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Kotbs Arcing Swing suggestion and about 2h spec

Knight of the Blazing Sun, Bright Wizard, Witch Hunter, Warrior Priest
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Battlefield
Posts: 448

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#121 » Tue Apr 29, 2025 7:47 am

Yesterday my friend and I, he also plays on the Knight with two-handed weapon, we tried to check the counter damage of the OYG aura, the Knight had 20% armor penetration and 800str, I was on my White Lion he had about 70% armor (BL+Dominator sets) and OYG dealt only 50 damage to my Lion after my friend on the Knight decided to never use OYG aura and instead began using the All Out Assault aura all the time. :lol:

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Aldon
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Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#122 » Sun May 11, 2025 12:15 am

Personally I am all for the KotBS.

I think the key word is that the KotBS could deal damage but LESS damage than a dps. There is the drawback.

Like doing good enough damage with a 2H, but swinging VERY slow, resulting in less than average DPS.

Or rising his execute skill to top tier, but only when it critics, to do some kills while bearing a one handed weapon and shield.

The current nerfed state is just plain sad.

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Battlefield
Posts: 448

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#123 » Sun May 11, 2025 3:41 pm

Aldon wrote: Sun May 11, 2025 12:15 am Personally I am all for the KotBS.

I think the key word is that the KotBS could deal damage but LESS damage than a dps. There is the drawback.

Like doing good enough damage with a 2H, but swinging VERY slow, resulting in less than average DPS.

Or rising his execute skill to top tier, but only when it critics, to do some kills while bearing a one handed weapon and shield.

The current nerfed state is just plain sad.
I think devs could give to Kotbs armor debuff but only for great weapon as they did with WP and the problem would go away on its own but it should be in the path of Conquest.

As I wrote before the Perserverance ability for 2h Knight is almost useless (armor potions instead) and I only use it in shield spec with Vigilance together to prevent removal last, so it can be somehow changed for great weapon to be more useful.
Last edited by Battlefield on Mon May 12, 2025 11:55 am, edited 1 time in total.

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Sinisterror
Posts: 1086

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#124 » Mon May 12, 2025 6:31 am

Battlefield wrote: Sun May 11, 2025 3:41 pm
Aldon wrote: Sun May 11, 2025 12:15 am Personally I am all for the KotBS.

I think the key word is that the KotBS could deal damage but LESS damage than a dps. There is the drawback.

Like doing good enough damage with a 2H, but swinging VERY slow, resulting in less than average DPS.

Or rising his execute skill to top tier, but only when it critics, to do some kills while bearing a one handed weapon and shield.

The current nerfed state is just plain sad.
I think devs could give to Kotbs armor debuff but only for great weapon as they did with WP and the problem would go away on its own.

As I wrote before the Perserverance ability for 2h Knight is almost useless (armor potions instead) and I only use it in shield spec with Vigilance together to prevent removal last, so it can be somehow changed for great weapon to be more useful.
https://web.archive.org/web/20090815114 ... aspx?id=10 Just check what kotbs used to have vs what it does have now on ror career builder. Everyone should be able to realize that kotbs has been done dirty. Even Myrmidias Fury has 516 dmg vs 206 dmg now.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Battlefield
Posts: 448

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#125 » Mon May 12, 2025 12:08 pm

Sinisterror wrote: Mon May 12, 2025 6:31 am
Battlefield wrote: Sun May 11, 2025 3:41 pm
Aldon wrote: Sun May 11, 2025 12:15 am Personally I am all for the KotBS.

I think the key word is that the KotBS could deal damage but LESS damage than a dps. There is the drawback.

Like doing good enough damage with a 2H, but swinging VERY slow, resulting in less than average DPS.

Or rising his execute skill to top tier, but only when it critics, to do some kills while bearing a one handed weapon and shield.

The current nerfed state is just plain sad.
I think devs could give to Kotbs armor debuff but only for great weapon as they did with WP and the problem would go away on its own.

As I wrote before the Perserverance ability for 2h Knight is almost useless (armor potions instead) and I only use it in shield spec with Vigilance together to prevent removal last, so it can be somehow changed for great weapon to be more useful.
https://web.archive.org/web/20090815114 ... aspx?id=10 Just check what kotbs used to have vs what it does have now on ror career builder. Everyone should be able to realize that kotbs has been done dirty. Even Myrmidias Fury has 516 dmg vs 206 dmg now.
Myrmidia's Fury now is good it is damage per second shown and the question is what patch is this archive, it seems 2008 cause a Shining Blade need to learn in Path of Vigilance and Vigilance ability has a different icon and OYG too and even Shatter Confidence. Damage numbers were increased in subsequent patches.


