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Cone of fire -> detaunt

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Noiree
Posts: 369

Cone of fire -> detaunt

Post#1 » Thu Jul 30, 2015 7:13 pm

How vast is the cone of fire for healer detaunts atm?

Either it's a positional problem (server responsewise) or the cone is smaller than on live. Right now, it's a pain the ar... behind to detaunt people.
As far as I remember, the cone of fire on live was pretty wide, right?
Noiree - Archmage
Annnoying - Disciple of Wayne

gone with the wipe - RIP:
Annoying Lilpieceofsh - Disciple of Khaine, Bikinibabe Withoutbeach - Sorceress, Kekshirn Derkruemlige - Shaman

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grumcajs
Posts: 378

Re: Cone of fire -> detaunt

Post#2 » Thu Jul 30, 2015 7:24 pm

you mean aoe detaunt? it was 30y all around you (I think)

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Zegota
Posts: 351

Re: Cone of fire -> detaunt

Post#3 » Thu Jul 30, 2015 7:34 pm

No, she means the single target detaunt. You have to turn all the way to your enemy and it messes up the kiting.

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Noiree
Posts: 369

Re: Cone of fire -> detaunt

Post#4 » Thu Jul 30, 2015 8:25 pm

Zegota wrote:No, she means the single target detaunt. You have to turn all the way to your enemy and it messes up the kiting.
That. Takes several attempts to fire off the detaunt. Meanwhile, you're getting mangled by melees.
Noiree - Archmage
Annnoying - Disciple of Wayne

gone with the wipe - RIP:
Annoying Lilpieceofsh - Disciple of Khaine, Bikinibabe Withoutbeach - Sorceress, Kekshirn Derkruemlige - Shaman

navis
Posts: 784

Re: Cone of fire -> detaunt

Post#5 » Thu Jul 30, 2015 9:25 pm

Has been reported but Dev's havn't confirmed it as a bug.
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noisestorm
Posts: 1727

Re: Cone of fire -> detaunt

Post#6 » Thu Jul 30, 2015 11:34 pm

/remindme 24h

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