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Patch Notes 18/12/2025

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tefnaht
Posts: 154

Re: Patch Notes 18/12/2025

Post#171 » Sun Dec 21, 2025 5:41 pm

borc1 wrote: Sun Dec 21, 2025 3:35 pm alright when can we expect rdps overhaul?
Probably end of spring or beginning of summer. I also wait for it, hope to see the buffhammer, but expect to see the nerfhammer...

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Akalukz
Posts: 1865

Re: Patch Notes 18/12/2025

Post#172 » Sun Dec 21, 2025 6:49 pm

Shogun4138 wrote: Sat Dec 20, 2025 4:55 pm As far as qol.. can we change banners back to 3 min .10 mins obviously is a nerf to small man play.
Yeah who in the world thought this was a good change. Absolutely only hurts small roaming groups.
-= Agony =-

M0rw47h
Posts: 942

Re: Patch Notes 18/12/2025

Post#173 » Sun Dec 21, 2025 7:22 pm

FischiPiSti wrote: Sun Dec 21, 2025 12:21 am
Phah!
*Magnet engi entered the chat.* So what were you guys talking about, which class gets what pull, and what was that about high risk high... "Reward"? You get rewards? Me and my good pal choppa over here only get flamed by our faction for handing out ""free immunities"" or whatever they keep babbling about. *distant WAAAGH* OI! Get your pants off your head and watch out for the...! Ledge... Bah, I'm sure he's fine.
Anyway, what do you mean by it being a core ability, don't you guys need to dedicate your entire class to get it? Whell, at least you guys need to keep standing still too while casting for 2 seconds as the enemy runs out of range. ...Hmm, whatsat? Well damn guys, I'm beginning to think I'm pulling the short end of the stick here, but hey, at least you need to wait an extra second before the ability fires just to make sure everybody makes it safely out of the blast zone too right? ...No? Sigh... Well I still got you, Bugman's Best, at least you make it worth it completely.
TE and Fetch as Mastery abilities would be brilliant idea actualy.

Bergbart
Posts: 63

Re: Patch Notes 18/12/2025

Post#174 » Mon Dec 22, 2025 2:40 pm

Mmm, the Choppa and Slayer changes—I'm torn.
On the other hand, I think the Marauder changes are great!
Piercing Bite has been nerfed a bit, but now you can take your Monstro proc with you into other stances.
Two free crits every 10 seconds in Brutal... check.
Trigger Feeding on Fear on command... check.
Take Monstro proc into other stances + 2 sec extension for those who want it... check.
Take the Brutal proc into other stances... check.
Extended stance buffs... check (but they don't seem to work).
Instand 3 rend stacks... check.
Impale is a matter of opinion... check.
a core aoe moral supression skill....check

but slayer/choppa changes thems weird

Stance dance is finally rewarded!

Translated with DeepL.com (free version)

Nethilios
Posts: 2

Re: Patch Notes 18/12/2025

Post#175 » Mon Dec 22, 2025 2:53 pm

I'm glad I sunk time into a class that's now a knock bot in WB play instead of a DPS class...As a DPS class. GG Devs.

Tuning so questionable one would think you work for blizzard.

M0rw47h
Posts: 942

Re: Patch Notes 18/12/2025

Post#176 » Mon Dec 22, 2025 3:17 pm

Nethilios wrote: Mon Dec 22, 2025 2:53 pm I'm glad I sunk time into a class that's now a knock bot in WB play instead of a DPS class...As a DPS class. GG Devs.

Tuning so questionable one would think you work for blizzard.
Damage isn't THAT bad.
Maybe its time to unleash DPS Zealots for Aoe armor debuff?

Nethilios
Posts: 2

Re: Patch Notes 18/12/2025

Post#177 » Mon Dec 22, 2025 3:28 pm

M0rw47h wrote: Mon Dec 22, 2025 3:17 pm
Nethilios wrote: Mon Dec 22, 2025 2:53 pm I'm glad I sunk time into a class that's now a knock bot in WB play instead of a DPS class...As a DPS class. GG Devs.

Tuning so questionable one would think you work for blizzard.
Damage isn't THAT bad.
Maybe its time to unleash DPS Zealots for Aoe armor debuff?
it is now dead last dps to dps for destro wb play. glorified knock bot now

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Fenris78
Posts: 896

Re: Patch Notes 18/12/2025

Post#178 » Mon Dec 22, 2025 4:53 pm

Please revert frenzy debuff on slayer/choppa.

Even better make yellow stage not debuffing defenses (like previously), and Red state from -50 to -30% armour ; it will be actually a buff to these classes, not a heavy nerf as it is now.

Thanks !

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devil360
Posts: 1

Re: Patch Notes 18/12/2025

Post#179 » Mon Dec 22, 2025 5:47 pm

Hello, im new player , but whit some experience in others mmos and i can say this yellow debuff to slayer and choppe is nosense. Also, bringing back rampage to slayer just make it stronger than Chopper again... as it always was. No matter the overall nerf to meele damage.

Alubert
Posts: 637

Re: Patch Notes 18/12/2025

Post#180 » Tue Dec 23, 2025 9:03 am

Fenris78 wrote: Mon Dec 22, 2025 4:53 pm Please revert frenzy debuff on slayer/choppa.

Even better make yellow stage not debuffing defenses (like previously), and Red state from -50 to -30% armour ; it will be actually a buff to these classes, not a heavy nerf as it is now.

Thanks !
I think the “yellow” debuff is okay.
The devs knew that the new tactics/abilities had a powerful effect, so they had to do something to give choppa/sl some weaknesses.
Note that now, with the tactics Wot Rulez / Power Through, you lose rage when using detaunt.
You may not remember how it worked for a short period of time, and SL/Choppa were too powerful. There has to be some kind of weakness.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 70+ / Alubercik BO 70+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 80+ / Alubert KTB 80+ / Mnich WP 80+ / Kregi SL 60+ / Uposledzonyjez IB 60+

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