No it is not even a ranged mirror, it has pet mechanic and SW does not, more importantly RSH does not have ranged area of effect spec whilst SW does.JohnnyWayne wrote: ↑Thu Apr 25, 2024 3:16 pm There shouldn't be any ranged kd in the game at all. The last thing SW currently needs is a buff, quite the contrary actually. Look up the stats of the last 7-8 weeks.
And you are wrong, SH is the ranged mirror of SW. The whole point you made was wrong. Smh.
So, it is clearly not a'' range mirror of SW'' . They are mirrored in some abilities when it comes to single-target range spec and they both use a bow but that is where their similarities ends.
Well obviously you are not, that is aware of the differences between their ranged specs since you incorrectly called them ''ranged mirrors''.JohnnyWayne wrote: ↑Thu Apr 25, 2024 10:08 pmI am aware of this, which is why I specifically said, ranged mirror. That goes always with "as far as there is a mirror class" in ror. The whole mSH is something that the ror team came up with. It is closer to a slayer / choppa than anything else. That also means destro has a melee aoe class more than order, which has an additional ST melee class.Emissary wrote: ↑Thu Apr 25, 2024 4:35 pm
There is no such thing as 100% mirrored classes. The WL and the Squig Herder are closer to mechanics, while the Marauder and the SW are more mechanically aligned. However, abilities are more aligned between the SW and the SH, while the WL and the Marauder are more aligned in this area. The squig herder was changed by RoR, to make it different from live.
So, calling someone opinion or statement wrong is not completely accurate on your part as well.
I have always looked at most classes as 33% of another class. Obviously, those percentages go up and down comparable to healing classes who we as the RoR team have aligned more closely than they were on live.
So, mechanics are kind of mirrored with marauder, melee specc is is somewhat related to marauder aswell. I guess. Where as the ranged specc is rather close to rSH. This whole thing was about the ranged kd, so the range specc.
I don't mean to be rude but your post makes no sense, ironically you first claim my ''chain of thoughts'' are wrong and then you go on and reinforce the point i madeJohnnyWayne wrote: ↑Thu Apr 25, 2024 10:08 pmNow for the last part, that I sad, was wrong in his chain of thought. Claiming that SH is more melee oriented is by no means backed by anything. It is more so, that with the rework, all the tactics of rSH got switched to terrible to worse ones in quick shootin. I don't think any other class got hit that hard. mSH is the only thing left on SH that is still playable from what I can see. rSH they even lost their range kd completly (thank god, remove that from the game!).
Now lets take a look at the SC stats of the last few weeks, for high rr SW in comparison to all other dps classes.
Aside of SW having the highest range of well performing players, the kd mean comapred to the kd median is prominent. This is either an error in the data or it indicates, that there is a certain group of players outperforming strongly on that class. Probably (can confirm) on specialized premades that live off a certain playstyle that is highly overpowered.
I've tried to get it as accurate as I could, without inflating all this to a post of the above size seen above.
Also, I try to evade such posts as it only calls for the whataboutism crowd to appear that fills pages of posts with useless discussions about aspects of marginal influence, as they dont understand system theory. Looking at the skew of the distribution, they don't realize their place in the system. Now some guy tires to discuss balance about their precious class and they go nuts about it.
Yes indeed, SW is more range oriented and Sh melee in the current meta game, dps classes who do not produce area of effec damage( AOE) have in fact a much smaller presence when selected into warbands, this means MSH (Melee - Path of Bouncin) and ranged-SW are the ones mostly relevant. The RSH and Assault SW will be for smaller scale groups or solo players as far as the current balance reality of these classes goes.