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[Brightwizard] Bombling's compendium

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what63
Posts: 187

Re: [Brightwizard] Bombling's compendium

Post#81 » Wed Jun 05, 2024 10:07 pm

wonshot wrote: Wed Jun 05, 2024 5:22 pm [Update 5th June 2024]

Added the two following tips and tricks:
18) Spreading Flames mastery ability now works as a DirectDamage per tick, making this tool good for procing Flames of Rhuin and Prayers from Warriorpriest. It does not proc Funnel power however so dont worry about blowing yourself up. This is a busted tool for preventing destro mounting up and moving a ram away from the door
As per the bugreport on this, it's not direct damage, it's just that DoTs in general act like this now on application. Every time Spreading Flames itself ticks, it will apply a new 3 second DoT to enemies around. The actual application of this DoT is a hit, that will proc FoR and dismount. The ticks do nothing. Hell, you can just spam ignite on someone to apply FoR if you wanted to.

This naturally means that Flamebreath for example also procs FoR now. And on a related note, SE can cause explosions for the first time in yeeeears, so BW are absolute proc machines at the moment for multiple reasons.

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wonshot
Posts: 1193

Re: [Brightwizard] Bombling's compendium

Post#82 » Thu Jun 06, 2024 3:45 am

what63 wrote: Wed Jun 05, 2024 10:07 pm As per the bugreport on this, it's not direct damage, it's just that DoTs in general act like this now on application. Every time Spreading Flames itself ticks, it will apply a new 3 second DoT to enemies around. The actual application of this DoT is a hit, that will proc FoR and dismount. The ticks do nothing. Hell, you can just spam ignite on someone to apply FoR if you wanted to.

This naturally means that Flamebreath for example also procs FoR now. And on a related note, SE can cause explosions for the first time in yeeeears, so BW are absolute proc machines at the moment for multiple reasons.
Correct ill change the wording on "DD to a hit"
I think ill just break it up in how it worked before and after ability rework:

Before abilityrework:
Scorched Earth: Could proc Funnelpower and Flames of Rhuin but no Explotions and therefor no Explosive Force
Flamebreath: Could proc Flames of Rhuin on first application, no Funnelpower, but could be spammed(Fiery Reserve) for Explosive force as an aoe filler.
Annihilate: Could proc Flames of Rhuin, Funnelpower, and on activation Explosive Force.
Detonate: Only first application could proc Flames of Rhuin, Funnelpower on the maintarget only on first application not on ticks.
Spreading Flames: I remembered it as not acting like Flamebreath and thats why I made the bugreport. But this was deemed working as intented.

After ability rework:
Scorched Earth: Can proc Funnelpower and Flames of Rhuin and now also Explosive Force (was akward before when alternatating between Flamebreath and SE and only FB could proc Explosive Force now the rotating feels more worthwhile)
Flamebreath: Can proc Flames of Rhuin on first application, No funnelpower, no Flame of Rhuin on ticks. Can proc Explosive Force on activation.
Annihilate: Funnelpower, Flames of Rhuin, Explosive force
Detonate: Only first application can proc Flames of Rhuin, Funnelpower on the maintarget only on first application not on ticks.
Spreading flames, correctly as you said above! New applications new hits for FoR.
Bombling 93BW

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wonshot
Posts: 1193

Re: [Brightwizard] Bombling's compendium

Post#83 » Thu Jun 06, 2024 3:53 am

[Updated 6th June 2024]
Wording on Spreading Flames tip.
Removed Annihilate tip 10) as the early cancel is no longer the case and instead letting the channel run its full course will deal 4 ticks.
Bombling 93BW

what63
Posts: 187

Re: [Brightwizard] Bombling's compendium

Post#84 » Thu Jun 06, 2024 5:53 am

wonshot wrote: Thu Jun 06, 2024 3:45 am
what63 wrote: Wed Jun 05, 2024 10:07 pm As per the bugreport on this, it's not direct damage, it's just that DoTs in general act like this now on application. Every time Spreading Flames itself ticks, it will apply a new 3 second DoT to enemies around. The actual application of this DoT is a hit, that will proc FoR and dismount. The ticks do nothing. Hell, you can just spam ignite on someone to apply FoR if you wanted to.

This naturally means that Flamebreath for example also procs FoR now. And on a related note, SE can cause explosions for the first time in yeeeears, so BW are absolute proc machines at the moment for multiple reasons.
Correct ill change the wording on "DD to a hit"
I think ill just break it up in how it worked before and after ability rework:

Before abilityrework:
Scorched Earth: Could proc Funnelpower and Flames of Rhuin but no Explotions and therefor no Explosive Force
Flamebreath: Could proc Flames of Rhuin on first application, no Funnelpower, but could be spammed(Fiery Reserve) for Explosive force as an aoe filler.
Annihilate: Could proc Flames of Rhuin, Funnelpower, and on activation Explosive Force.
Detonate: Only first application could proc Flames of Rhuin, Funnelpower on the maintarget only on first application not on ticks.
Spreading Flames: I remembered it as not acting like Flamebreath and thats why I made the bugreport. But this was deemed working as intented.

After ability rework:
Scorched Earth: Can proc Funnelpower and Flames of Rhuin and now also Explosive Force (was akward before when alternatating between Flamebreath and SE and only FB could proc Explosive Force now the rotating feels more worthwhile)
Flamebreath: Can proc Flames of Rhuin on first application, No funnelpower, no Flame of Rhuin on ticks. Can proc Explosive Force on activation.
Annihilate: Funnelpower, Flames of Rhuin, Explosive force
Detonate: Only first application can proc Flames of Rhuin, Funnelpower on the maintarget only on first application not on ticks.
Spreading flames, correctly as you said above! New applications new hits for FoR.
Mmmm, Flamebreath and Detonate applying FoR on their DoT application should be new with ability rework. Didn't play much in the last four years or so, stuff like this could have snuck in without me having any idea, but afaik the whole every defendable hit counting as actual hits for procs thing is new.

Doesn't matter much, inquiring as much as stating, I know Flamebreath didn't proc FoR back in 2016-2020 at least :D

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wonshot
Posts: 1193

Re: [Brightwizard] Bombling's compendium

Post#85 » Tue Jul 23, 2024 3:54 pm

Added two more tips and tricks:

21) Running two Singletarget Brightwizards in an assist group, you can have BW1 apply Ignite dot with tactic Ignition, and then have BW2 use the ranged Knockdown without consuming the Ignite and the corp debuff that way.

22) Buffing your party with Tactics which improve Flames of Rhuin party buff, such as Crown of Fire. Buffs dont overwrite currently so removing the buffs with Rightclick on your buffbar before reapplying them will refresh the timers.
Bombling 93BW

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Ihsahn
Posts: 1

Re: [Brightwizard] Bombling's compendium

Post#86 » Sun Sep 08, 2024 11:19 pm

Thank you sooooo much

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