LOTD balance anyone?
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Re: LOTD balance anyone?
You missed my point entirely, dude. I know the pop swings both ways. I've been here quite a while. I've even played on both sides, how about that!JohnnyWayne wrote: Sun Nov 13, 2022 2:11 amFirst of all, your what-about-tism doesnt work for setting up points. I see that issue as well, I say balance forts for both sides, but that is not the point. Make your own topic. Not to forget we had the exact opposite 6 months ago. Sigh, how I miss you, Altdorf city siege... For LotD, this time even pop balance couldn't have saved it. It can only balance initial pop, not how it develops later on. Everything wonshot described is on point.Detangler wrote: Sun Nov 13, 2022 1:21 amI like how the rvr campaign is absolutely dominated week in and week out by Order rolling fort after fort to the point where they take near empty forts cause everyone logs one side, yet the second LotD discussion comes into play suddenly its "Destro is overpopulated!!"Ninjagon wrote: Sat Nov 12, 2022 11:24 pm Its an example, not a proof picture. You can say, what you want. But those that were there, they know ...
What game are you even playing where you don't see this? Order took two forts this morning with ease in the short time I was playing. Where's your complaints about that?
Ninjagon whines and moans that it's destro population advantage that gives them wins in LotD, yet it's crickets when order steamrolls zones left, right, and center. He does this despite real numbers not lying about the population being even AND Order "blob everything" tactics not working in LotD. That mindless tactic works great in the orvr campaign, but you have to use strategy, not numbers here.
It's not a numbers disadvantage. It makes zero sense that order zergs all week in the campaign and then suddenly out of nowhere destro has a huge numbers advantage during the weekly LotD zone. Population is capped on both sides. Order just does not adjust their tactics for this zone and gets sad cause they continue to lose. Easier to blame it on something you can't control than to realize that you made the mistakes.
Go back and search my posts, this ain't my first post on this thread and you'll realize where I'm coming from.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
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Tangler and alts - 8X IB, other 40s - RP, SM
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Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: LOTD balance anyone?
seems zerg is fine?? reduce aoe from 24 to 9. so ppl stop zerging. ppl dont have balls to leave wc without 3 wb blob.
"give wh and witch propper aoe like evrywone has it!"
Re: LOTD balance anyone?
Order hat a warband in lotd with 50% healers...
You see in the class overview that order had significantly more healers in zone compared to destro. Too many healer = not good.
While order was losing in lotd, a lot other order players took undefended keeps in rvr zone.
Who is to blame?
You see in the class overview that order had significantly more healers in zone compared to destro. Too many healer = not good.
While order was losing in lotd, a lot other order players took undefended keeps in rvr zone.
Who is to blame?
Dying is no option.
Re: LOTD balance anyone?
Ninjagon still whining about lotd losses lmao.
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Re: LOTD balance anyone?

One sore Loser even went onto the Twitch Stream of our WB Lead:

Which brings me to two VERY valid points:
Detangler wrote: Sun Nov 13, 2022 1:21 am I like how the rvr campaign is absolutely dominated week in and week out by Order rolling fort after fort to the point where they take near empty forts cause everyone logs one side, yet the second LotD discussion comes into play suddenly its "Destro is overpopulated!!"
What game are you even playing where you don't see this? Order took two forts this morning with ease in the short time I was playing. Where's your complaints about that?
Detangler wrote: Sun Nov 13, 2022 3:08 am Ninjagon whines and moans that it's destro population advantage that gives them wins in LotD, yet it's crickets when order steamrolls zones left, right, and center. He does this despite real numbers not lying about the population being even AND Order "blob everything" tactics not working in LotD. That mindless tactic works great in the orvr campaign, but you have to use strategy, not numbers here.
It's not a numbers disadvantage. It makes zero sense that order zergs all week in the campaign and then suddenly out of nowhere destro has a huge numbers advantage during the weekly LotD zone. Population is capped on both sides. Order just does not adjust their tactics for this zone and gets sad cause they continue to lose. Easier to blame it on something you can't control than to realize that you made the mistakes.
Go back and search my posts, this ain't my first post on this thread and you'll realize where I'm coming from.
Destro won an engagement in the very beginning of LOTD, where the numbers were about even and it was blob versus blob. Later on, destro continued to stick together and moved as a blob, winning big engagements.
Live by the blob, die by the blob.
Must be disheartening, seeing your side lose, even if the numbers are about even in engagements. So funny to see, how a screenshot gets posted, when the losing side gets pushed all the way to the warcamp.
Meanwhile, earlier in this thread:
Ninjagon wrote: Wed Sep 28, 2022 5:25 pm
At last I finally have the picture of destro, running in fear all the way back to their base camp.Spoiler:
You didn't see destro players posting a similar screenshot here and bragging about the other realm "running in fear all the way back to their base camp".
But you were more than happy to cry about the EXACT SAME SITUATION, when you were on the receiving end

