well there is nuenace with that 15% heal . 15% kobs+ 25% from rp=40% byt chosen runs 25% heal debuff so its back to 15% . byt for him has still 25% buff from zealot (if he is in grp offc)Cyrylius wrote: Sun Nov 13, 2022 11:16 pmNow, the only tank mirror i can speak about is SM/BO, and i can assure you BO is nowhere near close to SM. I can also agree than bg is better for small-scale than ib. I've however heard, and please correct me if I'm mistaken, that kotbs has 15% heal amplifier that chosen lacks. As tank damage is not a factor in a warband, the only tank i can see being better for destro than for order is bg/ib... and incidentally snb bg is absolutely useless. So, sorry but your argument about order tanks being nerfed does not seem to have any grounding in reality.normanis wrote: Sun Nov 13, 2022 8:24 pmfew u mean in usa time zone? or when destro log order and stomp destro pugs at their wc? i am only against aoe cap not against loosing or improve. and aagainst zerg. offc u told much good stuff byt after all those order tank nerfs for ppl its safer play healer or rdps. why not nerf slayer byt nerfed kobs? we are here back to class balance. ppl nerfed tanks not dps. so ppl chose play dps. its caussed rdps favour order play more rdps. not mention all bugged pulls.Cyrylius wrote: Sun Nov 13, 2022 6:53 pm Now, I'm aware I didn't take part in the last lotd, and that makes my opinion obviously not important for the likes of lumpi or ninjagon (edit: or normanis). But RoR is a game focused on pvp, and maybe, just maybe, correct mentality for pvp is "can I play better", not "can the circumstances be more favorable for me". It has already been said that lotd has identical number cap for both sides, and difference comes from somewhere else (for this example, let's say order pugs leaving lotd before it finishes). In pvp games you don't try to fix issues with gameplay by changing the game, you do the by playing better. Why do destro pugs stay in the zone while order pugs leave, if the kills are even? Why destro forms small-scale groups (I joined a few of those), and order does not? Why do order guilds, in general, ignore lotd, while destro ones put a lot of effort into the event?
Perhaps bene tileax (or any other order guild/ group) can be the change they want themselves, if they copy the tactics destro uses, match destro warbands one to one, and put the effort (and perhaps k/d ratio tanking, cause if you check the statistics destro has lower higher deathblows than order) to play for score rather than personal gain? Winning shouldn't be easy, it should require effort and skill, and sacrificing personal gain for other, less tangible and direct rewards. Order won at least a few lotd events. Do what was done back then. Copy the same tactic, or try to do the one destro uses. If that fails, try to pinpoint the exact realm imbalance that caused it, then look for countermeasures. Be the goood players: create the meta, not follow it.
Both realms have their distinct advantages. Figure out what order has. It might require playing destro. Use them. Win fights. Then win lotd. If you can't, even after trying everything you can think of, make another thread on forum.
Some players here (I'm not calling names nor fact checking their claims) say that they made the order win lotd by themselves (with guilds). Do what they did, try it, maybe ask for tips about specific situations. Communicate. Improve. Compete and win. It's a pvp game, and as such it requires you to be better than others. Start with being as good as others. Then make another post.
And then you also didn't (again, correct me if I'm being hasty with my assumptions) play destro tanks, that rely heavily on avoidance. That get wholly bypassed by slayers. Its only one class, and many more arguments, but still it means all destro tanks have to constantly play around any slayer they can see. Or at least I do, and I play sov tanks most of the time.
And then don't think I didn't notice that you avoided answering the main part of my post, instead trying to deflect and change the topic. If you're not against losing and improving, then do both. There were order warbands capable of carrying lotd, which means its possible. They could also carry it on destro. If you can't then what's the discussion about? Why should we balance the game around non top players? I'm not trying to be offensive, even if I probably am. But the only real situation where balance can be suspected to be skewed is when two top tier groups of players fight and they (both!) Come to conclusion that fight is unwinnable for one side. You are, from my understanding, not as good as at least one other group that plays on order. Game should not be balanced around your capabilities. That's all.
i mentiioned nerf slayers. bg got 2h knockdown, because ib has. byt same time has 5 sec knockdown what he dont give to ib.
p.s and yes order has more pugs. what is simple for new player play? tank/dps/rdps/healer? rdps order alway flee when meet destro zerg and leave tanks behind. or next time tank dont even dismount with such realm behaviour. would be good zerging is for pugs not for premade guilds. pugs zerging because they lack leader and they are not 2/2/2 . so they group up to net got soloed by 24 men premades. lets say in short quality vs quantity. byt now is liek that quality+quantity vs quantity. why i am against 24 aoe because when wa son pnp we never zerged , after changes kicked in they started zerg. 9aoe means u need asiist not just aoe spam in all directions.
if its anti zerg tool aoe 24 why its not 48 or 72?