After all of themhordak774 wrote: Fri Apr 17, 2026 5:00 amwhich one potion ?Pahakukka wrote: Mon Apr 13, 2026 8:43 amThese specs really are stupidly good and easy to make. I just tested pilfer weapon as ny goal was to max out toughness and demonrend seems superior, or the new fort staff with cast time reduction.Sinisterror wrote: Sun Apr 12, 2026 7:44 pm Nice videoThis video is the best proof there is about the consequences of RoR choosing to mess with the old Damage formula... Making game 20-25% Slower(2 instant abilities less in 10sec) that really makes this Regen Defensive bs even possible... Its not a concidence that Regen started to Dominate after GCD change : D
Great that you are active making these videos=) Btw Pilfer not being True dmg/Morale dmg anymore and also being physical dmg at the same time is so stupid to me : D That means any magical dmg class does 50-60 dmg with it, physical dmg classes get over 100 with pilfer easily.
Kinda out of topic but see how im receiving over 2 k crits from bal and abso even in this setup. Anyone still wondering if the pots should be in this game or not? Without pots no mdps can fight these 1v1 at all. The dmg combined with parry morale+repel is just that strong. With all the pots im generally starting the fight with less than 3k hp left.
un-kill-able vol 2
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Re: un-kill-able vol 2
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts
-"renown pinata for small groups"
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts
-"renown pinata for small groups"
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Re: un-kill-able vol 2
you talking about wh ? look on we's they simply op right now much more harder than whPahakukka wrote: Fri Apr 17, 2026 7:07 amAfter all of themhordak774 wrote: Fri Apr 17, 2026 5:00 amwhich one potion ?Pahakukka wrote: Mon Apr 13, 2026 8:43 am
These specs really are stupidly good and easy to make. I just tested pilfer weapon as ny goal was to max out toughness and demonrend seems superior, or the new fort staff with cast time reduction.
Kinda out of topic but see how im receiving over 2 k crits from bal and abso even in this setup. Anyone still wondering if the pots should be in this game or not? Without pots no mdps can fight these 1v1 at all. The dmg combined with parry morale+repel is just that strong. With all the pots im generally starting the fight with less than 3k hp left.![]()
Re: un-kill-able vol 2
Both wh and we will blow you up in 1 kd and you start the fight with about 1-2k health left as a dps unfortunately. Ubless you run one of these def specs or use all your potions you are done. And the problem is that 5 times out of 10 (if not more) you run into these classes. If you have anything less than 7k health you wont even come out of kd. So i feel bad for starter players or dps players under rr50-60 as they not necessary have the means to stack up enough defenses.
Re: un-kill-able vol 2
a honest, i mean they are stealthers, they need burst max that what their class is about. Im fine with it but when their main finisher ignore all ur armor and witchbrew ignore resists thats to mucheigner93 wrote: Fri Apr 17, 2026 12:08 pmBoth wh and we will blow you up in 1 kd and you start the fight with about 1-2k health left as a dps unfortunately. Ubless you run one of these def specs or use all your potions you are done. And the problem is that 5 times out of 10 (if not more) you run into these classes. If you have anything less than 7k health you wont even come out of kd. So i feel bad for starter players or dps players under rr50-60 as they not necessary have the means to stack up enough defenses.
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