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Zealot or runepriest

Discuss Chosen, Magus, Marauder, and Zealot.
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Cottonwoodz
Posts: 25

Zealot or runepriest

Post#1 » Fri Aug 01, 2025 6:04 am

Whats a better solo dps spec for a fresh start?

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AxelF
Posts: 226

Re: Zealot or runepriest

Post#2 » Fri Aug 01, 2025 7:02 am

Zealot hands down in their current states.

Alubert
Posts: 517

Re: Zealot or runepriest

Post#3 » Fri Aug 01, 2025 4:14 pm

Both are good but zealot have better pudle buffs and the best m1 in the game.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+

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Demonito
Posts: 36

Re: Zealot or runepriest

Post#4 » Wed Aug 06, 2025 10:11 pm

AxelF wrote: Fri Aug 01, 2025 7:02 am Zealot hands down in their current states.

Why please and where ? (solo roam/sc...)

Never played RP; Tried recently solo Zeal with Bloodlord, the dps is excellent
However healer patch removed the instant cast of Scourged Warping tactic, wasn't it a core strat for kiting ?
Even if RP doesn't have m1, Rune of Fulmination is 1k3+378 resis debuff ; Changer's Echo is simply 600dmg
Sundered Motion / Stoutness of Stone / Ancestral Inheritance ... just checking now, RP have crazy tac
(and spells apparently have slightly better stats)
Worst is RP Immolating Grasp tactic, that grants infinite snare at 100feet range :shock:
A nightmare for a destro mdps. Zealot doesn't have any slow while RP can have 2 more
Not sure either if rituals are best with zealot, the RP +240 toughness/anti snare is quite good

Is m1 the main advantage ?
Dps Zealot was great few times I tried (easier than sorc at least) but RP looks way better (for solo)

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Stinksuit
Posts: 279

Re: Zealot or runepriest

Post#5 » Thu Aug 07, 2025 4:58 am

Demonito wrote: Wed Aug 06, 2025 10:11 pm
AxelF wrote: Fri Aug 01, 2025 7:02 am Zealot hands down in their current states.

Why please and where ? (solo roam/sc...)

Never played RP; Tried recently solo Zeal with Bloodlord, the dps is excellent
However healer patch removed the instant cast of Scourged Warping tactic, wasn't it a core strat for kiting ?
Even if RP doesn't have m1, Rune of Fulmination is 1k3+378 resis debuff ; Changer's Echo is simply 600dmg
Sundered Motion / Stoutness of Stone / Ancestral Inheritance ... just checking now, RP have crazy tac
(and spells apparently have slightly better stats)
Worst is RP Immolating Grasp tactic, that grants infinite snare at 100feet range :shock:
A nightmare for a destro mdps. Zealot doesn't have any slow while RP can have 2 more
Not sure either if rituals are best with zealot, the RP +240 toughness/anti snare is quite good

Is m1 the main advantage ?
Dps Zealot was great few times I tried (easier than sorc at least) but RP looks way better (for solo)
Changers echo crits for like 2k (with bis gear)
Storm of ravens is a snare (granted not the best snare)
I am not gonna say zealot is better than rp for solo because I dont play rp myself. *look wise zeal always wins ;)
Scourged warping is mainly used for the dot dmg since zeal is pretty much just a dot bot nowadays

Once you reach bis gear lvl you rarely are even forced/need to kite because your burst is just so insane that in most cases your 3s burst is enough to kill your enemy.

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arcane600
Posts: 25

Re: Zealot or runepriest

Post#6 » Thu Aug 07, 2025 8:04 am

instead of scourged warping I recommend Burst of Chaos tactic. With this Tzeentch's Cry can act like a Mara's Guillotine or WL's Cull the Weak. I think standing still and casting Scourge is just plain bad.

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Stinksuit
Posts: 279

Re: Zealot or runepriest

Post#7 » Thu Aug 07, 2025 11:48 am

arcane600 wrote: Thu Aug 07, 2025 8:04 am instead of scourged warping I recommend Burst of Chaos tactic. With this Tzeentch's Cry can act like a Mara's Guillotine or WL's Cull the Weak. I think standing still and casting Scourge is just plain bad.
They're both very strong tactics imo. Situational however, as I mentioned in my previous comment that scourged warping is mainly for the dot dmg and not for the scourge proc. With the last tick your warp reality can crit for 900-1k.

