FUNNEL SITUATIONSRapzel wrote: ↑Tue Apr 01, 2025 10:09 amOf course, when 90% of the player base do not care and live the pug life, "friendlies" will keep getting pulled. Players who do not think about their position will keep getting pulled, should we lower the skillcap of fundamental "skills" so that everyone is at the same level no matter what?pellestropp wrote: ↑Tue Apr 01, 2025 7:58 amGreat for you, im sure you havent been attending much funneling situations then.Rapzel wrote: ↑Tue Apr 01, 2025 6:51 am
I never get pulled in forts, try position yourself. Should the game really be balanced around individuals lack of spatial awareness?
If you play both sides you should be aware that the WL pull is in a completely broken state ATM where it is much better than Mara in every other situation except "fort funneling".
I do play both sides, on des i pull people myself all the time, on order i see friendlies get pulled all the time.
Order cant be close to any type of stairs in a funnel before yeeted down by a choppa.
So order should have to position themselves even further from stairs, whilst destruction can make a shieldwall holding is what youre saying?
The lion pull is not bad, i agree, but this post is about in funneling situations.
Should you be able to parry "backstabs" because keyboard turners exist?
If you position yourself poorly in a funnel you get punished. No matter what.
Problem is, like i mentioned, its only really order that has to consider their position in the funnels, wich is the point of this. Thats what im saying, either both sides has the pulls, or none of them has the pulls im fine with either.
Youre talking about skillcap whatnot, dont you see it? Im not complaining about class balances this guy does x ammount of damage or healing or has crazy abilities. Im talking about pulls in funnel situation, wich order is currently lacking like mentioned before.
Lion dies before even geting close to a target in funnels = no pull
Mara = channel, easy to avoid pull sure but its still a pull wich doesnt cancel because of a pet dies and you can continue to preassure with until it goes off.
Choppa = pulling, sucking people out of doors, down from stairs = wich really puts order into a disadvantage in the funnels. You have to stand so far back, that its made easier for des to push, cause if you're close trying to shieldwall/block of, you get sucked down, youre mele, ur sucked down, you get the point.
Personally i think the choppa pull is the most overpowered one of them all in the funnel situations. Hence i belive slayers should recieve the same or for it to be removed.
Engi = Magnet owners exist, but they are rare, and its working fine (does not however suck people down stairs whatnot like choppas)
Also you are talking about other abilities like many others that type in the thread that didnt read it thru, this thread is about pulls in funneling situations, nothing else.
If you want class balances whatnot, comparing that, make your own suggestion thread. This is really about faction balance for it to not be one sided wich it currently is.
One side has funnel pulls, other really doesnt (yes, except the magnet owners)
FUNNEL SITUATIONS