Hello,
Since the changes to increase damage by certain % was changed not to affect tactics and weapons procs this ability (same for chopa) got with a big nerf, since the stat scaling that has been added to tactics to compensate for the change does not affect it also. it received around 25-60% nerf. (25%-75% since did not counted flanking)
Previously a BiS geared Slayer or choppa could increase its dmg by around 25-59% with mechanic and gear. but now its jsuta flat value.
I believe something should be done about it. perhaps allow it to be affected by DMG % increase or give it a stat based dmg component.
[SL] - Reckles Gample issues
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[SL] - Reckles Gample issues
Last edited by Ruin on Fri May 02, 2025 3:33 pm, edited 1 time in total.
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Re: [SL] - Reckles Gample issues
Like with alot of things RoR overnerfed the procs imo. In aor flanking 15%/Tob15% on welf, or Divine Fury 25%+dmg all things like these stacked and increased procs dmg as well. For Sl/Choppa 50% Mechanic affected dmg of Procs except not wpn procs. Own dmg procs like bullets+kisses, and sorc/bw/wp/dok dmg procs were affected by all the % dmg things. If wpn proc dmg reads 360 that was the absolute max dmg it would do under any circumstance. I think that would be the best option on how to handle it, also tactics like sorc/bw chance to proc frozen fury/crown of fire tactics back to 75% BUT they are always only for you/single target they are not for the grp, its still 25% chance on rest of the grp.Ruin wrote: ↑Fri May 02, 2025 11:42 am Hello,
Since the changes to increase damage by certain % was changed not to affect tactics and weapons procs this ability (same for chopa) got with a big nerf, since the stat scaling that has been added to tactics to compensate for the change does not affect it also. it received around 25-60% nerf.
Previously a BiS geared Slayer or choppa could increase its dmg by around 25-59% with mechanic and gear. but now its jsuta flat value.
I believe something should be done about it. perhaps allow it to be affected by DMG % increase or give it a stat based dmg component.
Riposte could crit btw, but had 1s ICD which would be great! More things tactic should crit that atm dont imo
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- georgehabadasher
- Posts: 251
Re: [SL] - Reckles Gample issues
And it all happened because they refused to implement the simple solution and revert a change. Before the ability rework last year, procs had an icd. The obvious solution would be to re-add the icd. RoR devs implemented a ton of changes (proc/damage modifier interactions, channel tic rates, sorc/bw mechanic nerf, and who knows how many others I’m forgetting).
Re: [SL] - Reckles Gample issues
Unfortunately, the Slayer got brutally nerfed from all sides, but he’s basically become a nerf himself for any group that still takes him. If I wanted to kill off a class, I couldn’t have done it better myself.
Re: [SL] - Reckles Gample issues
slayer is fine. pls stop this endless skill issue copium about it being bad. it isn't bad, the people playing are bad. they were babied by how it used to be and got too used to how blatantly overpowered it was and simply can no longer play now that it isn't utterly broken and a free win. it's still S tier in city, still S tier in SCs and it's still competitive in warbands as it brings unique utility in the form of shatter limbs while doing good damage with properly timed channel. it won't beat lions or BW in pure damage most of the time, but will usually beat them in kill damage if played right. no issue on it personally, most days i end with 15:1 or higher KD when playing it.
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Re: [SL] - Reckles Gample issues
No it is not fine. It dies as fast as a BW with no range option. It also does less damage. I've been playing more order recently and choppas are in a better place, but not really a good one either. There is no real burst in these classes left and the sustain damage is rather lacking.
Re: [SL] - Reckles Gample issues
But of course! The Slayer is completely useless right now. Solo? There are barely any left. In groups? The White Lion outperforms the Slayer in literally every aspect without any of its drawbacks. In warbands? It brings nothing to the table. The Slayer has become a class that only die-hard dwarf fans still find interesting. Personally, even though I hardly play anymore, I’m always happy to see a Slayer cross paths with my solo sorcerer—makes for a good warm-up on a training dummy. Bottom line: let’s hope the upcoming DPS rework brings some order to this mess, because the Slayer seriously needs a buff. Claiming it’s in a good state right now just shows you don’t actually know the class.gersy wrote: ↑Sat May 03, 2025 9:56 pmslayer is fine. pls stop this endless skill issue copium about it being bad. it isn't bad, the people playing are bad. they were babied by how it used to be and got too used to how blatantly overpowered it was and simply can no longer play now that it isn't utterly broken and a free win. it's still S tier in city, still S tier in SCs and it's still competitive in warbands as it brings unique utility in the form of shatter limbs while doing good damage with properly timed channel. it won't beat lions or BW in pure damage most of the time, but will usually beat them in kill damage if played right. no issue on it personally, most days i end with 15:1 or higher KD when playing it.
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Re: [SL] - Reckles Gample issues
Obligatory aoe tactics for choppa and slayer should be removed, it's stupid and ugly to remove any kind of choice in tactics. And something for defense should be added like 160 initiative, parry bonus scaled by berserk etc.
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Re: [SL] - Reckles Gample issues
Completely anecdotal evidence:
I only see so few slayers left, and those that are still roaming are all RR80+ die hards.
That being said i never played slayer much so I sadly cant participate in a more meaningful discussion.
I only see so few slayers left, and those that are still roaming are all RR80+ die hards.
That being said i never played slayer much so I sadly cant participate in a more meaningful discussion.
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