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Premades oppressive?

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Helwer
Posts: 162

Re: Premades oppressive?

Post#31 » Mon Aug 26, 2024 8:28 am

You guys are still offended by ppl just want to have fun the way they play. Ridiculous.
There is a solo-q button and a group-q button. So why do you still want to force people to join or search a group to play sc? That can be annoying as well. When they just want to have a good time playing solo with the mechanics offered by the game, why force them into groups? There is no restriction for solos just q-ing discordant, solo is initial part of the game since live-times. Pls finally stop whining about ppl adressing an issue that exists for 15 years now and kills that part of the game one more time.

You waste your time in every single discussion while player-base decreases over month and years. As long as you don't want to change anything, you will have to complain about low pop and long waiting times for the rest of return of reckoning.

If you want Group-only, make group-only-q, if it is not possible get rid of any restrictions. Sc-playerbase is already so low, you will almost automatically meet your teammates.

fyi i quit sc long time ago cause of issues with balance and shitty groups - now asking all 'group-playing'-experts here: how does that help you?

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Everdin
Posts: 742

Re: Premades oppressive?

Post#32 » Mon Aug 26, 2024 8:38 am

Helwer wrote: Mon Aug 26, 2024 8:28 am You guys are still offended by ppl just want to have fun the way they play. Ridiculous.
There is a solo-q button and a group-q button. So why do you still want to force people to join or search a group to play sc? That can be annoying as well. When they just want to have a good time playing solo with the mechanics offered by the game, why force them into groups? There is no restriction for solos just q-ing discordant, solo is initial part of the game since live-times. Pls finally stop whining about ppl adressing an issue that exists for 15 years now and kills that part of the game one more time.

You waste your time in every single discussion while player-base decreases over month and years. As long as you don't want to change anything, you will have to complain about low pop and long waiting times for the rest of return of reckoning.

If you want Group-only, make group-only-q, if it is not possible get rid of any restrictions. Sc-playerbase is already so low, you will almost automatically meet your teammates.

fyi i quit sc long time ago cause of issues with balance and shitty groups - now asking all 'group-playing'-experts here: how does that help you?

The people that wants restrictions are the guys proposing to remove groups from scenario. The proposal often comes with a bunch of toxic phrases and wrong assumption about groups in this game, THIS behavior is whats bad for the game, cause it drives people away to get spit on

Nobody forces people to join groups, they can play however they want, just not complain if other don't do so.

Garamore wrote: Mon Aug 26, 2024 8:15 am Most scenarios are just an org 6 man stomping pugs. Amazing how many people on here seem to want to keep doing that.

It is a lot superior to becamp solos and smallmen in their warcamp with at least one warband :D
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“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

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CyunUnderis
Posts: 535
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Re: Premades oppressive?

Post#33 » Mon Aug 26, 2024 8:55 am

It looks like the forum is perpetual loop of players complaining about premade and/or solo-queue players.

As it has been indicated in several threads or posts, there are two queues:
  • one for solo players
  • one for group players
During the SC Weekend event, forming a group is much more profitable than playing solo. Everyone wants the rewards that come with this event, but some people put in more effort than others by grouping up. Very often, fights are more interesting in a group when there are organized groups on both sides. Unfortunately, this is not always the case because some players do not want to bother joining a group or creating one.

As a result, groups automatically fall against solo players.

Given our community is small, it happens too often that solo players face these groups.

The developers are currently coding a solution that will allow for a more balanced matchmaking. However, this kind of development is not a miracle solution and will take time. It may also bring constraints, such as longer queue times for certain classes.

An alternative, which would be beneficial for all game modes, would be for developers (or the community for those with the technical skills) to create an addon that would facilitate the creation of groups or joining groups. It has become a must-have in modern MMOs to easily participate in content, without having to spend hours creating/searching for a group.

