Most annoying things to deal with.

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Hugatsaga
Posts: 219

Re: Most annoying things to deal with.

Post#21 » Mon Jan 20, 2025 8:24 am

gebajger wrote: Sun Jan 19, 2025 11:12 pm At this point in time....devs
Yeah pretty much this right now.

Lot of anti-fun game changes such as GCD change, melee los cone change, flowing accusation change and in general devs forcing their own interpretations how game should work down people's throats. Such as making self-knockback type of abilities not working midair anymore resulting less counterplay options in some situations (vs pulls for insance). Countering pulls with smart play like that was never OP and could in turn be countered in various ways, for instance setup knockdown on pull target at the same so they can't cancel the pull midair. I'd rather see the embrace of counterplay and counterplay of a counterplay instead of dumbing down the game with these kind of changes.

Another ridiculous example was when some guy tried to solo gunbad only to get 30k dmg oneshotted at last boss of the wing and getting message along the line of "this content is not intended for solo play". Come on if some nutjob wants to solo GB or any content for that matter, you should let him at least try and if he legit dies to mechanics or boss damage, so be it but why add additional system to prevent it just for the sake of it?
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leubac
Posts: 27

Re: Most annoying things to deal with.

Post#22 » Mon Jan 20, 2025 9:43 am

Hugatsaga wrote: Mon Jan 20, 2025 8:24 am...flowing accusation change...
You mean the WH tactic ? What has changed regarding it ?
Absolutist - WH 7X - solo and no crafted potions !

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Hugatsaga
Posts: 219

Re: Most annoying things to deal with.

Post#23 » Mon Jan 20, 2025 10:34 am

leubac wrote: Mon Jan 20, 2025 9:43 am
Hugatsaga wrote: Mon Jan 20, 2025 8:24 am...flowing accusation change...
You mean the WH tactic ? What has changed regarding it ?
Well to be precise, the tactic itself wasn't changed but it got indirectly affected most due the change. The change was really about how WH/WE career mechanic display works. Before ability rework it would update instantly so for example, as soon as you would start channeling Trial by Pain or Ruthless Assault, your accusations/frenzies would go to zero (which makes sense since you just spend your career resources on that channel). After ability rework, accusations update with delay and only after the channel has ended, UI would show your mechanic status correctly. Now during channel your UI show's what your career mechanic status was BEFORE pressing finisher and last time I checked, you can even press another finisher during channel since your client seems to think you still have accusations left but if you do, nothing happens except your channel interrupts because you don't actually have accusations left, UI just lies to you because it updates after the channel is over.

With non-channel finishers the delay is shorter (1,5 second-ish?) but still delayed so after using finisher, you have to wait until you get the info about whether you got the Flowing Accusation proc or not so most likely you'll have to weave in another normal ability instead of firing back to back finishers due getting FA proc since you are still waiting UI to give you correct information.

Although it now does work how it used to work on live but sadly that's actually worse than pre-ability rework since on live/currently it's delayed/temporarily incorrect thus making the WH gameplay feel more sluggish and less fun. It's not huge, gamebreaking issue but it bothers me because it was totally unnecessary change which actually decreased QoL especially for WH.

Here's a clip how it worked pre-ability rework, 55 second mark for non-proc and 1min 3 sec mark for proc in the video:
https://youtu.be/bYq6uHYnOws?si=vE0tDVb7QpoPTHlI&t=51
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Helwer
Posts: 162

Re: Most annoying things to deal with.

Post#24 » Mon Jan 20, 2025 10:39 am

Nerfhammer and lack of Fashionhammer. Stop and remove restrictions for nothing and allow more changes and add more visual opportunities to those given before.

Also some classes still seem to be more/better "balanced" or get "bug fixed" than others. i.e. whole destru cc vs. order with pulls, punts, aoe knockdown. not talking about escape-abilities of gobbos...

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Sinisterror
Posts: 1091

Re: Most annoying things to deal with.

Post#25 » Mon Jan 20, 2025 12:01 pm

Helwer wrote: Mon Jan 20, 2025 10:39 am Nerfhammer and lack of Fashionhammer. Stop and remove restrictions for nothing and allow more changes and add more visual opportunities to those given before.

Also some classes still seem to be more/better "balanced" or get "bug fixed" than others. i.e. whole destru cc vs. order with pulls, punts, aoe knockdown. not talking about escape-abilities of gobbos...
It sounds like im not the only one who wishes for a more closer version of Aor, I basically want what is in these 2x video's back. Videos from RoR & AoR.

