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After a keep capture, let Lord be resurrected if BO are contested for 30min or 1h

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Skarx
Posts: 6

Re: After a keep capture, let Lord be resurrected if BO are contested for 30min or 1h

Post#11 » Sun Aug 18, 2024 3:24 pm

Terrible idea for several reasons :

- The attackers will have to split to tag BOs, defenders will just need to sit tight with their zerg to retag the keep.
- You already have P1/P2/Lord to organize and defend the keep with an advantage for the defense. Why add another step with even more advantage ? Just do better next zone
- It will probably lock RvR in primetime, as it will be too easy to retake the keep since the attackers have to split. Or the attackers will sit in keep forever?
- It will reduce the amount of keep action. Most team already seem to wait for a net AAO advantage to engage keeps. Making it easier for defense to retake it will just make people wait for even more AAO. No more prime time keep action

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tromat
Posts: 49

Re: After a keep capture, let Lord be resurrected if BO are contested for 30min or 1h

Post#12 » Sun Aug 18, 2024 4:05 pm

WinterWarden wrote: Sun Aug 18, 2024 3:14 pm It makes sense. Order has been gaming SOR to pull Destro into sieges or bothering to fight in zones with no hope of winning. With this idea, Order can just sit in PVE until the keep is taken and then retake keep later for bags. I mean, Destro are just NPCs at this point. Why wouldn't the GMs do this?
What ? i dont care about PvE (in fact hate it in mmos) nor bags, i'm full full stuff.

The idea is to create action and split zergs, by making objectives control mandatory and play around it

WinterWarden
Posts: 7

Re: After a keep capture, let Lord be resurrected if BO are contested for 30min or 1h

Post#13 » Mon Aug 19, 2024 12:28 am

tromat wrote: Sun Aug 18, 2024 4:05 pm
WinterWarden wrote: Sun Aug 18, 2024 3:14 pm It makes sense. Order has been gaming SOR to pull Destro into sieges or bothering to fight in zones with no hope of winning. With this idea, Order can just sit in PVE until the keep is taken and then retake keep later for bags. I mean, Destro are just NPCs at this point. Why wouldn't the GMs do this?
What ? i dont care about PvE (in fact hate it in mmos) nor bags, i'm full full stuff.

The idea is to create action and split zergs, by making objectives control mandatory and play around it
Think you missed my point. The sitiing in PVE (or parking in a keep and logging to an alt in PVE) is to fake SOR. Been plenty of sieges started with a 40% advantage on for it to swing to 40% the other way as soon as the outer gate goes down. As far as splitting zergs...huh? Right now I'm looking at an 80% order advantage. When I logged off earlier, it was 60%. You aren't facing zergs. There may be a couple hours a day where Destro has the advantage, but I think it's getting more and more rare. People just don't like getting farmed all day. On the live servers, each shard died with a faction completely dominating the shard. People have been predicting it would happen to RoR for years. I won't say it's going to die, but things are getting really bad. I'm out room for creating a new alt when RVR is unplayable.

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