This addon could have several options such as:
  • The ability to choose the targeted game mode (PvE with dungeon selection, SC, RvR, City, ...)
  • The ability to set a group size (2/3/6 for SC/PvE, 12/18/24 for WB, ...)
  • The ability to filter the targeted classes or archetypes
  • The ability to set a minimum RR (or ward) level
  • The ability to join a group if the player matches the expectations of the group
  • The ability to add additional information such as a link to a discord
  • Send a message in /5 every X minutes to search or join a group
The addon could be a new version of the already in-game "Party & Warbands" addon that allows to view and join open groups or WBs. This way, players would not need to install the addon. Another possibility, if the addon is completely different, would be to integrate it directly into the Addons folder like SoR currently is.

We're moving beyond the initial idea of ​​matchmaking for SCs, but this tool would be more comprehensive and would allow RoR to be given a new lease of life and facilitate the integration of new players into group-oriented content.

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Helwer
Posts: 162

Re: Premades oppressive?

Post#34 » Mon Aug 26, 2024 9:24 am

Everdin wrote: Mon Aug 26, 2024 8:38 am The people that wants restrictions are the guys proposing to remove groups from scenario. The proposal often comes with a bunch of toxic phrases and wrong assumption about groups in this game, THIS behavior is whats bad for the game, cause it drives people away to get spit on

Nobody forces people to join groups, they can play however they want, just not complain if other don't do so.

Garamore wrote: Mon Aug 26, 2024 8:15 am Most scenarios are just an org 6 man stomping pugs. Amazing how many people on here seem to want to keep doing that.

It is a lot superior to becamp solos and smallmen in their warcamp with at least one warband :D
It is obviously not - cause it is an issue for decades now and nothing got better/different at any time, only solo players left sc and playerbase decreases. There are still (same) premades farming pugs over and over.

Again: there are both options to join solo or in a group and when i join solo i at least want to have a chance to get rewards from weekend-sc for example. I played some weekends without even getting close to requested kills or sc-wins, so i stop playing sc like many others too. After some sc with no heal it's getting boring cause you know the outcome before the sc starts.

When the player-base is too low to match premade vs premade and pug vs pug we need to test something new. Agree or not agree but it could be an option to lower the allowed group-size to join q. Other options are group-join or solo-join only as biggest restricion or we lower the sc pop to a minimum of 3 with 1 of each archetype or same on both sides.

Problem is and will be: Player that don't want to change anything to farm pugs over and over until the server is finally dead and accuse others of toxic behavior bringing in new ideas make the game fun for all. ye, just like you.

Everdin
Posts: 742

Re: Premades oppressive?

Post#35 » Mon Aug 26, 2024 9:33 am

Helwer wrote: Mon Aug 26, 2024 9:24 am
Everdin wrote: Mon Aug 26, 2024 8:38 am The people that wants restrictions are the guys proposing to remove groups from scenario. The proposal often comes with a bunch of toxic phrases and wrong assumption about groups in this game, THIS behavior is whats bad for the game, cause it drives people away to get spit on

Nobody forces people to join groups, they can play however they want, just not complain if other don't do so.

Garamore wrote: Mon Aug 26, 2024 8:15 am Most scenarios are just an org 6 man stomping pugs. Amazing how many people on here seem to want to keep doing that.

It is a lot superior to becamp solos and smallmen in their warcamp with at least one warband :D
It is obviously not - cause it is an issue for decades now and nothing got better/different at any time, only solo players left sc and playerbase decreases. There are still (same) premades farming pugs over and over.

Again: there are both options to join solo or in a group and when i join solo i at least want to have a chance to get rewards from weekend-sc for example. I played some weekends without even getting close to requested kills or sc-wins, so i stop playing sc like many others too. After some sc with no heal it's getting boring cause you know the outcome before the sc starts.

When the player-base is too low to match premade vs premade and pug vs pug we need to test something new. Agree or not agree but it could be an option to lower the allowed group-size to join q. Other options are group-join or solo-join only as biggest restricion or we lower the sc pop to a minimum of 3 with 1 of each archetype or same on both sides.