The Runefang also gave then 100-80 more strength and 100-80 more weapon skills or it is a loss of 6-7% armor penetration now and from the loss of strength somewhere minus 4-5% damage.

So this is the second argument why you can give to Kotbs an armor debuff, first as i said before cause destr tanks have 2 armor debuffs but order tanks only 1 ... well and because Kotbs is a class with purely physical damage to armor, even his counter damage is physical now.

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Sinisterror
Posts: 1086

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#126 » Mon May 12, 2025 1:21 pm

Accidental double post
Last edited by Sinisterror on Mon May 12, 2025 1:28 pm, edited 1 time in total.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Sinisterror
Posts: 1086

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#127 » Mon May 12, 2025 1:21 pm

Battlefield wrote: Mon May 12, 2025 12:08 pm
Sinisterror wrote: Mon May 12, 2025 6:31 am
Battlefield wrote: Sun May 11, 2025 3:41 pm

I think devs could give to Kotbs armor debuff but only for great weapon as they did with WP and the problem would go away on its own.

As I wrote before the Perserverance ability for 2h Knight is almost useless (armor potions instead) and I only use it in shield spec with Vigilance together to prevent removal last, so it can be somehow changed for great weapon to be more useful.
https://web.archive.org/web/20090815114 ... aspx?id=10 Just check what kotbs used to have vs what it does have now on ror career builder. Everyone should be able to realize that kotbs has been done dirty. Even Myrmidias Fury has 516 dmg vs 206 dmg now.
Myrmidia's Fury now is good it is damage per second shown and the question is what patch is this archive, it seems 2008 cause a Shining Blade need to learn in Path of Vigilance and Vigilance ability has a different icon and OYG too and even Shatter Confidence. Damage numbers were increased in subsequent patches.


The Runefang also gave then 100-80 more strength and 100-80 more weapon skills or it is a loss of 6-7% armor penetration now and from the loss of strength somewhere minus 4-5% damage.

So this is the second argument why you can give to Kotbs an armor debuff, first as i said before cause destr tanks have 2 armor debuffs but order tanks only 1 ... well and because Kotbs is a class with purely physical damage to armor, even his counter damage is physical now.
It is 2009 and you kind of missed my point. Kotbs was never only physical dmg because Mighty Soul. Also 65ft aoe KD that became aoe Stagger 9s. Morale 2 40ft 10s aoe root. Mighty Soul makes Shatter Confidence Elemental dmg and destroy confidence means 3 high hitting Shatters every 5s. Engouraged aim makes str aura give 10% Crit to everyone in party. Perseverance stacked with armour potion as it should.

240/240/240 Str Ws Ini Runefang with Mighty soul is the reason kotbs doesnt need armour debuff.... Why would you even want armour debuff and not these old and gold version of the class?? unique, powerful and fun. Btw None of the KB tactics need 2h to halven their cooldown like in RoR.

Destroy Confidence/Runefang/Mighty Soul/Slice Through(with 9ae cap) made kotbs super fun and effective. Stay Focused aura gave ap/hot and that is nerfed as well.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Sinisterror
Posts: 1086

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#128 » Mon May 12, 2025 1:27 pm

Battlefield wrote: Mon May 12, 2025 12:08 pm
Sinisterror wrote: Mon May 12, 2025 6:31 am
Battlefield wrote: Sun May 11, 2025 3:41 pm

I think devs could give to Kotbs armor debuff but only for great weapon as they did with WP and the problem would go away on its own.

As I wrote before the Perserverance ability for 2h Knight is almost useless (armor potions instead) and I only use it in shield spec with Vigilance together to prevent removal last, so it can be somehow changed for great weapon to be more useful.
https://web.archive.org/web/20090815114 ... aspx?id=10 Just check what kotbs used to have vs what it does have now on ror career builder. Everyone should be able to realize that kotbs has been done dirty. Even Myrmidias Fury has 516 dmg vs 206 dmg now.
Myrmidia's Fury now is good it is damage per second shown and the question is what patch is this archive, it seems 2008 cause a Shining Blade need to learn in Path of Vigilance and Vigilance ability has a different icon and OYG too and even Shatter Confidence. Damage numbers were increased in subsequent patches.


The Runefang also gave then 100-80 more strength and 100-80 more weapon skills or it is a loss of 6-7% armor penetration now and from the loss of strength somewhere minus 4-5% damage.

So this is the second argument why you can give to Kotbs an armor debuff, first as i said before cause destr tanks have 2 armor debuffs but order tanks only 1 ... well and because Kotbs is a class with purely physical damage to armor, even his counter damage is physical now.
It is 2009 and you kind of missed my point. Kotbs was never only physical dmg because Mighty Soul. Also 65ft aoe KD that became aoe Stagger 9s. Morale 2 40ft 10s aoe root. Mighty Soul makes Shatter Confidence Elemental dmg and destroy confidence means 3 high hitting Shatters every 5s. Engouraged aim makes str aura give 10% Crit to everyone in party. Perseverance stacked with armour potion as it should.

