1 WE vs 4 WH
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Re: 1 WE vs 4 WH
They really just need to make WH and WE stealth be broken by damage. The fact that you can never be "caught" and taken out of stealth is just unhealthy gameplay. Then make the "vanish" abilities clear all existing channels on the WE/WH or give 1 sec invulnerability. Personally I would prefer also if when stealth is interrupted while casting it, that it goes on a small cooldown of say 3 seconds. Now if you interrupt a WE/WH casting their stealth they just cast it again. Not punished at all, very unhealthy gameplay. WH/WE gameplay should feel high risk, high reward. The current version of these classes have very little risk in their play style. This causes them to be very over populated classes in my opinion.
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Re: 1 WE vs 4 WH
wh does not need any serious nerfs, all the bugs need to be fixed, this will already be enough for balance, although of course this will not suit anyone and if wh kills someone, the whining will continue
Chosen doesn't need any balance changes to make him stronger, he feels great when compared to 2h kotbs, who is a completely dead class. As long as Relentless has spirit damage, chosen should never get buffSkullgrin wrote: ↑Wed Nov 09, 2022 9:21 pm
Hopefully they will also acknowledge and address all the incremental nerfs made to Chosen over the years and undo some of the worst of them, but I'm not gonna hold my breath. At this point i just want to see the WH 5 tactic bug addressed. It is painfully obvious how game breaking it is when you see it used in solo combat. Watched a WH go from 10% health to almost fully healed in about 10 seconds last night...
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: 1 WE vs 4 WH
the best part of the video is watching your health being regen passively, what a great moment
Re: 1 WE vs 4 WH
when you are asked what is interesting about the X-men franchise,
you will answer:
most interesting how wolverine health being regen passively...
WH - mdpv 80+
WE - Witchrage 80+
WE - Witchrage 80+
Re: 1 WE vs 4 WH
Being able to rechannel stealth makes it a popular class? That stealth can't break makes it a popular class? What the hell are you writing, lmao.ifirex wrote: ↑Thu Nov 10, 2022 3:13 am They really just need to make WH and WE stealth be broken by damage. The fact that you can never be "caught" and taken out of stealth is just unhealthy gameplay. Then make the "vanish" abilities clear all existing channels on the WE/WH or give 1 sec invulnerability. Personally I would prefer also if when stealth is interrupted while casting it, that it goes on a small cooldown of say 3 seconds. Now if you interrupt a WE/WH casting their stealth they just cast it again. Not punished at all, very unhealthy gameplay. WH/WE gameplay should feel high risk, high reward. The current version of these classes have very little risk in their play style. This causes them to be very over populated classes in my opinion.
Mara is the same crap and this new no second check is dumb af.
Re: 1 WE vs 4 WH
what internet connection do you have?
seems you are lagging alot, maybe it helps turning off internetradio.
seems you are lagging alot, maybe it helps turning off internetradio.
Re: 1 WE vs 4 WH
Not yet seen in game, no video of WH which "spreads" 4 WE lvl 40 rr 80...reynor007 wrote: ↑Wed Nov 09, 2022 8:10 pmty man)ZEDE wrote: ↑Wed Nov 09, 2022 4:39 pm Very good player, perfect control. But it's a sad fact...
We are not ready to see a WH against 4 WH, the Survivability of the WH is ridiculous, I have been talking about it for years.
And I'm not asking for a WE nerf, but an reel Up WH.
( We also often find ourselves at 4 WH chasing after a shaman dsp and ending up .. dead, so class op cheated ...)
i play both classes, for me WH stays stronger, more damage, great survivability
if 5 tactics are abused, then WH has no competitors even close, with the right play
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Re: 1 WE vs 4 WH
Im WE 40/53 in 5 Dom, Grim corset, 3 fleshrender jewels, regen sc weps. What gear will I need to be powerful as this WE? I want to do that.
Re: 1 WE vs 4 WH
It's much easier. Join a group, be more powerful than solo. The best, it works with every class on every gear level.

Dying is no option.
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