Recent Topics

Ads

Class Counterplay

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
vanbuinen77
Posts: 336

Class Counterplay

Post#1 » Tue Dec 10, 2024 11:21 pm

-Each class should get a cc break

-Each class should have the option to spec into a heal debuff

-Bring back resolute defense and cleansing wind

-Add counterplay vs pulls via either abilities or morales
Malificatium-Magus
Malificatiiium-Chosen
Unlimited-White Lion

Ads
jafh123
Posts: 228

Re: Class Counterplay

Post#2 » Wed Dec 11, 2024 7:35 pm

-IB should have a tactic called "Runic weapon" making its attacks deal magic damage.

nocturnalguest
Posts: 637

Re: Class Counterplay

Post#3 » Thu Dec 12, 2024 8:18 am

- Add war leap for slayers

F4llen4ngel
Posts: 107
Contact:

Re: Class Counterplay

Post#4 » Thu Dec 12, 2024 8:30 am

jafh123 wrote: Wed Dec 11, 2024 7:35 pm -IB should have a tactic called "Runic weapon" making its attacks deal magic damage.
Also i think IB should have stealth, to be properly balanced.
Bicska this Bicska that

jafh123
Posts: 228

Re: Class Counterplay

Post#5 » Thu Dec 12, 2024 9:00 am

F4llen4ngel wrote: Thu Dec 12, 2024 8:30 am
jafh123 wrote: Wed Dec 11, 2024 7:35 pm -IB should have a tactic called "Runic weapon" making its attacks deal magic damage.
Also i think IB should have stealth, to be properly balanced.
Well, according to warhammer lore, ironbreakers are used to fighting in the dark:" ...but for each battle in sunlight, an Ironbreaker will have fought a dozen in the dark deeps beneath the mountains.", so they should have a bonus in stealth detection and maybe have a stealth ability to setup ambushes. And bombs.

Alubert
Posts: 511

Re: Class Counterplay

Post#6 » Thu Dec 12, 2024 1:55 pm

vanbuinen77 wrote: Tue Dec 10, 2024 11:21 pm -Each class should get a cc break

-Each class should have the option to spec into a heal debuff

-Bring back resolute defense and cleansing wind

-Add counterplay vs pulls via either abilities or morales
You don't understand one thing.
RoR is a team game so most of your ideas are wrong.
The only post that is right is to add RD/CW again.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+

lemao
Posts: 364

Re: Class Counterplay

Post#7 » Thu Dec 12, 2024 2:12 pm

Did you try to interrupt the pull or your tanks ? Or los it ?

calipso
Posts: 71

Re: Class Counterplay

Post#8 » Thu Dec 12, 2024 3:42 pm

Alubert wrote: Thu Dec 12, 2024 1:55 pm
vanbuinen77 wrote: Tue Dec 10, 2024 11:21 pm -Each class should get a cc break

-Each class should have the option to spec into a heal debuff

-Bring back resolute defense and cleansing wind

-Add counterplay vs pulls via either abilities or morales
You don't understand one thing.
RoR is a team game so most of your ideas are wrong.
The only post that is right is to add RD/CW again.
RD has been reintroduced on Tanks, but i agree it should be back as RR points. It would be an incredible tool against blobs and a relief for small parties.
CW, self cleanse if well used can be a life saver, but i dont see that mandatory.

Ads
User avatar
Uchoo
Posts: 547

Re: Class Counterplay

Post#9 » Thu Dec 12, 2024 5:45 pm

Agree with 1 & 4.
"They're gonna die if we kill them" - Klev on strategy
RoR Memes
https://www.twitch.tv/uchoo
https://www.youtube.com/@UchooGaming
https://twitter.com/UchooGaming
The RoR Guide
https://shorturl.at/ouGH8

Zxul
Posts: 1890

Re: Class Counterplay

Post#10 » Fri Dec 13, 2024 6:50 am

F4llen4ngel wrote: Thu Dec 12, 2024 8:30 am
jafh123 wrote: Wed Dec 11, 2024 7:35 pm -IB should have a tactic called "Runic weapon" making its attacks deal magic damage.
Also i think IB should have stealth, to be properly balanced.
On the side note, I played several pvp games in the past where stealth was available to all classes, made things pretty entertaining.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Who is online

Users browsing this forum: Hecksa and 13 guests