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DoK's Red Eye

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Ysaran
Posts: 1380

DoK's Red Eye

Post#1 » Tue Jan 06, 2026 9:38 am

Hey, I'm leveling a DoK and yestarday I did a Gunbad run. After getting a couple of pieces of the set I noted something strange, the set bonus are the followings:

2 picese) reduced chance to be critted
3 pieces) willpower
4 pieces) armor
5 pieces) a healing proc
6 pieces) healing crit

the strange thing is that on the helm and another pieces (can't recall which one) you get strenght, for a total of 25. Why? the set is clearly a healer set, so why strenght? is that a bug?

My theory is that the set was thought before the lifetap change, when lifetap used to crit on healing crit instead than on offensive crit. Since things are different now can we expect the set stats/bonus to be changed? If so, will it be changed to be a healer set (no change beside getting rid of str) or will it be balanced to be a lifetap set (whole overhaul of stats and bonuses)?
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ekalime
Developer
Posts: 279

Re: DoK's Red Eye

Post#2 » Tue Jan 06, 2026 4:45 pm

Ysaran wrote: Tue Jan 06, 2026 9:38 am Hey, I'm leveling a DoK and yestarday I did a Gunbad run. After getting a couple of pieces of the set I noted something strange, the set bonus are the followings:

2 picese) reduced chance to be critted
3 pieces) willpower
4 pieces) armor
5 pieces) a healing proc
6 pieces) healing crit

the strange thing is that on the helm and another pieces (can't recall which one) you get strenght, for a total of 25. Why? the set is clearly a healer set, so why strenght? is that a bug?

My theory is that the set was thought before the lifetap change, when lifetap used to crit on healing crit instead than on offensive crit. Since things are different now can we expect the set stats/bonus to be changed? If so, will it be changed to be a healer set (no change beside getting rid of str) or will it be balanced to be a lifetap set (whole overhaul of stats and bonuses)?
We will be revisiting itemization of Tier 4+ sets this year, and such irregularities should get fixed.

Honkalot
Posts: 1

Re: DoK's Red Eye

Post#3 » Wed Jan 07, 2026 5:24 pm

Its for the shielod DoK spec, which heals party members depending on how hard you hit the enemy for.

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Rydiak
Game Master
Posts: 1084

Re: DoK's Red Eye

Post#4 » Wed Jan 07, 2026 5:27 pm

Redeye is for book. Sentinel is for shield. And Bloodlord is for DPS.
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Ruin
Posts: 292

Re: DoK's Red Eye

Post#5 » Thu Jan 08, 2026 9:53 am

well either way Redeye still have STR and WP on parts witch is wierd.

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Ruin
Posts: 292

Re: DoK's Red Eye

Post#6 » Fri Jan 09, 2026 9:22 am

ekalime wrote: Tue Jan 06, 2026 4:45 pm
Ysaran wrote: Tue Jan 06, 2026 9:38 am Hey, I'm leveling a DoK and yestarday I did a Gunbad run. After getting a couple of pieces of the set I noted something strange, the set bonus are the followings:

2 picese) reduced chance to be critted
3 pieces) willpower
4 pieces) armor
5 pieces) a healing proc
6 pieces) healing crit

the strange thing is that on the helm and another pieces (can't recall which one) you get strenght, for a total of 25. Why? the set is clearly a healer set, so why strenght? is that a bug?

My theory is that the set was thought before the lifetap change, when lifetap used to crit on healing crit instead than on offensive crit. Since things are different now can we expect the set stats/bonus to be changed? If so, will it be changed to be a healer set (no change beside getting rid of str) or will it be balanced to be a lifetap set (whole overhaul of stats and bonuses)?
We will be revisiting itemization of Tier 4+ sets this year, and such irregularities should get fixed.
Will you be looking at all pve sets? If so i also would like to Point out Bloodlord set, the 4th bonus Boost is lower than LV or Onslaught sets by a loot, and the Cape could use more stats or a talisman slot.

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ekalime
Developer
Posts: 279

Re: DoK's Red Eye

Post#7 » Fri Jan 09, 2026 7:06 pm

Ruin wrote: Fri Jan 09, 2026 9:22 am
ekalime wrote: Tue Jan 06, 2026 4:45 pm
We will be revisiting itemization of Tier 4+ sets this year, and such irregularities should get fixed.
Will you be looking at all pve sets? If so i also would like to Point out Bloodlord set, the 4th bonus Boost is lower than LV or Onslaught sets by a loot, and the Cape could use more stats or a talisman slot.
All sets, weapons, and jewelry from primary modes of gameplay (i.e. drops from player/creature kills are not high priorities). We aim to have a large itemization rebalance in 2026. As it is thousands of items, it may take some time (if we include quests and influence rewards, the number easily goes into the tens of thousands).

I am not going to discuss individual pieces or set bonuses. Everything is subject to change, but this does not mean that it will. Maybe I'll make a separate post about it.

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