Problem is and will be: Player that don't want to change anything to farm pugs over and over until the server is finally dead and accuse others of toxic behavior bringing in new ideas make the game fun for all. ye, just like you.
And here we are again, not talking about how to play, but about the rewards. Thousands of words in dozens of threads are not about people want to play the way they want, they could if they wanted to! But they want more or same rewards for lesser effort.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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live4treasure
Posts: 305

Re: Premades oppressive?

Post#36 » Mon Aug 26, 2024 9:37 am

I don't think it's right to condemn organized group play in a game that is based around organized group play. I'm not sure there's any need for me to elaborate much further on that, doing so is not unlike riding a bicycle, and then putting a stick in your own wheel. The game will fall over, and then you will have an entirely new problem to complain about afterwards, that will be worse.

However, you absolutely can and should condemn informal premades queing for discordants and then forming premades within those discordants. It's hard to do with such low population numbers, but whatever you can do to discourage and ostracize that behaviour - you should do it.

In much the same way, although you cannot avoid organized groups being stronger than pugs for the vast majority of the time, you also should recognize that forming organized groups in SCs should be done with the intention of fighting other organized groups, and not farming casuals and pugs - which are actually the lifeblood of any MMORPG, and ROR is no exception.

Perhaps it should be made even more obvious to the new player that Discordant SCs are for queing without a group, and the backlash for joining as "informal premades" into them be made more stringent. That can only be a benefit for the game, ultimately.

Just remember, if you have no casual players playing this game, then you have a dying game.
Giladar - rr 82 DPS AM

User avatar
Helwer
Posts: 162

Re: Premades oppressive?

Post#37 » Mon Aug 26, 2024 9:55 am

Everdin wrote: Mon Aug 26, 2024 9:33 am
Helwer wrote: Mon Aug 26, 2024 9:24 am
Everdin wrote: Mon Aug 26, 2024 8:38 am The people that wants restrictions are the guys proposing to remove groups from scenario. The proposal often comes with a bunch of toxic phrases and wrong assumption about groups in this game, THIS behavior is whats bad for the game, cause it drives people away to get spit on

Nobody forces people to join groups, they can play however they want, just not complain if other don't do so.




It is a lot superior to becamp solos and smallmen in their warcamp with at least one warband :D
It is obviously not - cause it is an issue for decades now and nothing got better/different at any time, only solo players left sc and playerbase decreases. There are still (same) premades farming pugs over and over.

Again: there are both options to join solo or in a group and when i join solo i at least want to have a chance to get rewards from weekend-sc for example. I played some weekends without even getting close to requested kills or sc-wins, so i stop playing sc like many others too. After some sc with no heal it's getting boring cause you know the outcome before the sc starts.

When the player-base is too low to match premade vs premade and pug vs pug we need to test something new. Agree or not agree but it could be an option to lower the allowed group-size to join q. Other options are group-join or solo-join only as biggest restricion or we lower the sc pop to a minimum of 3 with 1 of each archetype or same on both sides.

Problem is and will be: Player that don't want to change anything to farm pugs over and over until the server is finally dead and accuse others of toxic behavior bringing in new ideas make the game fun for all. ye, just like you.
And here we are again, not talking about how to play, but about the rewards. Thousands of words in dozens of threads are not about people want to play the way they want, they could if they wanted to! But they want more or same rewards for lesser effort.
you don't understand anything - you are the problem

ofc i want same rewards for same effort - i just don't have a chance when i use 'solo-q' but get matched 6 random dps vs 2/2/2 premade. how do you make a superior effort by farming pugs with 5 friends on discord? i also know the other side, you can make ****-combos of 4 tanks with a heal and get the win. it is not about effort, it is about requirements. stupid discussion every single time and people like you still don't get it.

Everdin
Posts: 742

Re: Premades oppressive?

