Sulorie wrote: Fri Aug 26, 2022 3:04 pm
I wouldn't say healer is easier to play than tank.
It is more likely that the enemy team focuses a healer than a tank, so new players stay alive longer.
As a reliable guard bot you are already more useful than most tanks, without even using any other skills.
All you need is some addon to help you finding your guard target to stick to them.
Coordinating punts and other CC would be the icing on the cake.
You don't have to worry about heal priorities and positioning like a healer.
Both are more difficult to play well compared to DPS.
Agreed. DPS is literally run up with your guard and hit the target, assist your main damager or AOE bomb. That's literally it with a few things on top. Healing is about positioning, timing and fast reactions. Tanks have to follow their DPS, keep an eye on everyone's health to guard swap, challenge enemies, use interrupts, snare, KD tanks and punt them from the target they are guarding (which your DPS is hitting).
Tanks are simple but have a lot to do in a short period of time. Healers have more to do the more intense things get, and it's more about reacting faster, positioning yourself so you don't die but also to increase your heal output, and putting the right heal on the right target at the right time. The hardest things DPS have to do is do certain abilities such as shattered limbs on the enemy heal line, which should be fine since you're being guarded.