Something that has always intrigued me: did you ever try to contact a developer or EA itself to get the server client? Now that it's so fashionable to preserve video games and not let them die, maybe you'd be lucky enough to get the client for a game that died 13 years ago.Yaliskah wrote: Fri Jan 16, 2026 11:56 am Hoy !! Well im not part of the team anymore, but from what i experienced in the past, things are not as simple as most of you imagine just a little reminder about few technical things :
- Team as RL life, a work, and involve in this project on his freetime.
- This server is based on a blank page. There are 0 code related to the original server : It has been "reinvented" (and i think this project doing more than great).
- There are almost no tools and not a total control with the client, meaning devs have to perform surgery with plastic forks on a patient with alien biology. They have to follow rhe limited "rules" the client can actually deal with.
- Without any offense, we all probably have a better solution for this or that, but in the end of the day, we have no idéa if it is doable or not, we don't wonder if the change we have in mind gonna have an impact on another aspect of the mecanics, and we have no idea how to do it technically :p.
This said, i'm now a regular player and sometime i share the frustration you all experiment, because we all LOVE this project
But i'm confident and i know the time it could take even for small step (and some even smaller may be just impossible).
Question about the game direction
Re: Question about the game direction
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Froilan Borbon engi nerfed in last 2 patch.
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Froilan Borbon engi nerfed in last 2 patch.
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Re: Question about the game direction
Thats all good and dandy.Yaliskah wrote: Fri Jan 16, 2026 11:56 am Hoy !! Well im not part of the team anymore, but from what i experienced in the past, things are not as simple as most of you imagine just a little reminder about few technical things :
- Team as RL life, a work, and involve in this project on his freetime.
- This server is based on a blank page. There are 0 code related to the original server : It has been "reinvented" (and i think this project doing more than great).
- There are almost no tools and not a total control with the client, meaning devs have to perform surgery with plastic forks on a patient with alien biology. They have to follow rhe limited "rules" the client can actually deal with.
- Without any offense, we all probably have a better solution for this or that, but in the end of the day, we have no idéa if it is doable or not, we don't wonder if the change we have in mind gonna have an impact on another aspect of the mecanics, and we have no idea how to do it technically :p.
This said, i'm now a regular player and sometime i share the frustration you all experiment, because we all LOVE this project
But i'm confident and i know the time it could take even for small step (and some even smaller may be just impossible).
But in the main post im asking if the Devs have changed their view about what comes after City sieges and Sovereign gear. Some statements they made years back. I guess they wouldnt had mentioned besieging the roleplay cities if it wasnt possible for them to make that tie into the ror systems. Because if that had been explored and found out to be incapable, then it would be "free" to come out and just say "sorry we cant find a way currently to make this work, but we will keep it on the backburner in case it at some later point will be more available" If that isnt the case, then this old news can kinda be understood as false hype created during a QnA to make it sound like RoR had something big in mind and was actively headed in that direction. But right now, it might aswel be as empty of a promose as when that Tunnel scenario was mentioned and nothing ever happend with that map, nor the one with the keep where devs asked from community feedback. Those two things just ended up being strange flexes about what leftovers were still in the files and could maybe become something.
Im just wondering, what is the gamedirection what is the thing the RoR team is working towards now that Cities are in 5-6 years ago?
[BW]Bombing 94
[SL]Slayling 82 - [Eng]Bombthebuilder 82 - [Kobs]Bling 81 - [WP]Orderling 81 - [WH]Hatlinggun 78
[MSH]Squigmonster 87
[Chop]Chopling 83 - [Sorc]Notbombling 83 - [DPSZL]Destroling 82 - [Mara]Goldbag 80 - [2HBlorc]Bonkling 78 - [DPSSham] Smurfling 75
[SL]Slayling 82 - [Eng]Bombthebuilder 82 - [Kobs]Bling 81 - [WP]Orderling 81 - [WH]Hatlinggun 78
[MSH]Squigmonster 87
[Chop]Chopling 83 - [Sorc]Notbombling 83 - [DPSZL]Destroling 82 - [Mara]Goldbag 80 - [2HBlorc]Bonkling 78 - [DPSSham] Smurfling 75
Re: Question about the game direction
Anything to break the blob and stop farming kills would be great. There really is zero reason to push any zone in the game outside of often times small renown for flips and guaranteed bags / crests. We could stay in the t2 zones for ever and have the same game play and rewards outside of bags. When it become more profitable to sit at the entry of the opposing realms war camp and multi blob kill a solo person daring to step foot into the RvR zone is an issue.
-= Agony =-
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