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4 problems killing this server

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Martok
Posts: 2109
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Re: 4 problems killing this server

Post#21 » Sat Feb 03, 2024 6:18 pm

juzziex wrote: Sat Feb 03, 2024 6:35 amRight now no. But most of the people still playing are never going to quit permanently no matter what.

Like uhh hypothetically speaking of course, I bet you could release a so-called balance patch that would completely unbalance the game...

The principal reason a significant percentage of new or newish players leave this server has little to do with balance, although I suppose that is a conversation for another venue.

Vaul wrote: Sat Feb 03, 2024 9:21 amYeah, low population argument against matchmaking and balanced Scs is a bit Catch 22.

I wasn't arguing against matchmaking. Conversely I have argued for an improved matchmaking system for years. I was attempting to illustrate a legitimate concern, that even if Detangler's (quite reasonable) suggestions were all implemented, who is left to truly benefit? Time could bring in more players, sure, but in the short-term it would be akin to finally attempting to address crime in a city were there is no one left except the criminals.
Welcome to Warhammer, No Fun Allowed!!

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KirkSeeker
Posts: 10

Re: 4 problems killing this server

Post#22 » Sat Feb 03, 2024 6:53 pm

Andamarine wrote: Sat Feb 03, 2024 6:13 pm
KirkSeeker wrote: Sat Feb 03, 2024 12:19 pm As for order dominant it's liar, no order dominant at all.
Let's just look at some numbers.

There are 991 city instances on killboard from April 2022 to today.

Only 225 were Aldorf City (22,7 %) and 766 (77,3 %) were IC. Winrate is around 57 vs 43 for Order.

There are many segments of killboard where there was none Aldotf siege for nearly 3 months.
I can't imagine it didn´t kill the server yet.


Now, when I look at daily oRvR kills (it changes everz hour, so it may be outdeated in few hours):

Bud now....Average T2+ population from last day is 395. 45% Order, 55% Destro
Number of kills: Order 6422 (48%) , Destro 6853 (52%)

It is pretty close and it means Order has more kills per capital than Destro. One of top Xrealm guilds like for example Nightmare/Deydream (but there are others as well) can make a lot more diffrence in kills just by switching sides than 5%. They are around 600-800 kills per day and side. Some days they have 500+ kills on both sides in one day. So i don't think 5-10 percent difference in kills is a sign of any dommiance for any realm at all. It is sometimes just about what side the best organised groups take in the game.
Just login now - and you will see that your digits - are just statistics, without reality for now. Kills it's just a digit. Destro dominates everywhere now (last month for sure), before January I've made a big pause, now I checked if it has become better, and I can tell you - nope, it's worse than was. And that's why ppl leave. Good it or not idk. Probably dead game must be dead...

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tazdingo
Posts: 1259

Re: 4 problems killing this server

Post#23 » Sat Feb 03, 2024 7:03 pm

i don't mean to discredit your concerns but "my vague gut feelings are more valid than your objective statistics" is rarely a fruitful hill to die on

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Detangler
Posts: 1030

Re: 4 problems killing this server

Post#24 » Sat Feb 03, 2024 7:42 pm

Garamore wrote: Sat Feb 03, 2024 5:09 pm
Detangler wrote: Sat Feb 03, 2024 5:07 am
geezereur wrote: Sat Feb 03, 2024 4:44 am

Solo dps never gonna get any sc pop, this has been done twice before id did not work to low population.
Explain how this suggestion doesn't help that situation, cause it sure seems to make sense to me.

Make archtypes in queue known to your side and enemy side similar to ranked. people will know if no one is in queue or if someone just needs 1 more healer. often people quit queueing not knowing if there is no one in queue or if they just got unlucky.


More info for people to choose what to queue up at low pop hours. Ranked had this - We had people in chat that were queuing and always saying something similar to "ranked match needs 1 healer" in /5. I didn't even do a ton of ranked play, but I always watched it play out in chat. :D People that just wanted scenario pops would sometimes swap if it meant getting a queue. This would help - at least in my mind.

Pop some all dps scens to get them out of the queue - this was you get better balance and keep the queue moving.
What? No, thats not what I said. Starting 6 must be 2/2/2. This way every scenario has at least 2 heals and 2 tanks. The remainder might be all dps for one side, sure, but at least people will know this is going to happen if their side says in queue "2 tanks, 16 DPS, 2 heals." You want to continue to contribute to lopsided fights, go for it. Others will see that queue list and swap.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

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Ysaran
Posts: 1338

Re: 4 problems killing this server

Post#25 » Sat Feb 03, 2024 7:55 pm

Andamarine wrote: Sat Feb 03, 2024 6:13 pm
KirkSeeker wrote: Sat Feb 03, 2024 12:19 pm As for order dominant it's liar, no order dominant at all.
Let's just look at some numbers.

There are 991 city instances on killboard from April 2022 to today.

Only 225 were Aldorf City (22,7 %) and 766 (77,3 %) were IC. Winrate is around 57 vs 43 for Order.

There are many segments of killboard where there was none Aldotf siege for nearly 3 months.
I can't imagine it didn´t kill the server yet.


Now, when I look at daily oRvR kills (it changes everz hour, so it may be outdeated in few hours):

Bud now....Average T2+ population from last day is 395. 45% Order, 55% Destro
Number of kills: Order 6422 (48%) , Destro 6853 (52%)

It is pretty close and it means Order has more kills per capital than Destro. One of top Xrealm guilds like for example Nightmare/Deydream (but there are others as well) can make a lot more diffrence in kills just by switching sides than 5%. They are around 600-800 kills per day and side. Some days they have 500+ kills on both sides in one day. So i don't think 5-10 percent difference in kills is a sign of any dommiance for any realm at all. It is sometimes just about what side the best organised groups take in the game.
Thank god someone is still using his/her brain
Zputa

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KirkSeeker
Posts: 10

Re: 4 problems killing this server

Post#26 » Sat Feb 03, 2024 8:49 pm

Ysaran wrote: Sat Feb 03, 2024 7:55 pm
Andamarine wrote: Sat Feb 03, 2024 6:13 pm
KirkSeeker wrote: Sat Feb 03, 2024 12:19 pm As for order dominant it's liar, no order dominant at all.
Let's just look at some numbers.

