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Data Mining the Killboard Scenarios | Jan 2023

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Re: Data Mining the Killboard Scenarios | Jan 2023

Post#51 » Wed Jan 18, 2023 12:05 am

Given what classes enter an Order SC in a PUG SC, if the average Engineer, Shadow Warrior, off-brand Zarbix, or off-brand Rioz could deal out comparable damage to literally any other DPS class on Order including all 3 of the tanks, these numbers would be skewed favorably for Order.

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zulnam
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Re: Data Mining the Killboard Scenarios | Jan 2023

Post#52 » Wed Jan 18, 2023 1:43 am

MasterYoda wrote: Sun Jan 08, 2023 2:24 pm However I would also like to point out that destro global chat - and I suppose order global chat as well - is incredibly hostile and bitter and oftentimes insulting to the devs themselves or anyone trying to defend the game. Oftentimes from the same players and usually spurned on when the realm imbalance is too great - rightfully blaming the ease of xrealming, class imbalances or the possibility of completely unfair playstyles like stealth-gank parties. It degrades into enormous bitternes that I am sure is not only driving new players reading it in global chat away in droves but is just not fun to be exposed to in a game that is intended to be fun in ones own free time. Trying to provide counter points and defending the game so that new or other players don't get exposed to it and leave is only met with more 'horde mentality' - putting those people on ignore results in the same negative effect for new players or others who just want to enjoy the game. I genuinely consider this lately a huge issue driving new players away.
100% agree. we need better vibes in this community.
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Tuxedo013
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Re: Data Mining the Killboard Scenarios | Jan 2023

Post#53 » Wed Jan 18, 2023 2:03 am

Imagine killboard statistics 3 years back when EU time was super destro dominant and order had permanently moved capitol to Reikwald since Altdorf was farmed on cd lol

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FFNation
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Re: Data Mining the Killboard Scenarios | Jan 2023

Post#54 » Wed Jan 18, 2023 2:38 am

New destro player here that is getting pretty tired of being farmed in SC's. And it's not just me, join a scenario and take a look at the chat. Everyone is salty AF from getting rolled on. Blaming everyone else in the chat while we all get spawn camped. It's not worth playing when it's 20 kills one side and 2 kills the other. Now we have these #'s to gain even more insight. 90% win rates? Seems balanced.

A quick and easy solution to reduce premade order from farming destro pugs is to simply disable parties for SC's. Seems like this was attempted with discordant or w/e that que is, but it's obviously not enough.

Make SC's solo que only.
Make ranked parties only. You can incentive ranked play by introducing special rewards like new gear or limited cosmetics.

There might be some class balance issues that also need to be addressed IDK. That could be looked into as well.

I might have limited experience with the game, but the glaring problem is premades vs pugs. How tf do you expect pugs to stand a chance vs a premade? It's silly.

If it doesn't change you know it's because people who make the rules are the ones having fun farming new players.

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CountTalabecland
Posts: 1025

Re: Data Mining the Killboard Scenarios | Jan 2023

Post#55 » Wed Jan 18, 2023 3:39 am

FFNation wrote: Wed Jan 18, 2023 2:38 am New destro player here that is getting pretty tired of being farmed in SC's. And it's not just me, join a scenario and take a look at the chat. Everyone is salty AF from getting rolled on. Blaming everyone else in the chat while we all get spawn camped. It's not worth playing when it's 20 kills one side and 2 kills the other. Now we have these #'s to gain even more insight. 90% win rates? Seems balanced.

A quick and easy solution to reduce premade order from farming destro pugs is to simply disable parties for SC's. Seems like this was attempted with discordant or w/e that que is, but it's obviously not enough.

Make SC's solo que only.
Make ranked parties only. You can incentive ranked play by introducing special rewards like new gear or limited cosmetics.

There might be some class balance issues that also need to be addressed IDK. That could be looked into as well.

I might have limited experience with the game, but the glaring problem is premades vs pugs. How tf do you expect pugs to stand a chance vs a premade? It's silly.

If it doesn't change you know it's because people who make the rules are the ones having fun farming new players.
Type .pug in chat and play that scen. Grps are banned there.
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Dixa
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Re: Data Mining the Killboard Scenarios | Jan 2023

Post#56 » Wed Jan 18, 2023 3:53 am

CountTalabecland wrote: Wed Jan 18, 2023 3:39 am
FFNation wrote: Wed Jan 18, 2023 2:38 am New destro player here that is getting pretty tired of being farmed in SC's. And it's not just me, join a scenario and take a look at the chat. Everyone is salty AF from getting rolled on. Blaming everyone else in the chat while we all get spawn camped. It's not worth playing when it's 20 kills one side and 2 kills the other. Now we have these #'s to gain even more insight. 90% win rates? Seems balanced.

