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Sequencer needs update

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crazyturkmee
Posts: 33

Sequencer needs update

Post#1 » Sat Aug 08, 2026 9:20 am

Hello there,

Every patch sequencer getting more painfull to use, I have to put some abilitys in sequencer again and again everytime i log in. Wh zealot rp sw has this issue. Can please our lovely addon makers fix it? Thank you very much.

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kpihuss
Posts: 271

Re: Sequencer needs update

Post#2 » Sat Aug 08, 2026 9:24 am

I tried to patch it, but the ability checks comes from server side, so there is not patch possible on the client. :cry:
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Proud Soldier "LOS AUTONOMOS" (Since 2025)
El Campeador estaba alegre, igual que todos los suyos, cuando su estandarte ondeó en lo alto del alcázar

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crazyturkmee
Posts: 33

Re: Sequencer needs update

Post#3 » Sat Aug 08, 2026 9:55 am

So you mean there is no way to fix it?

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kpihuss
Posts: 271

Re: Sequencer needs update

Post#4 » Sat Aug 08, 2026 10:27 am

crazyturkmee wrote: Sat Aug 08, 2026 9:55 am So you mean there is no way to fix it?
I Think that only the devs can do it fixing the server side
Founder member & Ex-2OiC Tercio de Estalia (2019-23)
Que buen vasallo si tuviera buen señor
Proud Soldier "LOS AUTONOMOS" (Since 2025)
El Campeador estaba alegre, igual que todos los suyos, cuando su estandarte ondeó en lo alto del alcázar

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Emissary
Community Manager
Posts: 563

Re: Sequencer needs update

Post#5 » Sat Aug 08, 2026 2:18 pm

only the coders can fix it and its been broke for over three years, i can not see that as a priority for them at this time
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kpihuss
Posts: 271

Re: Sequencer needs update

Post#6 » Sat Aug 08, 2026 5:06 pm

Emissary wrote: Sat Aug 08, 2026 2:18 pm only the coders can fix it and its been broke for over three years, i can not see that as a priority for them at this time
Without wanting to reopen an old or unproductive debate, and asking this with the utmost respect:

If Sequencer has been broken for more than three years and fixing it is understandably not a priority for the development team, could it perhaps be worth reconsidering the original decision regarding Nerfed Buttons?

I ask mainly from the point of view of equal access to addons.

Over the years, modified versions of Nerfed Buttons and methods of circumventing its restrictions have been publicly discussed online. I am not asking how to do this, sharing any such version, or suggesting that players should circumvent the restrictions.

My concern is simply that, if unofficial solutions continue to exist outside the official addon ecosystem, the current situation may unintentionally create an uneven playing field between players who only use the officially available addons and players who have access to those unofficial solutions.

Has the team ever considered allowing Nerfed Buttons again, perhaps with whatever limitations the developers consider appropriate, so that the same functionality is openly and equally available to everyone?

Again, I am not trying to start another Nerfed Buttons debate. I am genuinely asking whether the situation might be worth reconsidering now, several years later, especially if Sequencer cannot realistically be maintained.
Founder member & Ex-2OiC Tercio de Estalia (2019-23)
Que buen vasallo si tuviera buen señor
Proud Soldier "LOS AUTONOMOS" (Since 2025)
El Campeador estaba alegre, igual que todos los suyos, cuando su estandarte ondeó en lo alto del alcázar

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