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Black Orcs 2 weeks after "N" day
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Re: Black Orcs 2 weeks after "N" day
Iirc black orcs could use T'ree hit combo with a 1 hand weapon, i'd like to see that return for some cool gameplay and uniqueness to the class which fits the theme of the martial BO.
As for utility the CD reduction on BO is excessive with Choppa CD reduction, imho return the old Waagh tactic to BO and replace chop fasta with the equivalent of slayer ID-Doom( remove the abomination Git to da choppa and fix the cheaty Mara pull as well for god's sake devs)
On a more serious note, we have not seen real class balance changes in like 1-1,5 years so it all boils down to the ability rework, hopefully much needed class balance/reworks will come after that but i wouldn't count on anything, to the point i no longer participate in class balance discussions since i've lost hope and they feel pointless when there has been no dev incentive to change anything class related.
The pulls on destro side ruins the game and makes people quit, rampage shouldn't exist at a 100% bypass value, classes like Black orks and Shadow Warriors are neglected and suffer in comparison to their superior mirrors, imho we all know its long overdue for some real class balance changes but will the devs act( i assume after ability rework)? Remains to be seen...
RoR feels very stagnated at this point.
As for utility the CD reduction on BO is excessive with Choppa CD reduction, imho return the old Waagh tactic to BO and replace chop fasta with the equivalent of slayer ID-Doom( remove the abomination Git to da choppa and fix the cheaty Mara pull as well for god's sake devs)
On a more serious note, we have not seen real class balance changes in like 1-1,5 years so it all boils down to the ability rework, hopefully much needed class balance/reworks will come after that but i wouldn't count on anything, to the point i no longer participate in class balance discussions since i've lost hope and they feel pointless when there has been no dev incentive to change anything class related.
The pulls on destro side ruins the game and makes people quit, rampage shouldn't exist at a 100% bypass value, classes like Black orks and Shadow Warriors are neglected and suffer in comparison to their superior mirrors, imho we all know its long overdue for some real class balance changes but will the devs act( i assume after ability rework)? Remains to be seen...
RoR feels very stagnated at this point.
Re: Black Orcs 2 weeks after "N" day
Give BO a punt resistance tactic called "its the heaviest and biggest class in the f*** game for a reason" so every punt against him is like the kobs without super punt tactic, so hes not completely immune.
this could be interesting instead of just being a punty game.
also..... all aoe snares should be weaker than a st melee one or at least 5s
this could be interesting instead of just being a punty game.
also..... all aoe snares should be weaker than a st melee one or at least 5s
Chosen Dahaka RR90
BO Zamedi 80
BO Zamedi 80
Re: Black Orcs 2 weeks after "N" day
there is no reason to provide shamans with two cdr buffs which can last for 40 seconds without breaking, while archmages only has 10 second windows
nobody forces you to aoe punt if there is an option to do st ones by someone else
even 75 stat steal is good because you will reduce initiative of everyone in melee range with
single big swing or waaagh which will accumulate incoming crit chance and its gonna stack with bg
nobody forces you to aoe punt if there is an option to do st ones by someone else
even 75 stat steal is good because you will reduce initiative of everyone in melee range with
single big swing or waaagh which will accumulate incoming crit chance and its gonna stack with bg
Re: Black Orcs 2 weeks after "N" day
My personal wishlist for BO change is:
WAAAAGH! - Just replace this with Chop Fasta. Give the Choppa a dps ability in its place. Buff duration of WW for fairness.
You Got Nuffin' - Increase healing to 600.
Rock Ard' - Increase shield to 825 to match SM.
Big Brawlin (Tactic) - 40% snare. Remove pointless CD increase.
Right in Da Jibblies - Turn into a single target punt.
Mor' Hardcore (Tactic) - Longer range single target and aoe punt.
Da Toughest! - Procs on being hit. It is in the tank tree after all.
We'z Bigger - 20% Physical damage reduction for party for 20sec with a 20sec cooldown (10sec/30sec if too op). Matches the new WAAAAGH! and makes you have to choose which tree to spec into as both skills are now useful, giving the player more choice. Provides a counter to rampage destro needs. #justshatterbro
Ya Missed me - ws reduction to replace the loss of it from Right in Da Jibblies.
WAAAAGH! - Just replace this with Chop Fasta. Give the Choppa a dps ability in its place. Buff duration of WW for fairness.
You Got Nuffin' - Increase healing to 600.
Rock Ard' - Increase shield to 825 to match SM.
Big Brawlin (Tactic) - 40% snare. Remove pointless CD increase.
Right in Da Jibblies - Turn into a single target punt.
Mor' Hardcore (Tactic) - Longer range single target and aoe punt.
Da Toughest! - Procs on being hit. It is in the tank tree after all.
We'z Bigger - 20% Physical damage reduction for party for 20sec with a 20sec cooldown (10sec/30sec if too op). Matches the new WAAAAGH! and makes you have to choose which tree to spec into as both skills are now useful, giving the player more choice. Provides a counter to rampage destro needs. #justshatterbro
Ya Missed me - ws reduction to replace the loss of it from Right in Da Jibblies.
Bigun - 86 Black Orc
Gutstompa - 80+ Choppa
Culexus- 70+ Warrior Priest
Karak Norn Veteran
Gutstompa - 80+ Choppa
Culexus- 70+ Warrior Priest
Karak Norn Veteran
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