Da Voices Sayz: Give Dis Old Gobbo a Reason ta Keep Sniffin’
Re: Da Voices Sayz: Give Dis Old Gobbo a Reason ta Keep Sniffin’
I smellz ya finga and hearz da voicez. Gud plan boss git!
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Re: Da Voices Sayz: Give Dis Old Gobbo a Reason ta Keep Sniffin’
Hi! It's me! Your friend!
Cheddar!
Let's travel together!
Derz bunches of pretty NPC faces and clothez we dun have available. Wuld be fun to look like dem for a week. I'd spen da 10k crests too. Maybe 20k fer da gobbo in k8p. So we all know who da bes iz. No elvz though. No wun wantz to look like da elf.
Cheddar!
Let's travel together!
Derz bunches of pretty NPC faces and clothez we dun have available. Wuld be fun to look like dem for a week. I'd spen da 10k crests too. Maybe 20k fer da gobbo in k8p. So we all know who da bes iz. No elvz though. No wun wantz to look like da elf.
- amputationsaw
- Posts: 656
Re: Da Voices Sayz: Give Dis Old Gobbo a Reason ta Keep Sniffin’
i'm so glad that i will hit my first rr80 in a few fights even tho i play since launch. you just have to take multiple long breaks from this game so you always have too much work to do when you come back
keep it green
Re: Da Voices Sayz: Give Dis Old Gobbo a Reason ta Keep Sniffin’
I agree—more cosmetics seems like an easy win.
As a newer player, I’ve been thinking about how dead PVE feels in the mid game. Maybe each class could have 1 or 2 sets of “heritage cosmetics” to look like an NPC from their faction. These could drop for different classes as rewards from different 3-6+ PQs. This gives more veteran players something to work toward, but also allows low-to-mid-level characters to experience PQs with a greater chance of having someone there to help them. Spreading these out across more PQs would increase the odds of people being at multiple PQs.
That could also be expanded to have cosmetic gear pieces drop from low-level dungeons, so that experienced players have more incentive to carry new players through dungeon content.
Maybe they could also be added to the Weekly Warfronts on a rotating basis (along with higher RR exp rewards) to incentivize more SC play in the mid tier where things slow down significantly.
I’m sure that’s all easier said than done, but I’m happy to contribute in any way I can.
As a newer player, I’ve been thinking about how dead PVE feels in the mid game. Maybe each class could have 1 or 2 sets of “heritage cosmetics” to look like an NPC from their faction. These could drop for different classes as rewards from different 3-6+ PQs. This gives more veteran players something to work toward, but also allows low-to-mid-level characters to experience PQs with a greater chance of having someone there to help them. Spreading these out across more PQs would increase the odds of people being at multiple PQs.
That could also be expanded to have cosmetic gear pieces drop from low-level dungeons, so that experienced players have more incentive to carry new players through dungeon content.
Maybe they could also be added to the Weekly Warfronts on a rotating basis (along with higher RR exp rewards) to incentivize more SC play in the mid tier where things slow down significantly.
I’m sure that’s all easier said than done, but I’m happy to contribute in any way I can.
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