanky and as such negate one of the most important abilities in the game, guard.

The only actual use of GTDC is stop channeling casters. That and chasing down fleeing opponents and if you are running its already over so who cares.
I have had my tank pulled out of doorways in keeps and forts
I have had my healers, tanks, mdps pulled down stairs and ramps in forts
I have had my rdps in elf keeps pulled off the 3rd floor on to the ramp in middle of destro horde to be mauled
I have had my mdps pulled off a target in melee
I have had a kitting AM and SW pulled back and killed

But to you there is only one use of GTDC .... typical destro bias, while complaining about rampage.

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Panzer80
Posts: 227

Re: Game Changes!

Post#26 » Sat Jul 23, 2022 2:25 am

All classes can use different types of gear. I'm not sure I understand you fully, but it appears you're criticizing feature creep into certain dps classes, and I agree.

I don't think a stealth class should have absorb tactics.. or a 100% parry that for some reason isn't scaled with their career mechanic. Or 2 stealth abilities. No idea what classes I could be referring to though. It's a mystery.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+

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Panzer80
Posts: 227

Re: Game Changes!

Post#27 » Sat Jul 23, 2022 2:36 am

typical destro bias, while complaining about rampage.
Nothing trumps slayer damage output. Prepare for the adjustment.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+

rejndjer
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Posts: 431

Re: Game Changes!

Post#28 » Sat Jul 23, 2022 6:50 am

drbaker wrote: Fri Jul 22, 2022 9:21 pm At forts you can pull tanks out of the door (who will just be rezzed a second later anyway), but that's no use when you push as they are already standing where you are.

Compare that to being able to totally bypass what makes a tank tanky and as such negate one of the most important abilities in the game, guard.

The only actual use of GTDC is stop channeling casters. That and chasing down fleeing opponents and if you are running its already over so who cares.
HAHAHHAHA. :D

have you ever played as a tank on order in fort/keep versus choppa pulls? seems like you haven't :D

why would you use GTDC to "stop channeling casters". wtf are channeling casters anyway in this game? xD lmao

you talk about gtdc giving a free CC immunity and then say "its only useful for stop channeling casters". :D

from my experience destro can melt tanks in <2 seconds as well. last night i played with my rr61 kotbs (with like 23-25% block) there were certain destro warbands that could straight melt us down within <2seconds. without RAMPAGE. pls explain. this wasn't some isolated scenario, it happened like 3-4 times that night versus nugos/abso guys while they didn't even have morale drop :)

and i'm fine with that. destro have their toys, order have their toys. what i would do to slayer and choppa is just straight out nerf their damage output by 20%, increase damage output of **** dps by 20%. and then you have balanced game.

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Dajciekrwi
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Posts: 715

Re: Game Changes!

Post#29 » Sat Jul 23, 2022 9:38 am

Morradin wrote: Fri Jul 22, 2022 7:43 am
drbaker wrote: Thu Jul 21, 2022 7:00 pm You missed the most important change, mirror or rework rampage. Why one realm has the ability to decimate a tank line while the other does not, doesn't make sense.
Because Destro can destroy a tank line with choppa pull and destroy it that way. Rampage is fine. QUIT crying over one toy that Order has when destro has a 100 toys.
Dont blame Destro for bad & cowardly behaviour of Order tanks!! They all just standing in one place and do nothing, chikens! Where are offensive fighters? If Tanks have any cojones, they should use choppa pull as a great offensive tool to attack, but they all are cowards :D :D
I kiil so any engineers just becoause they pull me their spot :D

rejndjer
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Posts: 431

Re: Game Changes!

Post#30 » Sat Jul 23, 2022 11:47 am

ofc you can kill engie when engie cant deal dmg. lmao.

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