Which is honestly mindblowing to me, since i know that you can actually be a good sport about this
Ninjagon wrote: Sun Oct 02, 2022 7:36 pmYes i can confirm that on order side we managed to CAP numbers of players for todays LOTD. So if destro did the same (looks like they did), the numbers were pretty even.Uberlix wrote: Sun Oct 02, 2022 7:30 pm This LOTD seemed pretty even in numbers, at least the kills suggest that. Was close at the start in overall points as well, would be propa if a git could hit us up with the statistics for todays LOTD.
Destruction wins by far on points (1000 points difference), but they lost by kills (but almost even there). Destro plays better, especially the BO game. Nothing to complain about, gz.
Doesn't matter if the numbers are even or not, the Core Issue on the Side of Order stays the same. You yourself even admitted that, in that post.
How about you advocate for change on the side of order? You were the second highest in Kills on your realm this time around, which leads me to believe that you were more than happy to blob up instead of going for objectives. Correct me if i am wrong.
Order won a LOTD in the past, when they stepped up their game and captured the objectives, while destro was seriously slacking in that regard. So it CAN be done (and i personally gave credit where it is due, in this very thread)
Zerging works just fine in orvr, but clearly not in LOTD. So you can either step up, change up your game and adapt, improvise and overcome. OR you can refuse to do so and make the same redundant posts in this thread over and over again instead.
Your choice.
WWWWWAAAAAGGGGGHHHH!
Re: LOTD balance anyone?
cant belive this trolling, note all the BO are red and order blob being kited near destro wc. This probably should explaing balance issues with the score board.Garamore wrote: Sun Nov 13, 2022 1:54 am 1 wb of destro kited order blob back to destro wc whilst the rest of destro capped all the bos. By that point destro were 500 points in front.
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Re: LOTD balance anyone?
Can post where the order “not so smart” blob were zerging one Bo at the center BO vs solo warbands wile destro we’re separated out covering order area bo’s , this blob mentality is the reason order loses .JohnnyWayne wrote: Sun Nov 13, 2022 12:35 pmOnce destro first pushed all the back BOs, is was clear that we lacked the small scale capabilities to take BOs and if we split we will lose the zerg. That is why that happened - order went for kills. Pugs got farmed somewhere during that time and left, the only thing that remained was a huge pop imbalance.Acidic wrote: Sun Nov 13, 2022 12:28 pmcant belive this trolling, note all the BO are red and order blob being kited near destro wc. This probably should explaing balance issues with the score board.Garamore wrote: Sun Nov 13, 2022 1:54 am 1 wb of destro kited order blob back to destro wc whilst the rest of destro capped all the bos. By that point destro were 500 points in front.
Click here to watch on YouTube
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Re: LOTD balance anyone?
While it is certainly true that destro was better organized and had the stronger guilds running there are a lot of other factors that makes it a lot harder for order to win in zergy situations.Acidic wrote: Sun Nov 13, 2022 12:42 pm Can post where the order “not so smart” blob were zerging one Bo at the center BO vs solo warbands wile destro we’re separated out covering order area bo’s , this blob mentality is the reason order loses .
Destro has a couple of things that makes it easier for them to win in such situations.
For example mSHs are certainly superior with their aoe to skirmish SWs after the nerf. They have choppas, maras, mSHs and even BGs that can spam aoe. Then there is the DoK prayer that has a good chance to snare on hit. Then there are the pulls that makes it a lot harder for Order to escape. Then there is the gits run away that makes it easier for them to get away and harder for order to take them down while they can speed around double hotting targets. Then there are the destro tanks with more damage than order tanks, shield channel and better morals like the BG self heal or the Chosen 300% heal. Then there is the m1 absorb on choppa and the ignore armor pierce, self hot and aoe knock down on maras. Then there is the sorc instant aoe (Infernal Wave) vs the damage over time on the BW (Flame breath).
All these little things add up in zergy situations, especially in lotd where everybody gets this stacking damage debuff that makes it even harder to kill the overall more tanky destros.
There is a reason why destro is winning like 8 out of 10 lotds and it's not always bad play by order. They just have it easier. When there are no strong slayer groups running order is completely lost.
Re: LOTD balance anyone?
The reason is on the 2 order win they cap bo’s and the 8 they lose they run in one giant meatball.
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