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Patch Notes 12/02/2026

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SuperStar
Posts: 533

Re: Patch Notes 12/02/2026

Post#211 » Sun Mar 08, 2026 12:34 pm

I have to report the balance this event weekemd sc os terrible sadly. Idk something has been changed or just the 12v12

Let a premade join but its not good. Very bad almost always onesided. Boring afking doent matter winner or looser side its bad.

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kpihuss
Posts: 81

Re: Patch Notes 12/02/2026

Post#212 » Sun Mar 08, 2026 2:07 pm

SuperStar wrote: Sun Mar 08, 2026 12:34 pm I have to report the balance this event weekemd sc os terrible sadly. Idk something has been changed or just the 12v12

Let a premade join but its not good. Very bad almost always onesided. Boring afking doent matter winner or looser side its bad.
I understand that queueing as a pug and getting matched against a premade can be frustrating. That part is true.

But what is even more frustrating is taking the time to build a premade in a game that is fundamentally team-based, only for scenarios not to pop because everyone insists on queueing solo. :?

Right now, the system seems to be in a fairly decent middle ground. Even with premades in the queue, we are still seeing reasonably balanced teams in many matches instead of completely broken compositions every time.

So yes, facing premades as a pug is not always ideal, but the alternative is often worse: fewer pops, less organized play, and a weaker scenario environment overall. :)
Founder member & Ex-2OiC Tercio de Estalia (2019-23)
Que buen vasallo si tuviera buen señor
Proud Soldier "LOS AUTONOMOS" (Since 2025)
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lemao
Posts: 403

Re: Patch Notes 12/02/2026

Post#213 » Sun Mar 08, 2026 2:33 pm

SuperStar wrote: Sun Mar 08, 2026 12:34 pm I have to report the balance this event weekemd sc os terrible sadly. Idk something has been changed or just the 12v12

Let a premade join but its not good. Very bad almost always onesided. Boring afking doent matter winner or looser side its bad.
ban grouping !!!! Only solo allowed, in every gamemode.

Seriously....what is wrong with you

SuperStar
Posts: 533

Re: Patch Notes 12/02/2026

Post#214 » Mon Mar 09, 2026 7:20 am

kpihuss wrote: Sun Mar 08, 2026 2:07 pm
SuperStar wrote: Sun Mar 08, 2026 12:34 pm I have to report the balance this event weekemd sc os terrible sadly. Idk something has been changed or just the 12v12

Let a premade join but its not good. Very bad almost always onesided. Boring afking doent matter winner or looser side its bad.
I understand that queueing as a pug and getting matched against a premade can be frustrating. That part is true.

But what is even more frustrating is taking the time to build a premade in a game that is fundamentally team-based, only for scenarios not to pop because everyone insists on queueing solo. :?

Right now, the system seems to be in a fairly decent middle ground. Even with premades in the queue, we are still seeing reasonably balanced teams in many matches instead of completely broken compositions every time.

So yes, facing premades as a pug is not always ideal, but the alternative is often worse: fewer pops, less organized play, and a weaker scenario environment overall. :)
I dont think a preamde enjoy afking before the oppoment wearcamp either.

We need full separate. If not enoff premade well its the premade problem.

But solo q should not play aganist premade q at all. It will be boring afking for both side.

Nobody will play in these onesided sc.

I play with premade and i play solo too.

Not good.

Make a dedicated premade 6v6 sc.

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georgehabadasher
Posts: 351

Re: Patch Notes 12/02/2026

Post#215 » Mon Mar 09, 2026 7:36 am

While the matchmaking was really brutal for premade these past two weeks, the pug queues were the best they've ever been on this server. Unless you queued as DPS. Hopefully they can find a happy medium where both groups and solo players can get reasonably balanced scenarios.

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Nameless
Posts: 1522

Re: Patch Notes 12/02/2026

Post#216 » Mon Mar 09, 2026 7:39 am

With this new better class selection some pug setups could win vs lower tier premades. So i would not separate solo and ptemade queus.

Winning as pug vs premade is quite a good feeling
Mostly harmless

K8P & Norn - guild Orz

SuperStar
Posts: 533

Re: Patch Notes 12/02/2026

Post#217 » Mon Mar 09, 2026 9:01 am

No its not. There were very one sided matches. Premades should fights aganist others premades.

Anybody who wanna farm pugs with premades should ltp. Belive yourself one day your premade can do something aganist other premades too. Just read and improve yourself.

Premades should not be in soloq sc at all.

Let them have a full separate sc 6v6 premade there you can show your skills.

lemao
Posts: 403

Re: Patch Notes 12/02/2026

Post#218 » Mon Mar 09, 2026 9:48 am

SuperStar wrote: Mon Mar 09, 2026 9:01 am No its not. There were very one sided matches. Premades should fights aganist others premades.

Anybody who wanna farm pugs with premades should ltp. Belive yourself one day your premade can do something aganist other premades too. Just read and improve yourself.

Premades should not be in soloq sc at all.

Let them have a full separate sc 6v6 premade there you can show your skills.
Nope

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Nameless
Posts: 1522

Re: Patch Notes 12/02/2026

Post#219 » Mon Mar 09, 2026 10:39 am

SuperStar wrote: Mon Mar 09, 2026 9:01 am No its not. There were very one sided matches. Premades should fights aganist others premades.

Anybody who wanna farm pugs with premades should ltp. Belive yourself one day your premade can do something aganist other premades too. Just read and improve yourself.

Premades should not be in soloq sc at all.

Let them have a full separate sc 6v6 premade there you can show your skills.
Let me say it from the other perspective
Dont queu solo at team oriented game, believe yourself and dont be scared to team up and improve yourself

Btw there is no solo queu, it is quite opposite solo players are allowed to queu at 2-6 made up parties queu

I would like devs to test group only queu for weekend event although now the matchmaking kinda do that for you. It makes kinda balanced group from all ppl queu less than 6 man
Mostly harmless

K8P & Norn - guild Orz

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kpihuss
Posts: 81

Re: Patch Notes 12/02/2026

Post#220 » Mon Mar 09, 2026 11:17 am

I would also like to add one further observation. Having to wait 30 minutes (the last week on alliance channel i read a 6 man waiting 90 minutes for a pop) with a full 6-man group before a scenario finally pops is not good.

It ends up rewarding disorganized play again, bringing zerg-style play into scenarios instead of rewarding organized group play.

It might be a good idea for the system to force premade vs pug matchups once premade groups have been waiting for 5–10 minutes.
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