Recent Topics

Ads

Ram abuse/realm disruption

Chat about everything else - ask questions, share stories, or just hang out.
throkonius
Posts: 2

Re: Ram abuse/realm disruption

Post#11 » Sat Oct 04, 2025 6:21 am

Hazmy wrote: Fri Oct 03, 2025 3:16 pm I would propose the exact opposite as a solution.

It is already too bothersome and ill-advised to siege in the current state of RvR, where majority never want to do it either due to the heavy defense-biased mechanics, difficulty, lag or any other reason.

If anything I think it is fine to keep the price as it is for a ram, and instead I would make Sieges easier and smoother to happen, to keep RvR rolling and active, with any or all of the changes below:
- Lower Door HPs significantly
- Remove Keep Upgrades
- Increase Oil CD by a lot or completely remove it
- Revise Siege rewards completely, as they are too good at the moment

I would change the whole zone-mechanics:
- 1 Star Keep to allow Sieges
- 2 Star Keep disables Enemy Keep Oil
- 3 Star Keep already Locks the zone if you own all 3 Battle Objectives

The new 3 Star lockdown would especially create a sense of urgency in the lakes and encourage control of Battle Objectives more - while at the same time warbands would have the choice if they want to do a Siege or battle for lake control.

I think Sieges should be a lot more common and a less terrifying gameplay experience. Keeps and Forts should constantly be happening as part of the game, and smoothly, not some extra content most are afraid/bored of or can't be bothered to do.
This x1000

Ads
Sygma013
Posts: 2

Re: Ram abuse/realm disruption

Post#12 » Sat Oct 04, 2025 7:27 am

throkonius wrote: Sat Oct 04, 2025 6:21 am
Hazmy wrote: Fri Oct 03, 2025 3:16 pm I would propose the exact opposite as a solution.

It is already too bothersome and ill-advised to siege in the current state of RvR, where majority never want to do it either due to the heavy defense-biased mechanics, difficulty, lag or any other reason.

If anything I think it is fine to keep the price as it is for a ram, and instead I would make Sieges easier and smoother to happen, to keep RvR rolling and active, with any or all of the changes below:
- Lower Door HPs significantly
- Remove Keep Upgrades
- Increase Oil CD by a lot or completely remove it
- Revise Siege rewards completely, as they are too good at the moment

I would change the whole zone-mechanics:
- 1 Star Keep to allow Sieges
- 2 Star Keep disables Enemy Keep Oil
- 3 Star Keep already Locks the zone if you own all 3 Battle Objectives

The new 3 Star lockdown would especially create a sense of urgency in the lakes and encourage control of Battle Objectives more - while at the same time warbands would have the choice if they want to do a Siege or battle for lake control.

I think Sieges should be a lot more common and a less terrifying gameplay experience. Keeps and Forts should constantly be happening as part of the game, and smoothly, not some extra content most are afraid/bored of or can't be bothered to do.
This x1000
+1

User avatar
saupreusse
Former Staff
Posts: 2536

Re: Ram abuse/realm disruption

Post#13 » Sat Oct 04, 2025 7:38 am

It has also becomevey apparent that the 5 star system is obsolete, as no faction ever reaches 5 stars and 4 stars are only ever seen once or twice a year.
Saup - RR 8x WP
Son - RR 8x AM

Who is online

Users browsing this forum: Bozzax, Fenris78, Scragmuncher and 19 guests