Post#38 » Mon Aug 26, 2024 10:23 am

Helwer wrote: Mon Aug 26, 2024 9:55 am
Everdin wrote: Mon Aug 26, 2024 9:33 am
Helwer wrote: Mon Aug 26, 2024 9:24 am

It is obviously not - cause it is an issue for decades now and nothing got better/different at any time, only solo players left sc and playerbase decreases. There are still (same) premades farming pugs over and over.

Again: there are both options to join solo or in a group and when i join solo i at least want to have a chance to get rewards from weekend-sc for example. I played some weekends without even getting close to requested kills or sc-wins, so i stop playing sc like many others too. After some sc with no heal it's getting boring cause you know the outcome before the sc starts.

When the player-base is too low to match premade vs premade and pug vs pug we need to test something new. Agree or not agree but it could be an option to lower the allowed group-size to join q. Other options are group-join or solo-join only as biggest restricion or we lower the sc pop to a minimum of 3 with 1 of each archetype or same on both sides.

Problem is and will be: Player that don't want to change anything to farm pugs over and over until the server is finally dead and accuse others of toxic behavior bringing in new ideas make the game fun for all. ye, just like you.
And here we are again, not talking about how to play, but about the rewards. Thousands of words in dozens of threads are not about people want to play the way they want, they could if they wanted to! But they want more or same rewards for lesser effort.
you don't understand anything - you are the problem

ofc i want same rewards for same effort - i just don't have a chance when i use 'solo-q' but get matched 6 random dps vs 2/2/2 premade. how do you make a superior effort by farming pugs with 5 friends on discord? i also know the other side, you can make ****-combos of 4 tanks with a heal and get the win. it is not about effort, it is about requirements. stupid discussion every single time and people like you still don't get it.
You solo q for a scenario that is open for group, what do you expect, play discordant and you will be qued against solo. What do you expect from groups? Playing blindfolded if facing pugs?

The effort is not in fighting pugs but in building a group, maybe logging what is needed to make the group doable and etabliash a basic communication, all this in a regular sc meant to be for all people willing to join.

Weekend warfront is a karrott to encourage people to do so instead of soloing around. No special items, no fancy skins, no tab on the shoulder, just 75 crests for doing a gamemode that is a little bit more challenging then discordant. Instead of running in a meatgrinder over and over a whole weekend, play discordant, you will get out with more crests then doing warfront and not getting it finished.

Edit: Regarding the premades in discordant, I feel this is a little bit anecdotal that people que as group with the incentive to go there. There were a bug, not sure if fixed that thro groups in discordant accidental, thats nothing you can blame the group for.

But you can't throw all who are changing groups and organize themself in discordant under a bus, there are a lot of players I would instant swich group to if they join the same discordant then me, just because I know they are good, fixing groups to get a basic groupsetup is also more a thing of common sense and not of abusing something. I always try to assist even people I don't know, basic knowledge of teamplay is not the same as joining as group.
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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Garamore
Posts: 442

Re: Premades oppressive?

Post#39 » Mon Aug 26, 2024 10:34 am

Strange how when someone organises group ranked, a lot of the people here wont go - at least admit that you want to farm pugs in scens and not face any real competion.

The only fix for this is the sc matchmaking improvements. Right now scens in a group are boring and scens without one are boring as its just 1 side smashing the other over and over with no real need to use any skills or co-ordination.
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Culexus
Posts: 245

Re: Premades oppressive?

Post#40 » Mon Aug 26, 2024 10:42 am

Everdin wrote: Mon Aug 26, 2024 9:33 am But you can't throw all who are changing groups and organize themself in discordant under a bus, there are a lot of players I would instant swich group to if they join the same discordant then me, just because I know they are good, fixing groups to get a basic groupsetup is also more a thing of common sense and not of abusing something. I always try to assist even people I don't know, basic knowledge of teamplay is not the same as joining as group.

And this is why making the the event sc discordant is a terrible idea. Every time two dps hit the same target we're gonna get someone crying about premades being in the sc, which the GMs will then have waste their time investigating.
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