This is not what we were talking about.Hazmy wrote: Tue Oct 07, 2025 7:01 pmYes modern MMOs tried to push the philosophy of "You can play whatever you want", and all of them failed terribly about it.
We were talking about importance of solo play, not build freedom. In MMOs your goal should be that every class must be able to participate in every core facet of the game to a full extent. This doesn't mean being popular meta choice.
In WAR this relates to warband play, group play and solo play and group dungeons.
You could also further break it down into scenarios, open RvR, keep sieges, city fights and so on because the focus changes a bit.
Whatever other mmos tried, failed or succeeded in terms of build freedom is a different topic whatsoever.
And frankly WAR always offered a lot of freedom as well - dedicated support classes being able to build into a dps was pretty cool idea back in 2009. And the fact that now in 2025 stealth assassin/ambushers have been running straight up semi-tank bruiser type builds for the past few years is a testament to WAR's freedom of buildcrafting

But again, that is a different topic.