The Mobility, burst and the flow of WL gameplay is too much for most probably and they will call it ridicls or Op. Well there was Squigs, Shammies and Dps Dok's to counter WL and 2h Kotbs and 2h Swordmasters to make BiS Dps Dok feel like rr40. Magus Rift video is with 9cap and it can be used in so many great ways that are all gone now because keeps and forts should be safe zones? you could be pulled to keeps as well because both sides had access to this powerful CC and much more.

https://www.youtube.com/watch?v=5n9wm3uHmgk

https://www.youtube.com/watch?v=-5Zw4FUPacc
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

ScreenFofoBan
Posts: 57

Re: Most annoying things to deal with.

Post#26 » Mon Jan 20, 2025 1:37 pm

i would say fix the engi/magus pull once for all, these archetype already on the ground and their pull still buggy as hell, it do not properly pack everyone on the magnet position, sometimes dont work at all even when no immune on the target...
Also mirror the BG hate generation to the IB, i have no clue why IB have it so hard for grudge generation compared to BG who also have the best punt/kd of the game aswell as CD reducer, what IB have better to justify this lack of grudge generation ? a parry buff ? imo not enough thing when u see the tools BG have already, both should generate hate/grudge on being hit AND on hit without tactic or whatever recquirement.

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Shanell
Posts: 279

Re: Most annoying things to deal with.

Post#27 » Mon Jan 20, 2025 2:42 pm

Gearing that takes ages.
BG Kecis | Magus Zechariah | Chosen Kastul
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Missladygrelga
Posts: 3

Re: Most annoying things to deal with.

Post#28 » Mon Jan 20, 2025 3:02 pm

ScreenFofoBan wrote: Mon Jan 20, 2025 1:37 pm Also mirror the BG hate generation to the IB, i have no clue why IB have it so hard for grudge generation compared to BG who also have the best punt/kd of the game aswell as CD reducer, what IB have better to justify this lack of grudge generation ? a parry buff ? imo not enough thing when u see the tools BG have already, both should generate hate/grudge on being hit AND on hit without tactic or whatever recquirement.
No.

If this happened to mirror IB and BG to be exactly the same, it would only be a matter of time (slippery slope fallacy) for this to happen to every other class. Removing asymmetry and turning all classes into mirrors, which would turn this game into just another worldofwarcraft clone. That is not what the majority of players here want. Class mirrors is not what Mythic Entertainment intended this game to be, every class is supposed to unique (unique advantages/strengths and unique disadvantages/weaknesses), not a mirror clone of their similar opposite.

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Nameless
Posts: 1384

Re: Most annoying things to deal with.

Post#29 » Mon Jan 20, 2025 4:12 pm

Lately got annoyed by ppl asking for 3 enchantment shatter with 40 range to come back and even call it balanced, bleh
Mostly harmless

K8P & Norn - guild Orz

Everdin
Posts: 742

Re: Most annoying things to deal with.

Post#30 » Tue Jan 21, 2025 9:19 am

Missladygrelga wrote: Mon Jan 20, 2025 3:02 pm
ScreenFofoBan wrote: Mon Jan 20, 2025 1:37 pm Also mirror the BG hate generation to the IB, i have no clue why IB have it so hard for grudge generation compared to BG who also have the best punt/kd of the game aswell as CD reducer, what IB have better to justify this lack of grudge generation ? a parry buff ? imo not enough thing when u see the tools BG have already, both should generate hate/grudge on being hit AND on hit without tactic or whatever recquirement.
No.

If this happened to mirror IB and BG to be exactly the same, it would only be a matter of time (slippery slope fallacy) for this to happen to every other class. Removing asymmetry and turning all classes into mirrors, which would turn this game into just another worldofwarcraft clone. That is not what the majority of players here want. Class mirrors is not what Mythic Entertainment intended this game to be, every class is supposed to unique (unique advantages/strengths and unique disadvantages/weaknesses), not a mirror clone of their similar opposite.
What a cheap excuse...

Chosen - Kotbs = mechanic same
SW - Blorc = mechanic same
Sorc - BW = mechanic same
Magus - Engi = mechanic same
Slayer - Choppa = mechanic same
RP - Zealot = mechanic same
Dok - Priest = mechanic same
Shamy - AM = mechanic same
SW-Mara-Lion Squig = mechanic somehow compareable with SH standing out a little

IB - BG = mechanic nearly identical but BG is much better...DONT MIRROR, MIRROR IS EVIL


OT:
Playing destro there is not much I can complain regarding to special abilities beside repel blasphemy maybe, it's an much to easy access gamechanger in 1v1.

On the other side, there is much more wrong:
- BG mechanic vs IB mechanic
- Dok permasnare
- Outta My Way & Wind of Insanity - ridiculous strong abilities to disrupt any eneme action and even without giving immunity
- Right in da Jibbels - the little knock up is the same stupid thing then WoI and OMW, making it much stronger then it appears and necessary

What maybe can get on both sides, Shadow Leap and Burn Armor, I personaly miss both if I play the respectively other class
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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