Fix the pet's move speed pls

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Bozao
Posts: 44

Fix the pet's move speed pls

Post#1 » Mon Sep 01, 2025 3:23 pm

Guys, I'm being forced to use the pet-walking-faster tactic so it doesn't disappear while I'm mounted. There's some bug that even though the pet is visually walking alongside me, the truth is it starts to fall behind until it's out of range and disappears.

This happens with or without pet ADDons.

Ty.

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Sinisterror
Posts: 1171

Re: Fix the pet's move speed pls

Post#2 » Mon Sep 01, 2025 8:11 pm

Bozao wrote: Mon Sep 01, 2025 3:23 pm Guys, I'm being forced to use the pet-walking-faster tactic so it doesn't disappear while I'm mounted. There's some bug that even though the pet is visually walking alongside me, the truth is it starts to fall behind until it's out of range and disappears.

This happens with or without pet ADDons.

Ty.
https://www.youtube.com/watch?v=5n9wm3uHmgk

Ive posted this before, and i will keep posting it when needed! WL and Pet should work like in this video and did work like it in RoR 2017! about 26 sec into video you can see player dropping from a bridge with a pet, pet instantly teleports to location below where you would land and doesnt disappear or bug out, just waits when you are there because destro cant see the pet, or at least the pet cannot attack anyone nor anyone cant attack the pet. When he uses pounce, only then is pet able to attack. This is much better than pet disappearing/removing itself and triggering cooldown. which is what would happen now if you drop from bridge with pet. 1min23sec you can see Move Faster/Odjira proc, it really should make return to the game! Not OP when everyone has it=)

at 52s you can see WL pouncing back to bridge after KB and pet not disappearing. Also when you pounce to keep pet is there at your target because how else is the pet supposed to work? Someone pls correcft me if im wrong, but pet problems started when they changed pet reaction time from 2s to 0.2s which sounds good because sounds like it reacts faster? But i think Pet reaction time 2s is the delay you can see between pet attacks, you dont see all the animations of pet attacks, but all of them happen and that 2s "reaction time" or whatever its called is the key to this, because when they changed it to 02s or super fast, pet cant do anything and malfunctions. You could bug pet out just by standing on a ledge you can walk/jump over, and changing your position by feet or two and thats it, pet defeated : D

Obviously its not that bad anymore. But in the live video When player drops from bridge, pet is instantly on the ground, because game knows where you are going to be when you drop straight down because game knows coordinates where you going to land, same with pounce because its that spot enemy is when you use pounce and Pet is there kind of instantly if at start of the fight, but sometimes its there a bit "late" meaning that 2s delay thing so pet looks like its walking to a target(or even behind you) but Coordinated Strikes still works, with rest of pet attacks. So pet can look like not attacking in video but its still doing the dmg even if not all animations.

2s Reaction time back pls if it means what i think it means : D
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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