WE and WH gap closer should be a baseline ability

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Faction69
Posts: 124

WE and WH gap closer should be a baseline ability

Post#1 » Tue Aug 19, 2025 3:15 am

That WH and WE need to spec into their only gap closer really hurts potential build diversity. It's a completely required ability, your only way to get the sort of speed boost that other melee have baseline, so every build takes it. Then the fact that you have to take it already makes builds that don't invest further into the tree that it's in inefficient, or downright unviable in some cases.

I believe it'd foster a lot more experimentation and potentially enable some different builds (like exit wound WH) if these abilities were instead baseline. It could also be replaced with something interesting that could shake things up as well.

The elixir/shroud (or w/e its called for WH) system is very limiting too since it's 3 abilities that all share a cd, and the gap closer is obviously going to be the dominant choice in that situation. The opportunity cost using the other 2 options over it is immense, since it means that if you lose melee range you will be kited without recourse. So maybe it could do with a rework as well.

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Endari
Posts: 132

Re: WE and WH gap closer should be a baseline ability

Post#2 » Tue Aug 19, 2025 3:20 am

They are not a gap closer. They can be used that way but that is not their main purpose and no they should not be baseline. I love them, its so much fun to use and I absuletely feel they should be removed from the game as there should be no instant stealth in the game.

abezverkhiy
Posts: 560

Re: WE and WH gap closer should be a baseline ability

Post#3 » Tue Aug 19, 2025 6:25 am

There must be this or other proper escape card. Or two assuming lack of defences. The class is already of the hardest to play.

I do agree it should be moved from mastery tree to basic ability. Dunno about WE, but most WHs are locked with 10 points in Confession and 6 poits in Judgement tree investment when planning builds. So more than 50% of all points are already locked
KingSchultz WH, Valknutt WP, Glendhu ENG, Lochdhu IB, Tamdhu SL

My WH guide: viewtopic.php?t=46354

vipevox
Posts: 50

Re: WE and WH gap closer should be a baseline ability

Post#4 » Tue Aug 19, 2025 6:39 am

abezverkhiy wrote: Tue Aug 19, 2025 6:25 am There must be this or other proper escape card. Or two assuming lack of defences. The class is already of the hardest to play.

I do agree it should be moved from mastery tree to basic ability. Dunno about WE, but most WHs are locked with 10 points in Confession and 6 poits in Judgement tree investment when planning builds. So more than 50% of all points are already locked
What are you writing? A large part of this forum claims in many topics that all WE and WH are clumsy, one-button bots, and the class itself has too many means for escape, which is all they do )

Endari
Posts: 132

Re: WE and WH gap closer should be a baseline ability

Post#5 » Tue Aug 19, 2025 6:40 am

what? we/wh have Agile Escape/Declare Anathem for escape, was that way on live and worked just fine, the instant stealth needs to go.

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