Scenario Rework Urgently Needed – Current System Drives New Players Away

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Unionofchaos
Posts: 25

Re: Scenario Rework Urgently Needed – Current System Drives New Players Away

Post#41 » Tue Sep 23, 2025 8:58 pm

The skirmish sc is a big F nobody queueing it even players playing alone, si they need to auto this thing as if you are grouped why 1 more player or + you should be inside a sc whit players grouped together.

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Avernus
Posts: 425

Re: Scenario Rework Urgently Needed – Current System Drives New Players Away

Post#42 » Wed Sep 24, 2025 7:10 am

Roids wrote: Tue Sep 23, 2025 6:01 pm Most important still, every SC should have safe Spots like old Serpents/cementary etc
Sadly, they added a barrier/removed guards instead, so this is 2 more sc for sc ignore list.

Cloud500
Posts: 1

Re: Scenario Rework Urgently Needed – Current System Drives New Players Away

Post#43 » Thu Sep 25, 2025 11:41 pm

The low playerbase despite there being videos with 100k+ views and more is because the game is not welcoming to new players due to the unbalanced scaling and massive gear gap from 16-40 and the high renown levels to catch up to FINALLY be on par and play pvp without getting destroyed or tickling people for damage. In the end the devs have the ability to fix this issue by buffing scaling for undergeared or low level players so they're not a useless cannon fodder at 40, and giving them a significant amount of renown buff like if your renown is below 55 you gain 200% more renown and 3x Warcrests

the gear difference between a fresh set at 40 and a high renown player shouldn't be 1000% , veterans should still have an edge when it comes to tailored gear stats and be 60% stronger at least so we don't get 5 level 40s with rr 40 or 45 with the first set trying to take down an rr 60 healer like warrior priest because hes overgeared and is barely scratching him

some abilities should also be balanced in pvp like like diminishing returns with CC

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