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Remove GTDC

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Tesq
Posts: 5713

Re: Remove GTDC

Post#111 » Fri Aug 04, 2023 4:56 pm

Nameless wrote: Fri Aug 04, 2023 3:41 pm
Tesq wrote: Fri Aug 04, 2023 12:10 pm
Sever1n wrote: Thu Aug 03, 2023 8:57 pm Combination of gtdc mara cd/ pulls and covenant of celerity makes me sick. Wings of heaven nerfed to the ground on top. Destro who switch to order dont even undrrstand how to engage. No amount of rampages can compansate this mass of toxic mechanics.
I duno i only see order warbands push straight with slayer murderball knowing full well they can impose their gameplay, destru have to adabt by peeling/ dispalcement and spread /split ad hoc and on the fly based on the specific sich /map /enviroment.

It does feel quite the opposite by playing both side.

Well at least no one still exploited full racial elf wb...that would be a broken sight...really
Thanks to pull meta and some slows from procs and morals it is much harder to do maneuvers as orders, not to mention kitting hence order realm prefer static environment of forts and keeps.

If u dont engage immediately when numbers are equal your frontline got shredded cos of pull spam
Duno
1- pull have immunity
2-there are counter which directly counter with access on tanks
3-choppa cant pull and use bring it on togheter while slayer cam rampage + retribution. +Id...

Order wb just have absurd dmg stack potential destru have "more peeling" (because you cant pull 24 ppl togheter unless you have 24 choppa we cant pull and bomb/burst)....idk due ttk and elastic lifebar i'd take dmg potential anyday.

I'd like to just propose to buff engi/magus pull to 12 ppl so we can see what realm make it better with real pulls but appart balanace section being not a serious sub forum im even banned from it so.
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Cyrylius
Posts: 404

Re: Remove GTDC

Post#112 » Sun Aug 06, 2023 7:48 am

Avernus wrote: Thu Aug 03, 2023 1:32 pm
Minisynn wrote: Thu Aug 03, 2023 1:10 pm
Echoing Roar is shockingly strong particularly because it can crit unlike every other aoe dot in WL warband build (hunters strike, jagged edge, tearing blade), not to mention it's spirit damage rather than physical. It is immensely strong compared to Mouth of Tzeentch, but then Mara gets Wave of Mutilation which comes with a WS and Ini debuff to compensate, although it can be parried which makes it a bit... eh
I do agree, that Mouth of Tzeentch's damage is almost nonextistant, still can't call Roar's damage good though. But, since the main purpose of this skill (usually) isn't damage, its ok. And i do agree that damage-wise its stronger than MoT. Utility-wise though? Depends from situation, i suppose.
Depending on comp, there there is at least one viable way of getting a better ini/WS debuff on destro (left tree blork). Also considering you already have to kind of think ahead on SM positioning yourself next to a choppa/mara for the second stance skill use is a minor commitment.
RoR doesnt deserve being taken seriously.

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Panzer80
Posts: 227

Re: Remove GTDC

Post#113 » Sun Aug 06, 2023 6:44 pm

GTDC was rebalanced years ago. It was OP, but not now. I don't recall Slayer getting rebalanced in my time here. That's not to say that rampage is as broken as the old undefendable GTDC. This game has a lot of annoying CC type abilities. If one bothers you, then there's always another one next on the chopping block.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 60+ [SH] 50+ [WE] 70+

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githappens
Posts: 97

Re: Remove GTDC

Post#114 » Sun Aug 06, 2023 7:39 pm

Panzer80 wrote: Sun Aug 06, 2023 6:44 pm GTDC was rebalanced years ago. It was OP, but not now. I don't recall Slayer getting rebalanced in my time here. That's not to say that rampage is as broken as the old undefendable GTDC. This game has a lot of annoying CC type abilities. If one bothers you, then there's always another one next on the chopping block.
Rampage was touched more than once as far as I remember, and always rolled back due to slayers QQ.

lumpi33
Posts: 443

Re: Remove GTDC

Post#115 » Sun Aug 06, 2023 9:42 pm

Panzer80 wrote: Sun Aug 06, 2023 6:44 pm GTDC was rebalanced years ago. It was OP, but not now.
Just because you're saying it is not OP doesn't make it not OP. What's even your argument that it is not OP?

