question for the shamans** what do you think about the skill *reduce armor penetration?
is it useful or not?
and if so, from what % and if not, why?
so I get 31%
reduce armor penetration. for shaman*S??
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Re: reduce armor penetration. for shaman*S??
"+X% reduced armor penetration" means exactly the same as if your armor being (44 * X) higher.
For example, if you have 2000 armor value, with a 6% reduced armor penetration on top, it's like you now have 2000 + (44 * 6) = 2264 base armour against physical attacks, before armor penetration takes place.
You also can consider it the other way around, each percent of "reduced armor penetartion" bonus means your opponents are benefitting from 14 less weaponskill.
For example with your 6% reduced armor penetration, you can consider your opponents hitting you with (6 * 14) = 84 less weaponskill.
For example, if you have 2000 armor value, with a 6% reduced armor penetration on top, it's like you now have 2000 + (44 * 6) = 2264 base armour against physical attacks, before armor penetration takes place.
You also can consider it the other way around, each percent of "reduced armor penetartion" bonus means your opponents are benefitting from 14 less weaponskill.
For example with your 6% reduced armor penetration, you can consider your opponents hitting you with (6 * 14) = 84 less weaponskill.
Re: reduce armor penetration. for shaman*S??
I think this is one of the most broken stats in this game, this is one of the reasons why regen rings are so strong, each one gives +2%, many don’t understand and think it’s only about regenFenris78 wrote: ↑Tue Sep 03, 2024 7:50 am "+X% reduced armor penetration" means exactly the same as if your armor being (44 * X) higher.
For example, if you have 2000 armor value, with a 6% reduced armor penetration on top, it's like you now have 2000 + (44 * 6) = 2264 base armour against physical attacks, before armor penetration takes place.
You also can consider it the other way around, each percent of "reduced armor penetartion" bonus means your opponents are benefitting from 14 less weaponskill.
For example with your 6% reduced armor penetration, you can consider your opponents hitting you with (6 * 14) = 84 less weaponskill.
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WE - Witchrage 80+
WE - Witchrage 80+
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- Posts: 229
Re: reduce armor penetration. for shaman*S??
reduce armor penetration very strong..
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Re: reduce armor penetration. for shaman*S??
In fact, it's the strongest stat against physical damage. For example: I run around with 60%+ armor penetration buffed. When I've encountered tanks that stack reduce arpen (including senti jewel and lini, so over 20% reduce arpen), I just can't hurt them if they have just a bit of regen, but when I fight tanks with low reduce arpen I am able to kill them, even if they have regen. I have started stacking it a bit (9-11%) + the ancenstral inheritance IB tactic (+660 armor that stacks with pot) and I have experienced a big increase in my survivability.reynor007 wrote: ↑Tue Sep 03, 2024 8:46 amI think this is one of the most broken stats in this game, this is one of the reasons why regen rings are so strong, each one gives +2%, many don’t understand and think it’s only about regenFenris78 wrote: ↑Tue Sep 03, 2024 7:50 am "+X% reduced armor penetration" means exactly the same as if your armor being (44 * X) higher.
For example, if you have 2000 armor value, with a 6% reduced armor penetration on top, it's like you now have 2000 + (44 * 6) = 2264 base armour against physical attacks, before armor penetration takes place.
You also can consider it the other way around, each percent of "reduced armor penetartion" bonus means your opponents are benefitting from 14 less weaponskill.
For example with your 6% reduced armor penetration, you can consider your opponents hitting you with (6 * 14) = 84 less weaponskill.
- leftayparxoun
- Posts: 303
Re: reduce armor penetration. for shaman*S??
That is incorrect. The full formula is:Fenris78 wrote: ↑Tue Sep 03, 2024 7:50 am "+X% reduced armor penetration" means exactly the same as if your armor being (44 * X) higher.
For example, if you have 2000 armor value, with a 6% reduced armor penetration on top, it's like you now have 2000 + (44 * 6) = 2264 base armour against physical attacks, before armor penetration takes place.
enemy_penetration% = WS/14 + penentration% - reduced_armor_pen%
If his would be negative, it takes the value of 0.
If it would be higher than 100%, it takes the value of 100%.
Then,
Mitigation% = armor/44 * (1 - enemy_penetration%/100%)
Mitigation% has a hardcap of 75%. If it's higher than 75%, it gets set to 75%.
Damage taken% = 100 - Mitigation%
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide
"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
―The Antigone of SophoclesRe: reduce armor penetration. for shaman*S??
imo it's useless for non-tanks or wp/doks or SH with gas squig
you should count armor debuff here and 2k armor is almost nothing
you should count armor debuff here and 2k armor is almost nothing
Re: reduce armor penetration. for shaman*S??
It might has a bigger effect with like 3,5k armor on am/sham. Well, you can't take all possible -armor pen items and still reach such a high armor value.
Dying is no option.
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- noobwarrior
- Posts: 170
Re: reduce armor penetration. for shaman*S??
So if I use everything that is available to me I have at my disposal I get unbuffed 548 toughness(788) buff 2441 armor anf reduce armor penetration 32% that is currently max what I have
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