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The nerf to invisible Slayer items. How could you...

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Nelly74
Posts: 151

Re: The nerf to invisible Slayer items. How could you...

Post#11 » Sun May 17, 2026 7:31 pm

The aesthetic of the Slayer is extremely important, because its lore practically demands it. I’d really love to see more customization options for tattoos, hairstyles, etc...
And if you could also stop butchering the class with clumsy, badly thought-out nerfs and give it back the prestige it deserves, that would honestly make things even better.

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Sever1n
Posts: 595

Re: The nerf to invisible Slayer items. How could you...

Post#12 » Sun May 17, 2026 10:10 pm

No more pants or i will fight, stop denying me my rigth!
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.

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Fey
Posts: 1036

Re: The nerf to invisible Slayer items. How could you...

Post#13 » Sun May 17, 2026 10:19 pm

Once you get your striped pants you have won the game.
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Scragmuncher
Posts: 168

Re: The nerf to invisible Slayer items. How could you...

Post#14 » Mon May 18, 2026 8:43 am

First they took away the best (100% confirmed fact, not opinion) axe skin in the game last year and now this?
Knutkrusher - The man, the myth, the dead body on the floor.

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baselinestun
Posts: 16

Re: The nerf to invisible Slayer items. How could you...

Post#15 » Mon May 18, 2026 8:50 am

Grok is this true?

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Wdova
Posts: 809

Re: The nerf to invisible Slayer items. How could you...

Post#16 » Mon May 18, 2026 9:44 am

Holly mother of all books, thats a wall of a text... That could be squeezed in to one or two sentences.
"Quickness is the essence of the war."

Sun Tzu

fantasidoktorx
Posts: 10

Re: The nerf to invisible Slayer items. How could you...

Post#17 » Mon May 18, 2026 10:02 am

agree on section 87 page 32
/evilgrin

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CountTalabecland
Posts: 1060

Re: The nerf to invisible Slayer items. How could you...

Post#18 » Mon May 18, 2026 8:04 pm

Slayer, the class that these devs hate so much they didn’t just destroy it in the MDPS “rework,” they had to nerf his freaking clothes too lol.

Instead of making more PvE, when are we going to get an admission of what a dumpster fire this class is and when they are going to fix it?
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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Omegus
Posts: 1549

Re: The nerf to invisible Slayer items. How could you...

Post#19 » Mon May 18, 2026 8:16 pm

gersy wrote: Sun May 17, 2026 4:13 pmif you say something like "it's for lore reasons or to maintain the visual integrity of the game or preserve the glance value of classes" i will point you towards: santa hat, ushanka hat, bright neon colored dyes like warpfire green, vantablack dye which makes you look like an un-textured clay figure, dwarf head/gutbashing ring that allows snb tanks to fully hide their shield/WH to hide their gun while looking goofy wielding heads/rings as your weapons, ability of dok to hide chalice with a sword which obfuscates spec at a glance and also messes with certain ability animations, numerous cloaks that don't fit game world or match up with mythic's texture scheme/quality level, etc.
tbh when I was playing I was in favour of removing most/all of everything you just listed...
Zomega
Gone as of autumn 2024.

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gersy
Posts: 325

Re: The nerf to invisible Slayer items. How could you...

Post#20 » Mon May 18, 2026 8:37 pm

Omegus wrote: Mon May 18, 2026 8:16 pm
gersy wrote: Sun May 17, 2026 4:13 pmif you say something like "it's for lore reasons or to maintain the visual integrity of the game or preserve the glance value of classes" i will point you towards: santa hat, ushanka hat, bright neon colored dyes like warpfire green, vantablack dye which makes you look like an un-textured clay figure, dwarf head/gutbashing ring that allows snb tanks to fully hide their shield/WH to hide their gun while looking goofy wielding heads/rings as your weapons, ability of dok to hide chalice with a sword which obfuscates spec at a glance and also messes with certain ability animations, numerous cloaks that don't fit game world or match up with mythic's texture scheme/quality level, etc.
tbh when I was playing I was in favour of removing most/all of everything you just listed...

yes, my point was twofold and meant to highlight the hypocrisy of fashionhammer neutering that is ever present. allowing many subjectively lore-defying and objectively game altering appearances to exist while removing ones which actually make sense like SL/choppa invisible appearances.
Gersy - Witch Hunter General

Not Good Enough / NGE

70-80+
WH/WP/IB/SL/ENGI/SW
MARA/CHO/SORC/SHAM

Alt (below 70)
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CHOP/BG/BO/ZEAL

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