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New/Old SC PvP currency.

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Ruin
Posts: 362

Re: New/Old SC PvP currency.

Post#41 » Thu Jul 23, 2026 8:48 pm

M0rw47h wrote: Wed Jul 22, 2026 8:12 pm The problem right now is that City Siges ain't fun for majority of people who could, but won't que for them.

It's a game, it's supposed to be fun.
If you want players to threat playing RoR like a job, pay them with $ as currency.
well i think that the availability of curencies made it that way. Previously you WERE looking for a guild to do city with, you were looking for premades to play SCs with, Now it seems every 1 i PUGING and "WB soloing" the game, rahter than organising.

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M0rw47h
Posts: 1092

Re: New/Old SC PvP currency.

Post#42 » Thu Jul 23, 2026 9:22 pm

Ruin wrote: Thu Jul 23, 2026 8:48 pm
M0rw47h wrote: Wed Jul 22, 2026 8:12 pm The problem right now is that City Siges ain't fun for majority of people who could, but won't que for them.

It's a game, it's supposed to be fun.
If you want players to threat playing RoR like a job, pay them with $ as currency.
well i think that the availability of curencies made it that way. Previously you WERE looking for a guild to do city with, you were looking for premades to play SCs with, Now it seems every 1 i PUGING and "WB soloing" the game, rahter than organising.
Not completly true. I've geared FEW order characters with guild, because guild premade needed me on something. Vast majority of my chars I've simply soloQed, because it was better option for me than premading (I know how that sounds, but being on voice middle of the night was no go for me).

SCs? That depends on played role. For healer soloQ wasn't as painful for me, but yeah, I've organised premade SC nights for guild.

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