J0t4ro wrote: Sun Aug 16, 2026 2:41 pm
Because the base damage, multipliers, and offensive spell/tactic synergies aren't the same between these classes? Being able to switch between healing and DPS with one button doesn't mean that a RP or zealot have the same offensive pressure, burst, range, aoe, and scaling as a magus.
That's precisely why you don't see RP/zealot nerf threads every week, performing well as a DPS healer hybrid (+25% damage/-20% healing) in solo or group, isn't the same as having a magus level offensive pressure.
Now here comes another one mixing stuff. If we are discussing solo, lets discuss solo. Its obvious that a HEALER should never have all the same tricks a pure dps class has. Still, when discussing solo roaming (that seems to be the main excuse for complaint on every thread), many other classes perform
even better than Magus.
J0t4ro wrote: Sun Aug 16, 2026 2:41 pm
On the "barely performs when healers are involved" point: if a class can burst targets down extremely fast in solo, that damage potential doesn't magically disappear the moment a healer shows up. Guards, cleanses, interrupts, positioning, etc. reduces every DPS class's effectiveness, not just magus.
If you genuinely think a magus underperforms in group content once healers are involved, that's an argument for looking at ST tuning specifically, not for just dismissing the solo dominance as irrelevant.
Well, yes it does as much of that burst depends on certains skills to land on the target and not to be cleansed for example. Just compare vs a SH/SW or vs a MDPS. Just the heal debuff makes them 100% more effective than Magus (or Engi). Since inmunities are shared, all the shinny toolbox Magus may provide goes down the toilet in most group content situations.
The reason why I keep bringing this up is because people asking for nerfing the solo capabilities of the Magus do not care that in group content its still underperforming. People complaining about burst or damage in solo roaming do not take into account that in other types of content, that damage, even if it seems high, it isn´t really. Yes Magus has a wide range of tools at his dispossal wich makes it a very versatile class while soloing but, damage output complains? please...
My guess is that many of the people complaining here have not even played Magus in the lakes and may be a little bit hurt because Magus is the "flavour of the month" class and the is an unusual amount of them running around in the RvR lakes ganking other less fortunate solo roamers. Pair that with the stealth nerf to the "typical" solo roamer class and I am sure everyone can understand where most of these complains are coming from.
The fun truth is that it seems that these complains have started appearing after the last patch. However, last patch did not do much for the Magus dps in terms of solo roaming. Yes, we got a couple nice QoL changes like the instant pet buff but we also got a 5% nerf in one of our main tactics. Overall, Magus has not gained dps, if anything it has lost some (Regarding solo roaming or ST in general, AoE spec is a quite better now).