A quick and easy solution to reduce premade order from farming destro pugs is to simply disable parties for SC's. Seems like this was attempted with discordant or w/e that que is, but it's obviously not enough.

Make SC's solo que only.
Make ranked parties only. You can incentive ranked play by introducing special rewards like new gear or limited cosmetics.

There might be some class balance issues that also need to be addressed IDK. That could be looked into as well.

I might have limited experience with the game, but the glaring problem is premades vs pugs. How tf do you expect pugs to stand a chance vs a premade? It's silly.

If it doesn't change you know it's because people who make the rules are the ones having fun farming new players.
Type .pug in chat and play that scen. Grps are banned there.
.pug is not a valid command just tried.

i dont think queue's should be solo only, but 2 or 3 max. solo only punishes those who come to this game with one or two friends that are also feeling the pinch of the pre mades farming them.

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Scottx125
Posts: 974

Re: Data Mining the Killboard Scenarios | Jan 2023

Post#57 » Wed Jan 18, 2023 6:06 am

Discordant SCs are solo-duo at most. Though multiple duos of the same guild can get into the same SC with chance. That's an unfortunate reality of the match maker not taking into account guilds but also the small population pool. But I agree, getting hammered as a new player isn't a get good situation. It's a let them learn slowly situation. If players come up against a massive skill wall, they're likely to quit. And that hurts the game. Higher MMR players should face higher MMR players. Low MMR players should get priority of facing low MMR players.

Also in regards to zerging/xrealming etc:
You need xrealming due to the low pop pool. But what is needed is a reward system that makes it worthwhile for people to oppose the imbalance. And also mechanisms that discourage zerging.
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lemao
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Re: Data Mining the Killboard Scenarios | Jan 2023

Post#58 » Wed Jan 18, 2023 10:06 am

FFNation wrote: Wed Jan 18, 2023 2:38 am New destro player here that is getting pretty tired of being farmed in SC's. And it's not just me, join a scenario and take a look at the chat. Everyone is salty AF from getting rolled on. Blaming everyone else in the chat while we all get spawn camped. It's not worth playing when it's 20 kills one side and 2 kills the other. Now we have these #'s to gain even more insight. 90% win rates? Seems balanced.

A quick and easy solution to reduce premade order from farming destro pugs is to simply disable parties for SC's. Seems like this was attempted with discordant or w/e that que is, but it's obviously not enough.

Make SC's solo que only.
Make ranked parties only. You can incentive ranked play by introducing special rewards like new gear or limited cosmetics.

There might be some class balance issues that also need to be addressed IDK. That could be looked into as well.

I might have limited experience with the game, but the glaring problem is premades vs pugs. How tf do you expect pugs to stand a chance vs a premade? It's silly.

If it doesn't change you know it's because people who make the rules are the ones having fun farming new players.
There is a simple solution for you my friend, queue the pug scs where you can only solo/duo queue. Don´t punish 6 mans who play together for a long time.
RVR is mostly unplayable/not fun to play as a 6 man, you get zerged most of the time or have to zerg surf which is boring as well. You also don´t have the necessary escape tools (renown specs) anymore like on live which helped and you could have more of an impact as a 6man back then. So there is basically only playing scs left for smaller guilds who dont enjoy RVR. If you queue non pug scs as a solo player, don´t blame the premades for organising and playing together.
Build a grp yourself from your guild/alliance members or else queue the pug scs.

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lemao
Posts: 362

Re: Data Mining the Killboard Scenarios | Jan 2023

Post#59 » Wed Jan 18, 2023 10:45 am

Even if you implement stuff like double or triple the amount of war crests for grp ranked scs i doubt groups are going to queue for it, but i would be up for it.
Adding gear which is only obtainable through one specific pvp content is generally a bad idea(if you cant "pug" this specific content,like grp ranked) , but adding cosmetics or simply increase the crest gain doesn´t really give you an advantage gear wise, the progress would be just faster to get your gear.

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Earthcake
Posts: 251

Re: Data Mining the Killboard Scenarios | Jan 2023

Post#60 » Wed Jan 18, 2023 10:58 am

Please stop it with the 90+% individual win rate.
It doesn't mean anything.

It's like that in most games, there's a huge difference beetween people playing seriously, and ppl playing casually.

Look at AoE4 for exemple, the number 1 has 96.4% win rate, and he's also number 2 and number 3...

You should look at order/destro win rate, not individual one.

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