2h gives 10% block and parry strikethrough. isnt 1k str about another 10% parry strikethru? lets say its 5% not 10%. And these are all for small scale purposes NOTHING has mattered in rvr except aoe dmg for a loooong time and its just done and its too late here in RoR to fix because if they dont understand by now they will never. Or dont care but end result is same.Farrul wrote: Thu Oct 03, 2024 2:47 amWhere does SM get 30% block( or even parry) strikethrough?Sinisterror wrote: Wed Oct 02, 2024 3:46 pmIm not forgetting anything, i just wasnt speaking about destro tanks. I also typoed with Sm he has 30% Block/parry strikethrough and can increase it for all classes by 10% with another tactic if you really want to nuke someones defense to having 40% Parry/block Strikethrough. And dps am to 35% Disrupt/Block strikethru. Also giving 5s cooldown to those channels (wods as well) was wrong move imo.
SM also gets insane defenses With Wods and spirit dmg proc when enemy misses you on the skill that gives 50% disrupt parry dodge, also core skill.![]()
7-9% parry strikethrough from Str and another 10% from 2H = 17-18 %. 30% block strikethrough??![]()
It is true SM can increase with tactics such as dicerning offence , but again apples and oranges, pros and cons etc. Chosen can put on a tactic that gives - 10 crit chance or BO +160 wounds , BG has tactic that increases toughness by 45% (which is insane, like most BG stuffs) etc etc.
As for Wods, it was already nerfed with a CD and can be easily interrupted, apart from that SM is a fragile 2H tank so offence has always been their gist & theme.
Not sure exactly what this thread is trying to say other than complain about WL aoe, now also other high elves classes? I mean the spec loner has all the class CC and a lot of utility / tactics disabled for crying out lout.. damage is all it has left, if you want to nerf that then CC/utility must be increased.
Just look at the Marauder, super tanky ( with guard even tankier than a tank ) with insane CC ( aoe stun, ever annoying pull) and still ok-ish aoe dps. WL is just a fragile glass cannon with no CC and pounce which has been nerfed to the ground already.
Bg is truely a monster and ive called nerfs for BG for a long time. Only tank who doesnt have to spend tactic to get cooldown halved in Punt. Its actually built in to the skill itself if you use 2h automatik cd halved : D And grp cooldown reduction now as well?... I also would love the original WL from live its the most fun melee dd ive ever played with dps Wp, very different playstyles but i loved both.
anyway Poised attacks + Discerning offense + 2h + 1k str = 30% block strikethru and 40% parry strikethru. Wl gets 30% parry strikethru and 20% block strikethru just with discerning offense +2h and 1k str.
When they changed the cap to 9 instead of 24 i actually believed they are trying, and anyone who knew anything said its not enough you need uncapped morale dmg becaues 6 players cant wipe warbands but they can severly dmg it and smart positioning + cc after get away and do it again without wiping just because warband walks near the one 6 man party.
If they added 50% aoe hd's back and ALL super powerful things that the game needs. Original Runefang, Wl pouncing in air and to keep walls. Crippling strikes. Is there class that is truely gutted more than kotbs? 65ft triple shatter was VERY good counter to shamans and goblins with WL having 10s snare 5s cooldown, no cooldown in pounce and pet working!
We need all that and so much more and this is why ive given up hope but im addicted cos this is the only mmorpg ive played and fell in love with, so i killtime with doom eternal(peak fps you cant change my mind on this its insanely good, fly and kill) and Empty war server + RoR sometimes waiting Ibellum