240/240/240 Str Ws Ini Runefang with Mighty soul is the reason kotbs doesnt need armour debuff.... Why would you even want armour debuff and not these old and gold version of the class?? unique, powerful and fun. Btw None of the KB tactics need 2h to halven their cooldown like in RoR.

Destroy Confidence/Runefang/Mighty Soul/Slice Through(with 9ae cap) made kotbs super fun and effective. Stay Focused aura gave ap/hot and that is nerfed as well.

https://web.archive.org/web/20090815113 ... aspx?id=13 Here is chosen from 2009. I counted 7 Spirit dmg things on chosen and none of it was relentless. The thing is that Kotbs/Chosen used to be 50% Magic dmg 50% Physical dmg and kotbs only achieved this with Mighty Soul. The reason is why you dont want chosen to have armour debuff is because chosen doesnt need one, and neither did kotbs when it was actually powerful.

EDIT; I have no idea how editing one of my double posts to say accidental double post it posted it as a new comment wtf? Sry
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Battlefield
Posts: 448

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#129 » Mon May 12, 2025 1:57 pm

We talk more about now and what devs did with Kotbs or why Chosen's Relentless does spirital damage but Myrmidia's Fury not deal elemental.... I remember playing on the Chosen at the time of this update and I was happy, well, okay, I thought, Kotbs has Vigilance, which he can use with a two-handed weapon, but right now not and even Runefang nerfed and even requires to invest mastery points to get it (previously it was a core tactic or class feature) !

That's right, Stay Focused aura does not give action points now and it's too nerfed

Mighty Soul with Shatter Confidence looks too strong, sadly I haven't played Knight on official servers
Sinisterror wrote: Mon May 12, 2025 1:27 pm Why would you even want armour debuff and not these old and gold version of the class??
Maybe because the RoR developers don't want to go back ? In any case, all options are described in the very first post.

And cause Order tanks need a second armor debuff to maintain balance. I don't know if it will be SM or Knight but if SM then give to Knight magic tactic and make also Myrmidia's Fury to deal elemental damage with great weapon.

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Sinisterror
Posts: 1086

Re: Kotbs Arcing Swing suggestion and about 2h spec

Post#130 » Mon May 12, 2025 5:45 pm

Battlefield wrote: Mon May 12, 2025 1:57 pm We talk more about now and what devs did with Kotbs or why Chosen's Relentless does spirital damage but Myrmidia's Fury not deal elemental.... I remember playing on the Chosen at the time of this update and I was happy, well, okay, I thought, Kotbs has Vigilance, which he can use with a two-handed weapon, but right now not and even Runefang nerfed and even requires to invest mastery points to get it (previously it was a core tactic or class feature) !

That's right, Stay Focused aura does not give action points now and it's too nerfed

Mighty Soul with Shatter Confidence looks too strong, sadly I haven't played Knight on official servers
Sinisterror wrote: Mon May 12, 2025 1:27 pm Why would you even want armour debuff and not these old and gold version of the class??
Maybe because the RoR developers don't want to go back ? In any case, all options are described in the very first post.

And cause Order tanks need a second armor debuff to maintain balance. I don't know if it will be SM or Knight but if SM then give to Knight magic tactic and make also Myrmidia's Fury to deal elemental damage with great weapon.
I quess its sadly true that ror devs dont want to go back, but it seems easily the most logical/obvious option to me. Balance really doesnt, and shouldnt work like that. This is again from Live, And Swordmasters could use WoH aoe 365 spirit resis debuff that stacked with Sm's own Heavens blade 220+ Resis debuff so it was close, or even over 600 resis debuff, and Dps Wp's + Am's LOVED that. Sm also had 25% Chance to Absorb 300 dmg with Phantoms blade. Imo balance was much better with 1.4.8 patch without rr100 gear and anotherbenefits. 1.3.4. Patch is another good example imo, dps zealot glory days.

Yes Destroy Confidence was op because kotbs shatter had 65ft range as well, so triple shattering and doing https://imgur.com/a/jeSuAin 2500 dmg with 2x crits 2 normal hits, could 3600 dmg with all crits : D 1 shatter hits 4x times and it was all considered same attack not proc dmg, and shatter was undefendable on live : Dd Kotbs being only class in the game that has shatter as not core skill but in glory path, because Mighty Soul obviously is great design that is just better than what there is now.

I fully agree that elemental dmg for myrmidias fury, its useless atm. Or 2,5x its dmg.
Last edited by Sinisterror on Mon May 12, 2025 6:06 pm, edited 1 time in total.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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