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Patch Notes 18/04/2025

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bw10
Posts: 377

Re: Patch Notes 18/04/2025

Post#61 » Sat Apr 19, 2025 7:22 pm

is there a single career that feels better to play after this tank and now healer changes? :roll:

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Meanpanda
Posts: 12

Re: Patch Notes 18/04/2025

Post#62 » Sat Apr 19, 2025 8:06 pm

I bet the devs love rolling out something they put a lot of work into only to have a 7+ page post dump all over it.

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PROsiak
Posts: 59

Re: Patch Notes 18/04/2025

Post#63 » Sat Apr 19, 2025 8:54 pm

If these changes were coming on a weekly basis i'd more than willing to approve these experiments. But not knowing if what comes with a patch is what we will be stuck for months or even years is a hard fact to accept. I would honestly appreciate more communication with these changes. What exactly is being solved or created by them? Cause honestly sometimes i think that what we get from this patches is even contrary to what was stated in roadmaps.

Gearknot
Posts: 2

Re: Patch Notes 18/04/2025

Post#64 » Sat Apr 19, 2025 10:10 pm

I didn't like what you had planned for the ritual changes for zealot before, but what you've changed it too now is much better imo. I actually like it better the way it is now as opposed to how it use to be.

Having more buttons to push kinda sucks, and the range is a little short on the nexus but still manageable as you can move it around every 10 seconds freely. 100 ft on the healing range for the base nexus would be okay, maybe even 75 feet. I can understand why these extra buffs would get a shorter range though.

Thanks for listening more to your community, even though these changes seem to be shocking a lot of people, i think it will work out in the long run.

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Akalukz
Posts: 1790

Re: Patch Notes 18/04/2025

Post#65 » Sat Apr 19, 2025 10:14 pm

bw10 wrote: Sat Apr 19, 2025 7:22 pm is there a single career that feels better to play after this tank and now healer changes? :roll:
WL and Mara seem pretty happy.
-= Agony =-

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TenTonHammer
Posts: 3806

Re: Patch Notes 18/04/2025

Post#66 » Sun Apr 20, 2025 1:40 am

bw10 wrote: Sat Apr 19, 2025 7:22 pm is there a single career that feels better to play after this tank and now healer changes? :roll:
Oh boy what did they do to the tanks? seems like i need to read up on changes after taking a huge break
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Farrul
Posts: 583

Re: Patch Notes 18/04/2025

Post#67 » Sun Apr 20, 2025 7:36 am

Akalukz wrote: Sat Apr 19, 2025 10:14 pm
bw10 wrote: Sat Apr 19, 2025 7:22 pm is there a single career that feels better to play after this tank and now healer changes? :roll:
WL and Mara seem pretty happy.
Tbh WL ( mara, i dont play one) is just not ''nerfed'' enough like some other carrers have been, therefore relatively good in comparison. During the tank window of patches the Chosen was actually improved, BO 2H ruined and IB 2H castrated in terms of roaming ability.

Judging by these release of patches the dps carrers will join the medicrocity that has been the norm for many carrers. Those that demand nerfs to everything do not realize the price this game will pay in the long run, once the fun is gone so probably will the players.

One person once said wisely, you either let everyone stay strong/fun or nerf everything , the former leads to positive player retention, the latter the opposite

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BluIzLucky
Posts: 760

Re: Patch Notes 18/04/2025

Post#68 » Sun Apr 20, 2025 7:43 am

vitaka wrote: Sat Apr 19, 2025 5:36 pm
Spoiler:
BluIzLucky wrote: Sat Apr 19, 2025 6:14 am
Scragmuncher wrote: Fri Apr 18, 2025 11:37 am
AM's are absolutely pumping heals atm in WB play, perhaps have a look around for some different specs if you do not feel the same.
Haven't played that much, but the int heal spec I've played so far seems to be about 20-50% better (used to be about the same) than the handful of BIS willpower healing AMs I've come across.
While still doing less healing overall vs pre-patch.
And the gap up to warrior priest level has increased.

I'd love to see the crazy good WB wp AM build, but as far as I see, they took a 50% nerf to EoV and LA, which used to made up +80% of total healing and it shows.
Which "int heal spec I've played" is this? If it's INT based EOV spam, with Arcing Power + Dissipating Energies - I have yet to see how it's superior to Willpower healing. EOV has a 2s cast, with a 5s CD, and outside of that you don't have much of group healing. Plus now that Radiant Gaze doesn't trigger a +1 of the mechanic on every target hit, you no longer benefit as much from the mechanic and Empowered Lores.
2nd build here:
viewtopic.php?t=46384

You are referring to the first build "Lifestealer" which is pretty much as you describe, the "Int healer" however only cares for WW so you can spam 2s EoV and does not use any of the other stuff you mention.
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70

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Gargis
Posts: 73

Re: Patch Notes 18/04/2025

Post#69 » Sun Apr 20, 2025 1:53 pm

No RP/Zealot with good positioning will be in range of the Conduit/Nexus. It needs to be 80-100 ft. Yet fire and forget is on WP/DOK and Knights/Chosen.

Both classes lose access to stagger. Poor design. Simple remedy, Swap the AP Master rune to middle tree. There are other sources of AP regen. This allows both RP and Zealots to allocate more points in the left tree for better ST healing, which was the intent? Or did you prefer they be mindless grp healing spam bots? Give us a break already.

With the above, Zealots are still in the same boat, either get stagger or WoI.

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Magusar
Posts: 97

Re: Patch Notes 18/04/2025

Post#70 » Sun Apr 20, 2025 1:58 pm

Personally, I like the new changes to Zealot and Rune Priest rituals/runes. Vector is definitely good.
The only thing I would still increase the radius to 75 feet for everything except the new stability rune, because in the condition of increasing the radius it will look too strong. Or just rework the freedom component to something like "frees from roots and cleanses slow effects every 3-4 seconds" and also make the radius 75 feet. Than look how it will going.
Drukar Netherlord
SL 89
WH 88
Marauder 85
Sorc 85
Eng 82
WL 83
Chop 86

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