Patch Notes 07/08/25
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Re: Patch Notes 07/08/25
LV is really awesome! No bugs, mechanics that are genuinely fun and interesting, hidden bosses, new items, and plenty of other stuff. I’d say the only criticism I have is that it’s a bit too long, even with a guild group. I guess we’ll end up doing it faster over time, but I think I’ll stop at the 4 required runs for this instance because, if you include the optional bosses, it takes us just about 3 hours to finish. Other than the length, the instance is fantastic, so huge props to the dev team for their work!
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Re: Patch Notes 07/08/25
twisted DP for tanks gives WS instead of STR, how about SM he doesn't need WS. Can you change bonus for SM
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- Posts: 17
Re: Patch Notes 07/08/25
Archetypes have the same gear. Not classes. Some might just get the short end.hordak774 wrote: Sat Aug 16, 2025 6:09 pm twisted DP for tanks gives WS instead of STR, how about SM he doesn't need WS. Can you change bonus for SM
- Sinisterror
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Re: Patch Notes 07/08/25
It makes no sense to me thinking this way "Some might just get the short end" If you decide to invest time as Devs to make 3 Different Darkpromise sets, Why not make the Set bonuses work for everyone? For example i will post Offensive/Defensive Warpforged RR100 Sets for All tanks, and everything the invdividual items gave except wont post Normal Stats like str toughness etc.JohnnyWayne wrote: Sun Aug 17, 2025 12:33 amArchetypes have the same gear. Not classes. Some might just get the short end.hordak774 wrote: Sat Aug 16, 2025 6:09 pm twisted DP for tanks gives WS instead of STR, how about SM he doesn't need WS. Can you change bonus for SM
Warpforged (Offensive)
8% melee crit chance
120 melee power
8% reduced chance to be parried
4 AP per second
6% parry
10% critical damage
Set Bonuses
2 piece - On Hit: 10% chance to reduce the next two heals on the target within 10 seconds by 662.
4 piece - On Hit: 10% chance to increase Melee Power by 308 for 10 seconds.
5 piece - 2m cool down - Nearby allies have their movement speed increased by 60% for 10 seconds.
Warpforged (Defensive)
9% reduced chance to be crit
7% block
120 hit points every 4 seconds
5 AP per second
6% reduced armor penetration
120 fortitude
Set Bonuses
2 piece - On Being Hit: 10% chance to increase Fortitude by 308 for 10 seconds.
4 piece - On Being Hit: 10% chance to Heal yourself for 1325 health over the next 5 seconds.
5 piece - 2m cool down - Your group becomes immune to Stagger, Knockdown, Root and Knockback effects for 5 seconds.
I would gladly post other archetypes than Tank set stats and bonuses but i dont have them/cant find them. But you can just see from those that every tank benefits from everything. And Live Warhammer "Archetype" Definition made more sense because Dps Dok/Wp Set bonuses were exactly same than Melee Dps sets were. But there were some differences in overall stats, but all set bonuses made sense for everyone! Same For Dps Sh/Am/Rp/Ze got same set bonus as Ranged Magic dmg Dealers did.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
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