There are 991 city instances on killboard from April 2022 to today.

Only 225 were Aldorf City (22,7 %) and 766 (77,3 %) were IC. Winrate is around 57 vs 43 for Order.

There are many segments of killboard where there was none Aldotf siege for nearly 3 months.
I can't imagine it didn´t kill the server yet.


Now, when I look at daily oRvR kills (it changes everz hour, so it may be outdeated in few hours):

Bud now....Average T2+ population from last day is 395. 45% Order, 55% Destro
Number of kills: Order 6422 (48%) , Destro 6853 (52%)

It is pretty close and it means Order has more kills per capital than Destro. One of top Xrealm guilds like for example Nightmare/Deydream (but there are others as well) can make a lot more diffrence in kills just by switching sides than 5%. They are around 600-800 kills per day and side. Some days they have 500+ kills on both sides in one day. So i don't think 5-10 percent difference in kills is a sign of any dommiance for any realm at all. It is sometimes just about what side the best organised groups take in the game.
Thank god someone is still using his/her brain
It's not a brain, it's manipulation. Using kills as a proof - srsly? It's funny. Roamers doing many kills so what? So please use your own brain and login to the game and read chats and look at locked zones, look at scenarios for order with pug. And don't manipulate. Also, don't justify yourself with manipulations that are too far away from reality. At this minute order lost t2, t3 Human, whole elves - I gues you know who locked it? AAO Praag 80%. Shure order dominates ha-ha.

But the main question not in all this. The main - that this situation is killing a fun and interest to play. And many ppl leave. That's all.

Andamarine
Posts: 43

Re: 4 problems killing this server

Post#27 » Sat Feb 03, 2024 9:16 pm

KirkSeeker wrote: Sat Feb 03, 2024 6:53 pm Just login now - and you will see that your digits - are just statistics, without reality for now. Kills it's just a digit. Destro dominates everywhere now (last month for sure)
Call it as you like...but I care for numbers . I am not interested in your subjective feelings.
But I hope you at least know that IC siege means Order had more locked pairings in oRvR campaign than Destro and vice versa.

Ok then lets look on killboard January 2024:

2024-01-01 6:00 - IC siege
2024-01-03 21:00 -IC siege
2024-01-06 21:00 - IC siege
2024-01-10 3:00 - IC siege
2024-01-12 22:30 - IC siege
2024-01-15 21:00 - IC siege
2024-01-19 6:00 - Altdorf siege
2024-01-25 21:00 - IC siege
2024-01-29 3:00 - IC siege
2024-01-31 21:00 - Altdorf siege

So there were 10 ORVR campaigns in January 2024 - 8 won by Order and only 2 by Destro.
Score for all Forts in January 2024 according to zone tracker was 22:8 for Order.

If u want analyze any other moths we surely can....

Rotgut
Posts: 199

Re: 4 problems killing this server

Post#28 » Sat Feb 03, 2024 9:26 pm

KirkSeeker wrote: Sat Feb 03, 2024 8:49 pm It's not a brain, it's manipulation. Using kills as a proof - srsly? It's funny. Roamers doing many kills so what? So please use your own brain and login to the game and read chats and look at locked zones, look at scenarios for order with pug. And don't manipulate. Also, don't justify yourself with manipulations that are too far away from reality. At this minute order lost t2, t3 Human, whole elves - I gues you know who locked it? AAO Praag 80%. Shure order dominates ha-ha.

But the main question not in all this. The main - that this situation is killing a fun and interest to play. And many ppl leave. That's all.
Its not manipulation, but you're both right. You can check stats right here: https://www.rvrstats.additionweb.co.uk/

Order is very fun right now but only for organized WBs.

Ever since the last couple of patches, where Destro got some buffs and new toys while Order only got nerfs, game has been very Destro heavy. People outside of established guilds will either log Destro, log off or get farmed in lakes where 55%+ are Destro (Gets around 60% sometimes, its that bad). Kills are somewhat close because when organized Order WBs log in, they'll get kills even with lower numbers.

So thats why you're both right. It does feel really bad to be a pug player on Order right now, the kills that Organized WBs get doesn't matter to you. If you're not part of Retribution, Nightmare, LNM or FMJ (sorry if i missed someone), you're getting farmed cuz there are no pugleaders and you're constantly outnumbered. I would argue that playing Destro is boring too, cuz there are a lot of PvDoor.

So yeah. I guess thank you Devs for delaying the next balance patch for 2 weeks now, cuz it supposedly contains a Rampage nerf (even tho Slayers consistently arent the ones getting the most kills according to that oRvR Stats tracker). If that patch dropped without giving Order any new buffs, lakes would be even worse.
Last edited by Rotgut on Sat Feb 03, 2024 9:36 pm, edited 1 time in total.

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Bohavwn
Posts: 48

Re: 4 problems killing this server

Post#29 » Sat Feb 03, 2024 9:31 pm

I stopped reading at Destro > Order

WarhammerKotbs
Suspended
Posts: 13

Post#30 » Sat Feb 03, 2024 9:47 pm

stuff
Last edited by WarhammerKotbs on Sun Feb 04, 2024 1:21 am, edited 1 time in total.

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