Either remove GTDC or give it to both sides then you will see how you like that, getting pulled in the middle of slayers, followed by a knock down, with your camera spinned around, where you can't move. No order ranged dps can stand there and channel without getting pulled in the next moment. As destro you don't have all that problems. A nice melee/tank wall in front of you, people come flying in, pew pew dead. Easy mode.

People have said it over and over again: that choppa/mara pulls, aoe knock down and covenant of celerity snare is pure cancer in combination. Nothing you are saying changes anything about that. Order neither has the pulls, nor the aoe knock down, nor the coc snare. Lets be real for a moment... that gtdc pulls without even targeting anyone is broken overpowered, and they know it and they spam it all day long.

Peijakas
Posts: 6

Re: Remove GTDC

Post#116 » Sun Aug 06, 2023 11:30 pm

Panzer80 wrote: Sun Aug 06, 2023 6:44 pm GTDC was rebalanced years ago. It was OP, but not now. I don't recall Slayer getting rebalanced in my time here. That's not to say that rampage is as broken as the old undefendable GTDC. This game has a lot of annoying CC type abilities. If one bothers you, then there's always another one next on the chopping block.
The increased range has made GTDC gamebreaking in rvr.

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Vri
Posts: 620

Re: Remove GTDC

Post#117 » Mon Aug 07, 2023 5:10 am

I am shocked this hasnt turned into a food fight yet, good job all.

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Orklovingit
Posts: 9

Re: Remove GTDC

Post#118 » Mon Aug 07, 2023 11:30 am

Peijakas wrote: Sun Aug 06, 2023 11:30 pm
Panzer80 wrote: Sun Aug 06, 2023 6:44 pm GTDC was rebalanced years ago. It was OP, but not now. I don't recall Slayer getting rebalanced in my time here. That's not to say that rampage is as broken as the old undefendable GTDC. This game has a lot of annoying CC type abilities. If one bothers you, then there's always another one next on the chopping block.
The increased range has made GTDC gamebreaking in rvr.
Rampage is gamebreaking already and it needs to be nerfed too. If the dev's ever did nerf GTDC they should nerf rampage too. It's only fair.

Acidic wrote: ↑Sat Nov 07, 2020 1:41 pm
Rampage is an incredibly badly designed skill.
Having an ability that completely nullifies defensive tank complete gearing and skills is wrong. Defensive tanks hit like noodles and sacrifice huge amount of thier stats and skills for block and parry, this skill just nullifies it and when blowed , stacked slayers , ther is limited options against this.This should never be given to another class , but we have seen that if this was ever given to a Destro class it would be removed instantly due to order whine train.
https://returnofreckoning.com/forum/vie ... hp?t=42026

I have doubts the dev's will give GTDC or rampage to both sides, they know that classes in this game were never intended to be perfect mirrors, this isnt World of Warcraft.

Regardless if this thread had thousands of posts from irritating order moaning whiners babyraging against GTDC, the Dev's may make changes to both GTDC and Rampage whenever the new ability rework is finished, which will likely buff and nerf other classes too, but its still a work-in-progress that will take time to finish in the unforeseen future.
Last edited by Orklovingit on Mon Aug 07, 2023 11:38 am, edited 1 time in total.
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tazdingo
Posts: 1259

Re: Remove GTDC

Post#119 » Mon Aug 07, 2023 11:38 am

Cyrylius wrote: Sun Aug 06, 2023 7:48 am Depending on comp, there there is at least one viable way of getting a better ini/WS debuff on destro (left tree blork)
true but fishing for it can be pretty unreliable

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georgehabadasher
Posts: 292

Re: Remove GTDC

Post#120 » Mon Aug 07, 2023 11:55 am

Since this has become something of a general balance thread, does anyone know the reasoning behind giving WH/WE a second invisibility skill as well as a charge?

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