Then again with Burst of chaos the burst is more controlled and you get slightly higher 3s burst with it.

In short I'd say that if you want to have more constant pressure on multiple targets then play scourged warping, if you however wish to have higher kill potential on single target then play burst of chaos.

One thing to note, with burst of chaos I'd focus slightly more on crit rather than mp. And other way around if you wish to play scourged warping.

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Demonito
Posts: 36

Re: Zealot or runepriest

Post#8 » Thu Aug 07, 2025 1:58 pm

Stinksuit wrote: Thu Aug 07, 2025 4:58 am Changers echo crits for like 2k (with bis gear)
Storm of ravens is a snare (granted not the best snare)
I am not gonna say zealot is better than rp for solo because I dont play rp myself. *look wise zeal always wins ;)
Scourged warping is mainly used for the dot dmg since zeal is pretty much just a dot bot nowadays

Once you reach bis gear lvl you rarely are even forced/need to kite because your burst is just so insane that in most cases your 3s burst is enough to kill your enemy.

Changer's Echo does work great, like sorc Word of Pain
The Storm of Ravens snaring effect is cool but it's more to prevent someone from fleeing, not much useful to kite in 1v1
RP has the same with Rune of Burning and then : Immolating Grasp + Oath Rune of Power + Sundered Motion tactic :cry:
I did try to kite, switching the Harbringer of Doom/Change; worked great against tank but not at all versus dps
Staying full time dps and burst was way better strat, looking forward to try out Bis Gear :mrgreen:

arcane600 wrote: Thu Aug 07, 2025 8:04 am instead of scourged warping I recommend Burst of Chaos tactic. With this Tzeentch's Cry can act like a Mara's Guillotine or WL's Cull the Weak. I think standing still and casting Scourge is just plain bad.

Ye casting scourge in 1v1 isn't worth it, even with tactic's Debuff Proc, the dps isn't good enough for this 2s cast
This was my build
The 10% tick is still nice so I'll try to change Transference for Burst of Chaos

Thanks !

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Stinksuit
Posts: 279

Re: Zealot or runepriest

Post#9 » Thu Aug 07, 2025 4:02 pm

Demonito wrote: Thu Aug 07, 2025 1:58 pm
Stinksuit wrote: Thu Aug 07, 2025 4:58 am Changers echo crits for like 2k (with bis gear)
Storm of ravens is a snare (granted not the best snare)
I am not gonna say zealot is better than rp for solo because I dont play rp myself. *look wise zeal always wins ;)
Scourged warping is mainly used for the dot dmg since zeal is pretty much just a dot bot nowadays

Once you reach bis gear lvl you rarely are even forced/need to kite because your burst is just so insane that in most cases your 3s burst is enough to kill your enemy.

Changer's Echo does work great, like sorc Word of Pain
The Storm of Ravens snaring effect is cool but it's more to prevent someone from fleeing, not much useful to kite in 1v1
RP has the same with Rune of Burning and then : Immolating Grasp + Oath Rune of Power + Sundered Motion tactic :cry:
I did try to kite, switching the Harbringer of Doom/Change; worked great against tank but not at all versus dps
Staying full time dps and burst was way better strat, looking forward to try out Bis Gear :mrgreen:

arcane600 wrote: Thu Aug 07, 2025 8:04 am instead of scourged warping I recommend Burst of Chaos tactic. With this Tzeentch's Cry can act like a Mara's Guillotine or WL's Cull the Weak. I think standing still and casting Scourge is just plain bad.

Ye casting scourge in 1v1 isn't worth it, even with tactic's Debuff Proc, the dps isn't good enough for this 2s cast
This was my build
The 10% tick is still nice so I'll try to change Transference for Burst of Chaos

Thanks !
In solo situations, if you're forced to go full healing mode you're almost always screwed already. In most cases you're better of using focused mind m2 + spam casting boon. Usually does around 1.5k to 2k heals per cast so getting that every 1s is much better value than trying to flash spam yourself out of a sticky situation :)

I wouldn't recommend dropping transference, even if you feel like you can play fine without the heals from it, its still 10% disrupt pen which is very strong from tactic. (For comparison, sov 4pc is 6% iirc)

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