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Black list to Marauder/WL?

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nocturnalguest
Posts: 977

Re: Black list to Marauder/WL?

Post#21 » Thu Jul 23, 2026 2:32 pm

Joining "skill issue" crowd in this one. Its super plain simple - if OP cant put any efforts to provide starting discussion points or data and offers us to work with literally - "i used to play one it was great now it sucks" why should rest bother?
Seriously, openning such quality thread is literally same way trolling as putting a skill issue one liner. Fair deal

Also on even a more serious note, havent seen as helpful and nice community as what majority considers as toxic elitists. Oh and also havent ever meet so much of toxicity and arrogance outside of casual majority. Those who truly seek help will find it and definitely not from casuals.

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Ashoris
Posts: 413

Re: Black list to Marauder/WL?

Post#22 » Thu Jul 23, 2026 2:45 pm

noronn wrote: Thu Jul 23, 2026 2:20 pm If that’s the case you are in no position to claim being in the top tier of players gameplay and knowledge wise. Please correct me if I’m wrong. Most of what you say in the threads is completely against the usual voices of reason. So… stop calling people trolls please.
Thank you.
?? iam open for discussion at that point - my Forum Name is one of of my ingame names and some others are in my signature. Where is the issue and what do you mean with most of what i say goes completly against the usual voices of reason ?
Warhammer Return of Reckoning
Verey / Ashoris / Devoras

WaR -dead-
Erengrad - Order - Frostbringer - Devoras

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kleinbuchstabe
Posts: 231

Re: Black list to Marauder/WL?

Post#23 » Thu Jul 23, 2026 3:37 pm

Hes talking to me. And its called Argumentum ad hominem.

Instead of disprove someones arguments, you go over to atack/question the person.
So at this point, there is no reason to keep discuss anymore at all, and its time for ignore list.

Brighteluden
Posts: 10

Re: Black list to Marauder/WL?

Post#24 » Thu Jul 23, 2026 4:01 pm

Marauder is fine, the more I play him the more he's started to click, thing with marauder is you have to be able to swap mutations and adapt quick when the time comes for it, thus the skill celling is much higher, that and he's really gear dependent to really get the most from his burst you need a significant amount of crit chance if running sav/brut to really get his damage going, your most important debuff generally is armor debuff and possibly healing, only use wound debuff if the enemy is at full health, so once you apply armor debuff and if running draining swipe like I do and heal debuff etc, you swap to brutality. hit mutation aggression/gut ripper if you have it which i'm personally missing both on my build since i'm only RR 63, hit your big burst abilities in brutality, possibly execute than swap to sav when your armor debuff etc fall off also if I use draining swipe in savegry I like to weave in a extra rend in brutality to keep the 3 rend stacks going.

It's tricky, but one thing I'm using is the Aura addon to track when cutting claw/armor debuff comes off cooldown in savagery for when I swap to brutality to reapply. I also have a sequence going that allows me to apply the 3 most important debuffs on the fly, oh and I have the disarm skill after you parry on aura as well, sure if you do warbands you can stay in monstro, but that's boring AF, but practice your rotation on training dummies and you'll get better. The armor debuff, Heal debuff if traited for the -50% healing and you also get 50% of the healing is amazing for survivability in scenarios and small scale stuff.

I also swap to monstro when I'am trying to hold a area with multiple people in SC's or area's for survival even if I'm not speced for it, but alas I know sometimes it can be frustrating playing marauder since we don't quite have the same on demand burst WL's have, since it's much easier for WL's to just utilize their big burst since the brutaility tree as a whole is pretty lackluster and to get the most of it going you need to utilize savagery to debuff. I'm still in terrible gear on mines and only RR 64, but in long drawn out games I can tell i'm making a difference with my debuffs and weaving in that burst, WL's biggest problem is their pet, so in premades they can do ok, but if WL's are going up against another premade that knows better WL's become useless because people will make it a priority to keep the WL's pet dead, and thus he becomes almost useless, but as mara we don't have to worry about a pet.
Last edited by Brighteluden on Thu Jul 23, 2026 4:30 pm, edited 1 time in total.

