Cullenn wrote: Wed Jul 15, 2026 1:26 pm
gersy wrote: Wed Jul 15, 2026 12:40 pm
Kyouaku wrote: Wed Jul 15, 2026 9:34 am
Yeah WL has some serious weaknesses not common for melee DPS, but atleast it's a functional DPS, while DPS WP is not.
DPS WP isn't a functional dps? is that why it's been a core piece of almost every one of order's best 6v6 comps and staple for 12v12/18v18 inhouse sweat matches since the healer rework? that's why the top 3 6v6 teams on the server routinely ran dps WP/WL or dps WP/WH as their go-to order comp for over a year now?
like most other classes, it's only "not functional" if the person playing it is not functional is a better way to put it maybe. otherwise its quite strong tier for instanced content.
if you think otherwise you have a massive skill issue/game understanding issue. the same applies if you think that about WL, WH, WE, Mara or dps Dok. i'm sorry but there's no other way to put it than that.
The problem is that without mobility or a gap closer WP isn't that good, sure 6 vs 6 is something else, but DoK damage prayer can proc slow all the time, basically, we already do less damage than a normal dps because our full soverign set is for shield which is complete trash rn, it is a real struggle to do well in fights, however all i ask for is a gap closer, of if WP aura could slow like DoK does would be perfect.
The proposal to add charge or additional mobility was brought up many times both internally and externally before, during and after the healer rework. It was vehemently denied or ignored every time. It likely won't happen, or won't happen how you want it to.
Yes the mobility is bad in 1v1 and open rvr microscale, it is known. However in coordinated group gameplay (which this game is largely balanced around) the lack of mobility of dps dok and dps WP are almost non factors, especially in instanced content or depending on the map. Snares and other CC, as well as utility like AtD of IB or fast snare cleanses from your healers to help you stay on target are meant to come from your allies - a good group composition is core to this game.
Every class has its strengths and weaknesses. You're meant to craft your group composition in such a way that makes up for the weak points of certain classes while accentuating their strengths and matching unique abilities and utilities together to create a well rounded, strong team. This is one of the qualities which makes RoR is a unique, robust and entertaining pvp game.
The design philosophy is that dps dok and dps WP make up for their lack of mobility with their durability and utility. Especially in the case of WP you have the strongest defensive m1 in the game, sigmar's shield (which is utterly disgustingly broken atm when used properly but that's a different story), high numerical value single target armor debuff, IHD, lifetap healing via divine assault, powerful burst damage, parry buff to self/group members, str buff to self/group members, ini debuff, group absorb, proc auras, etc the list goes on.
Do other classes also have a lot of utility while also having charge? They can, yes, depends on which class we're talking about but almost none can come remotely close to the same amount. Compare with SL or choppa for example.. they've got 1-2 fairly standard buffs/debuffs (IHD, cd increaser, toughness debuff no one uses, party WS buff or AA speed buff on super long cooldowns, wounds debuff if 2h on SL) but it doesn't quite match up and they aren't have nowhere near the durability or 3s burst output under routine circumstances. Compare with current outliers like WH/WE? Arguably still more utility overall (especially party oriented/defensively speaking) although I will give heavy bonus to anti-rez of those classes as that is an unparalleled utility in some situations. Their charge is also on a mastery ability with a 60 second cooldown though, so it has its opportunity cost/downside as well. They lack ST armor debuff (burn armor is bad) and any form of ally buffs outside of WE m3, it's a good thing you can play with them in same party as you to make a powerful comp that compliments each other
