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Bane shield ICD not working

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ScreenFofoBan
Posts: 57

Re: Bane shield ICD not working

Post#11 » Wed Mar 19, 2025 5:17 pm

Or just limit active baneshield by 1 per group like it should be, its already buffing the whole group for 17sec, its non sense that its actually stacking, thats means a full wb with 4 chosen and 2 heal by group proc 4x6=24 reflect dmg/group so 24x4 group = 96 reflect dmg when they moving into ur aoe even for 1sec, whatever ur range is. And dont hyprocitical like its the people that shouldnt attack them, they literally play on frontline jumping everywhere people are doing aoe even when they are not the initial target, thats just dumb i didnt expect one of the last respectable veteran guild to pull out a lame playstyle like this,
im not even gonna speak about the 4 M4 with moral pump on block (and the full set of aura toggled including dmg proc)which basically make the wb unkillable..

Im surprised that some people here actually thinks there is no issue about SHIELD tanks killing people 100-0 in 2sec from 80 ft range, probably dont have the same view on what shield tank should be able to do but i hope dev are not from these people and actually fix that non sense, worst part is its actually destru side exclusive, there is nothing comparable order side...
Last edited by ScreenFofoBan on Wed Mar 19, 2025 5:38 pm, edited 1 time in total.

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Minisynn
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Posts: 214

Re: Bane shield ICD not working

Post#12 » Wed Mar 19, 2025 5:28 pm

ScreenFofoBan wrote: Wed Mar 19, 2025 5:17 pm i didnt expect one of the last respectable veteran guild to pull out a lame playstyle like this
You say lame, we say funnee

ScreenFofoBan wrote: Wed Mar 19, 2025 5:17 pm worst part is its actually destru side exclusive, there is nothing comparable order side...
Clearly you missed our Rune of Battle on a stealthed Witch Hunter warband
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illumius
Posts: 32

Re: Bane shield ICD not working

Post#13 » Wed Mar 19, 2025 5:31 pm

The TUP Guild has been using this exploit in full force for several weeks now. But since yesterday evening, they stopped hiding it. This guild also uses a lag exploit, which freezes the screen for 5 seconds on the opposing side, as the client tries to process many attacks that have arrived outside the global cooldown. After the release of the protection patch, the problem became critical. This clearly violates the server rules.
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Gegga
Posts: 121

Re: Bane shield ICD not working

Post#14 » Wed Mar 19, 2025 5:40 pm

So mad
Samson Biceps, famous egg.
Not toxic.
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Brew
Posts: 101

Re: Bane shield ICD not working

Post#15 » Wed Mar 19, 2025 5:45 pm

illumius wrote: Wed Mar 19, 2025 5:31 pm The TUP Guild has been using this exploit in full force for several weeks now. But since yesterday evening, they stopped hiding it. This guild also uses a lag exploit, which freezes the screen for 5 seconds on the opposing side, as the client tries to process many attacks that have arrived outside the global cooldown. After the release of the protection patch, the problem became critical. This clearly violates the server rules.
1st of all, no. 2nd of all, lol. 3rd of all, umad. 4th of all, yesterday was the 1st time they ran that chosen WB because our GM doesn't let us meme and he is on break rn. Also, please explain this 'lag exploit" because if you knew any of TUP you would realize none of us are smart enough to exploit something like that.
<Art Supplies>

Ceithin
Posts: 90

Re: Bane shield ICD not working

Post#16 » Wed Mar 19, 2025 5:46 pm

illumius wrote: Wed Mar 19, 2025 5:31 pm The TUP Guild has been using this exploit in full force for several weeks now. But since yesterday evening, they stopped hiding it. This guild also uses a lag exploit, which freezes the screen for 5 seconds on the opposing side, as the client tries to process many attacks that have arrived outside the global cooldown. After the release of the protection patch, the problem became critical. This clearly violates the server rules.
Thank you for my daily dose of laughter XD
Keep hiding your incompetence behind false accusations

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Brew
Posts: 101

Re: Bane shield ICD not working

Post#17 » Wed Mar 19, 2025 5:47 pm

How do you freeze the opposing side only?
<Art Supplies>

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Noslock
Posts: 394

Re: Bane shield ICD not working

Post#18 » Wed Mar 19, 2025 5:50 pm

illumius wrote: Wed Mar 19, 2025 5:31 pm The TUP Guild has been using this exploit in full force for several weeks now. But since yesterday evening, they stopped hiding it. This guild also uses a lag exploit, which freezes the screen for 5 seconds on the opposing side, as the client tries to process many attacks that have arrived outside the global cooldown. After the release of the protection patch, the problem became critical. This clearly violates the server rules.
bxxxhurt much?
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Minisynn
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Posts: 214

Re: Bane shield ICD not working

Post#19 » Wed Mar 19, 2025 5:52 pm

illumius wrote: Wed Mar 19, 2025 5:31 pm The TUP Guild has been using this exploit in full force for several weeks now. But since yesterday evening, they stopped hiding it. This guild also uses a lag exploit, which freezes the screen for 5 seconds on the opposing side, as the client tries to process many attacks that have arrived outside the global cooldown. After the release of the protection patch, the problem became critical. This clearly violates the server rules.
Yes this is all true, we use coordinated fire pots to freeze everyone's game as it's the only way to overcome the sheer might of the other guilds on this server, which we could otherwise never hope to do
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ScreenFofoBan
Posts: 57

Re: Bane shield ICD not working

Post#20 » Wed Mar 19, 2025 5:55 pm

Minisynn wrote: Wed Mar 19, 2025 5:28 pm
ScreenFofoBan wrote: Wed Mar 19, 2025 5:17 pm i didnt expect one of the last respectable veteran guild to pull out a lame playstyle like this
You say lame, we say funnee


ScreenFofoBan wrote: Wed Mar 19, 2025 5:17 pm worst part is its actually destru side exclusive, there is nothing comparable order side...
Clearly you missed our Rune of Battle on a stealthed Witch Hunter warband
99% of the server say lame, only u and ur guild find it funny but if u still have 2 cent of honesty you will admit how lame this 1 button wb set up is, specially from experienced veteran player

2 completly different thing with not even same archetype class involved, rune of battle isnt even reflect dmg, i maintain, there is not way for order to play this way, the kotbs just dont have the tact for group buff reflect dmg stackin

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