Alubert
Posts: 794

Re: Black list to Marauder/WL?

Post#25 » Thu Jul 23, 2026 4:27 pm

Mara atm top mele dps in the game at every aspect of the game. WL a little less. Just a little. I don’t know why you have different feelings.
80+ | Chosen | BG | BO | Knight | Choppa | Zealot | DoK | Shaman | AM | RP | WP |
40+ | IB | SM | SL | Engi | Mara |

Brighteluden
Posts: 10

Re: Black list to Marauder/WL?

Post#26 » Thu Jul 23, 2026 4:36 pm

Alubert wrote: Thu Jul 23, 2026 4:27 pm Mara atm top mele dps in the game at every aspect of the game. WL a little less. Just a little. I don’t know why you have different feelings.
WL's pet is a big hinderance. I have noticed in scenerio's even in big Warband fights white lions become terrible once people are able to keep the lion dead, personally I prefer marauder alone for that simple fact, imagine most of your damage tied to a pet and once it's gone you have to wait to resummon it, yeh I'm good, people always see what's greener on the other side, sure in premades where WL's are being supported and going up against a non premade WL's shine and think that's the problem people are so use to seeing top WL's in premades and just destroying people with their burst cause they have pounce, while marauders do not, was thinking about a potential buff the other day, they should make marauders impale reduce armor by 50% when hitting enemies from the side/ flanking and keep the 100% ignore armor ability when hitting enemies from the back, problem is it's near impossible to guarantee that hit to the back of the target in most cases, so that'd be a good compromise.

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Krima
Posts: 674

Re: Black list to Marauder/WL?

Post#27 » Thu Jul 23, 2026 5:08 pm

It looks stronger than ever to me. I’ve partnered with some very good Maras, and comp felt stronger than BiS Choppas or BiS DPS DoKs.

At least for me, as a WE, my ranking of duo partners in a strong setup is:

1-SH
2-Mara
3-Sorc
4-Choppa / DPS DoK

https://www.youtube.com/watch?v=aASOOZwtVE4

mostly skill issue
Krima -
1.347 Solo Ranked games played. :?

Brighteluden
Posts: 10

Re: Black list to Marauder/WL?

Post#28 » Thu Jul 23, 2026 5:19 pm

Sorry meant on a flank impale ignores 50% of the armor and when hitting the enemy on the back still does 100% ignore of armor, thus impale actually becomes decent in a 1v1 or when you just can't reach a enemies back, wouldn't be OP as impale is on a 10 second cooldown anyways, marauder really needs more flank abilities in brut spec, convulse slashing is terrible but that's another topic.

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Akilinus
Posts: 464

Re: Black list to Marauder/WL?

Post#29 » Thu Jul 23, 2026 5:30 pm

Skill issue.
Kkomrade 80 Zealot Akilinuz 80 Chosen Zaiyer 80 Marauder
Kkomrades 80 Black Guard Sauer 80 Squig herder Nosler 80 Witch Elf Soniq 70 Shaman

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Bozzax
Posts: 2766

Re: Black list to Marauder/WL?

Post#30 » Thu Jul 23, 2026 5:36 pm

Alubert wrote: Thu Jul 23, 2026 4:27 pm Mara atm top mele dps in the game at every aspect of the game. WL a little less. Just a little. I don’t know why you have different feelings.
Not really not in any context (solo, scenario or RvR) also not true for top performers (super high kd players)

Voidmaker and damagemate aren’t even in top 20 of solo (A-tier of solo)
Letsnot even mention vapotizers thousands of kills wo a solo death, or Teefz hundreds

Based on 8 weeks
Last edited by Bozzax on Thu Jul 23, 2026 6:09 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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