[UI Pack] UI6

Share, discuss, and get help with addons for Return of Reckoning.
For most available addons, visit Idrinth's Addons site.
Forum rules
Before posting in this forum, please read the Terms of Use and visit Idrinth's Addons site for most available addons.
Littleone
Posts: 34

Re: [UI Pack] UI6

Post#21 » Fri Nov 04, 2022 12:36 am

I really liked this new Ui I just dont like using unit frames, is there a way I can disable player, friendly and hostile target unit frames ? Thanks for making that UI possible

Ads
rngvp
Posts: 46

Re: [UI Pack] UI6

Post#22 » Fri Nov 04, 2022 4:11 am

Hi,
I kinda messed up. I was trying to make the scale a little larger using the slider in the layout menu but it threw off the proportions of everything. Is there any way to fix that?

User avatar
tvbrowntown
Suspended
Posts: 272

Re: [UI Pack] UI6

Post#23 » Fri Nov 04, 2022 5:09 am

Littleone wrote: Fri Nov 04, 2022 12:36 am I really liked this new Ui I just dont like using unit frames, is there a way I can disable player, friendly and hostile target unit frames ? Thanks for making that UI possible
check the spoiler in the first post for commands to use to turn off certain elements
rngvp wrote: Fri Nov 04, 2022 4:11 am Hi,
I kinda messed up. I was trying to make the scale a little larger using the slider in the layout menu but it threw off the proportions of everything. Is there any way to fix that?
type /reload and it should rescale everything again and I think keep the UI scale setting.

Littleone
Posts: 34

Re: [UI Pack] UI6

Post#24 » Fri Nov 04, 2022 9:37 am

tvbrowntown wrote: Fri Nov 04, 2022 5:09 am
Littleone wrote: Fri Nov 04, 2022 12:36 am I really liked this new Ui I just dont like using unit frames, is there a way I can disable player, friendly and hostile target unit frames ? Thanks for making that UI possible
check the spoiler in the first post for commands to use to turn off certain elements
rngvp wrote: Fri Nov 04, 2022 4:11 am Hi,
I kinda messed up. I was trying to make the scale a little larger using the slider in the layout menu but it threw off the proportions of everything. Is there any way to fix that?
type /reload and it should rescale everything again and I think keep the UI scale setting.
Shall I type these in game ? Sorry I am really not into coding stuff :D ?
/script UI6settings[danger] = true
use the danger glow to show targets who are landing lots of killing blows, fire goes up as they continue to get more dbs
/script UI6settings[expbar] = true
show the exp/renown bar

Dragotix
Posts: 6

Re: [UI Pack] UI6

Post#25 » Fri Nov 04, 2022 2:01 pm

Is it possible to change the HP & AP to true numbers ? Didn't like the % that much.

User avatar
b00n
Posts: 192

Re: [UI Pack] UI6

Post#26 » Fri Nov 04, 2022 3:34 pm

Dragotix wrote: Fri Nov 04, 2022 2:01 pm Is it possible to change the HP & AP to true numbers ? Didn't like the % that much.
already posted it:
I touched the HP + AP bar a little:
- current HP (xxx.x%)
- current AP (xxx.x%)

here the touched file https://pastebin.com/Ln2DhcTS

how does it look?
Image

User avatar
geladaris
Posts: 9

Re: [UI Pack] UI6

Post#27 » Fri Nov 04, 2022 5:54 pm

What's the setting/addon to show the direction of your target? I usually target friendlies or enemies but I can't easily tell where they are, especially for healer res, it's important

User avatar
tvbrowntown
Suspended
Posts: 272

Re: [UI Pack] UI6

Post#28 » Sat Nov 05, 2022 2:30 am

geladaris wrote: Fri Nov 04, 2022 5:54 pm What's the setting/addon to show the direction of your target? I usually target friendlies or enemies but I can't easily tell where they are, especially for healer res, it's important
I haven't made anything like that but does another addon exist that does something similar?

Ads
User avatar
geladaris
Posts: 9

Re: [UI Pack] UI6

Post#29 » Sat Nov 05, 2022 1:02 pm

Ah never mind found it, it was an option in the Settings->Targeting->Reticles->Target Pointers.

Thanks for the UI, loving it so far!

User avatar
Petsouris
Posts: 22

Re: [UI Pack] UI6

Post#30 » Sat Nov 05, 2022 4:18 pm

Playing as a healer i found a difficulty in enemy because the clicked target was not marked with the selectable indicator (most of the times a white rectangular in enemy's unit frame).
You can fix that by enemy's configuration ->unit frames->selection->edit.
Just a few tweaks in size and offset and you are done. If you didn't change tvbrowntown's settings you can try
Position -5/-6
Size 65/85
Petsouris-Shaman
Sanshiro-Zealot


TUP®

Who is online

Users browsing this forum: Zhentarim and 5 guests